How Halo 5 used League of Legends' DNA to create the new Warzone mode

Halo 5's new Warzone mode is a bit of a departure for the series. Its use of neutral enemies, capture points, home bases filled with AI defenders, and the inclusion of optional microtransactions might seem more akin to something like League of Legends or Dota than players are used to. Multiplayer director Kevin Franklin recently told gameson.net that the Halo 5 team isn't afraid of those comparisons.

"When we started with Warzone, we just wanted to put everything in the Halo sandbox into one single game mode," Franklin said. "What we started off really early with was the AI bosses, they took a little while to come together, but you could definitely make parallels with MOBAs there which we’re not shying away from."

Sam Prell

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.