Gyroids are descending on Animal Crossing: New Horizons islands this November

Animal Crossing: New Horizon update 2.0 features
(Image credit: Nintendo)

Gyroids, those bizarre yet beloved musical beings, are making a return in Animal Crossing: New Horizons. 

As part of the mammoth Animal Crossing: New Horizons update 2.0, which drops on November 5, Gyroids are arriving as a new collectible for island inhabitants in a slightly different way to they have in other Animal Crossing titles. 

After you download the November update, you'll start finding gyroid fragments at the same spots in the ground as you can currently find fossils. But, in order to get a full gyroid, you'll have to plant that fragment in the ground and water it. 

Overnight, your fragment will turn into a gyroid, and apparently if gyroids have grown on your island, more may appear after it rains. 

Like before though, these fully-bloomed gyroids will act as music instruments, which, when combined, can create some quirky and interesting soundscapes. Each gyroid type will have a unique sound too. Plus, if you play music to them, they'll interact with the beat.

In Animal Crossing: New Horizons, you'll also be able to customize your gyroids using Customization Kits too, allowing you to match the aesthetics of your island and your home. 

Gyroids aren't the only returning characters to Animal Crossing: New Horizons with this major update though. Brewster and his coffee shop The Roost will be added to the game, along with boat captain, Kapp'n, who'll take you to mysterious islands that can exist in a different season or time of day to your own island. 

Harv's island is getting an upgrade too to include a variety of different shops, which will include the return of Tortimer and Katrina, as well as permanent spots for visiting characters like Sahara and Kicks. 

Until the update drops, why not check out the upcoming Switch games arriving in 2021 and beyond?

Sam Loveridge
Global Editor-in-Chief, GamesRadar+

Sam Loveridge is the Global Editor-in-Chief of GamesRadar, and joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.