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  1. Games
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Gears 5 has "levels that are 50 times bigger than any previous Gears of War level"

News
By Josh West published 2 September 2019

Wondering why The Coalition introduced the Skiff? You'll need it to traverse Gears 5's giant play spaces.

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(Image credit: Microsoft Studios)
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Gears 5 is the biggest Gears of War game ever created. We learned as much in our Gears 5 campaign hands-on preview when we visited The Coalition last week. Created in little over two years, Gears 5 is designed to showcase the studio's desire to push the series forward, something that you will see reflected in its new open-ended levels. 

While Gears of War has been traditionally known as a corridor shooter, Gears 5 will take the action out into larger levels – so large that The Coalition had to introduce a map to help you navigate them. "What players will see in Act 2 and Act 3 of the campaign is that you'll be able to use the Skiff to traverse the largest levels we've ever built," says studio head and Gears 5 creative director Rod Fergusson. "You know, in some cases, the levels are 50-times bigger than any previous Gears level."

Act 2 takes place across a huge icy wasteland that's as beautiful to behold as it is utterly isolating for Kait and Del as they set out on their adventure. But it's Act 3 where Gears 5 really comes into its own, as play shifts to a sprawling desert covered in vibrant blood-red sand. It's here where the real size and scope of Gears 5 can be seen; the level is packed with plenty of side-missions, collectibles, and opportunities to take on the Swarm, and advance the story. It's a huge space, the biggest in Gears history.

You may like
  • Gears of War: E-Day gameplay screenshot showing a blood soaked Marcus and Dom The Coalition believes that Gears of War: E-Day "has the potential to be one of the best stories in the Gears franchise"
  • Marcus being pinned to a wall by a Locust Drone during the Gears of War: E-Day trailer. While Gears of War: E-Day rewinds the clock, The Coalition is looking to freshen up the 20-year-old series
  • Marcus and Dom looking at the fallen city of Kalona during the Gears of War: E-Day trailer. Gears of War: E-Day is set in one city as it's both "a rich environment" and "the best gameplay playground"

(Image credit: Microsoft Studios)

Here, you'll be able to see how Gears 5 was inspired by BioShock Infinite, thanks to the inclusion of player-initiated combat spaces. You'll discover how Gears of War's unsung hero takes the spotlight, as you put Jack to work to let you shape your own play experience. And, perhaps most importantly, you will be able to get a better sense of just how awesome of an addition the Skiff is to Gears of War's pantheon of vehicles. 

While Gears 5 is due to launch September 10 (or September 6, for those of you with Game Pass Ultimate) we will continue our exploration of the game's features and how it was made throughout the week in our On The Radar: Gears 5 coverage. 

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Josh West
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Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

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