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  3. From Dust

From Dust coming to PC July 27th, mad god-like skillz displayed in new dev diary

News
By Matt Bradford published 9 July 2011

Ubisoft to release Eric Chahi's latest on Xbox 360 and PC simultaneously

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So you want to be a god, but don't own an Xbox 360 or PS3? Give it a couple of weeks. Ubisoft has announced its omnipotent creation sim From Dust will be also be available for PC through Steam, UBIShop and other digital outlets on July 27th, the same day it arrives on XBLA. A word of warning, though: becoming an omnipotent master of the world and all it entails isn't exactly a picnic. In fact, if this latest From Dust developer diary is any indication, you'll rarely catch a break:

From Dust is the brainchild of Eric Chahi, creator of Another World and Heart of Darkness. In anin-studio 2010 interview, Chahi described From Dust as being a spiritual heir to Populous which he dreamed up while on vacation:

“I decided to create Project Dust during a trip in Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an air plane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: “I want to create another game before I die” and “in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time”.

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  • Masters of Albion artwork showing a man stood beneath a giant spectral hand in the sky, with a thriving village on one side and zombies on the other Masters of Albion lets you play god, but Peter Molyneux proves benevolence is optional by feeding his followers rats
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From Dustis priced at $19.95 for PC, and will be releasedat the same timeonXBLA for 1200 Microsoft Points. A PS3 version is expected to follow shortly thereafter.

Jul 8, 2011

Source PC Gamer

From Dust is the brainchild of Eric Chahi, creator of Another World and Heart of Darkness. In anin-studio 2010 interview, Chahi described From Dust as being a spiritual heir to Populous which he dreamed up while on vacation:

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

“I decided to create Project Dust during a trip in Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an air plane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: “I want to create another game before I die” and “in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time”.

From Dustis priced at $19.95 for PC, and will be releasedat the same timeonXBLA for 1200 Microsoft Points. A PS3 version is expected to follow shortly thereafter.

Jul 8, 2011

You may like
  • A god hand in Masters of Albion spews flames out onto enemies across a bridge Masters of Albion is "a true God game," Peter Molyneux says as he unveils a world halfway between Populous and Fable
  • Masters of Albion artwork showing a man stood beneath a giant spectral hand in the sky, with a thriving village on one side and zombies on the other Masters of Albion lets you play god, but Peter Molyneux proves benevolence is optional by feeding his followers rats
  • Upcoming PC games for 2026 showing Leon Kennedy in Resident Evil Requiem, marines in Warhammer 40,000: Dawn of War 4, Coen in The Blood of Dawnwalker, and a woman's face in Control Resonant Upcoming PC games: New PC games for 2026 and beyond

Source PC Gamer

From Dust is the brainchild of Eric Chahi, creator of Another World and Heart of Darkness. In anin-studio 2010 interview, Chahi described From Dust as being a spiritual heir to Populous which he dreamed up while on vacation:

“I decided to create Project Dust during a trip in Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an air plane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: “I want to create another game before I die” and “in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time”.

From Dustis priced at $19.95 for PC, and will be releasedat the same timeonXBLA for 1200 Microsoft Points. A PS3 version is expected to follow shortly thereafter.

Jul 8, 2011

Source PC Gamer

From Dust is the brainchild of Eric Chahi, creator of Another World and Heart of Darkness. In anin-studio 2010 interview, Chahi described From Dust as being a spiritual heir to Populous which he dreamed up while on vacation:

“I decided to create Project Dust during a trip in Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an air plane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: “I want to create another game before I die” and “in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time”.

From Dustis priced at $19.95 for PC, and will be releasedat the same timeonXBLA for 1200 Microsoft Points. A PS3 version is expected to follow shortly thereafter.

Jul 8, 2011

Source PC Gamer

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Matt Bradford
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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries. 

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