Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Crimson Desert
  • Pokopia
  • Arc Raiders
  • The Boys S5
  • Starfield
  • Submit your clips. Win prizes
Don't miss these
An N64 game featuring an anime-style character on top of a mesa with a massive world in the background
Open World Games Nintendo 64 gets a Skyrim-sized open-world game as dev busts the console's infamous fog problem
Ghost of Yotei gameplay showing Atsu sitting on her horse between bright pink cherry blossoms, looking at a distant fortification built against a mountain
Open World Games Best open world games to play in 2026 and completely forget real life exists
The Legend of Zelda Overwatch co-creator Jeff Kaplan says Breath of the Wild is "the greatest game ever made"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
A screenshot of Gustave in Clair Obscur: Expedition 33, one of the best RPGs you can play in 2026
RPGs The 25 best RPGs worth playing in 2026
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
Macduff running from a monster during the upcoming PS5 game, Crimson Desert.
Open World Games Crimson Desert is "opposite" to most open-world games because the "magic kicks in" later, says Arkane Lyon boss
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
Pokemon Pokopia gameplay showing Ditty in human form, frowning in front of a lighthouse
Pokemon Pokemon Pokopia's hard-hitting maturity is the perfect way to celebrate 30 years of Pokemon
Kliff sits at a pond in the middle of a lush green forest in Crimson Desert
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
A picture of a Nintendo 3DS console next to several of the best 3DS games and Nintendo cards.
Games The 25 best Nintendo 3DS games of all time
Arthur Morgan in Red Dead Redemption 2
Adventure Games 25 best adventure games in 2026 to get swept up in
Cyberpunk 2077
RPGs Cyberpunk 2077 is a better role-playing game than The Witcher 3
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
The best Nintendo Switch Games with the Nintendo Switch console overlaid.
Nintendo The 25 best Nintendo Switch games to play right now
  1. Games
  2. Action
  3. The Legend of Zelda
  4. Legend of Zelda: Breath of the Wild

Finally, Zelda: Breath of the Wild fixes open worlds… by not telling you anything

Features
By David Roberts published 9 March 2017

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

The first time I saw a tower in The Legend of Zelda: Breath of the Wild, I muttered worriedly under my breath. It was E3 2016, and I was watching Nintendo's latest fantasy adventure being played, initially marvelling at how different it looked and played from every Zelda game to date. Then I saw a massive spire shoot out of the ground, a landmark with a device at its summit that unveils small sections of topography on Link's ancient Android tablet. The last decade of open-world design flashed before my eyes, a template introduced and beaten into the ground by Ubisoft's Assassin's Creed games.

Climb the tower. Reveal the map. Go to the icons. Find the thing. Repeat forever. This was what I was worried Zelda was going to devolve into, that its initial glowing impression would give way to a tedium that worms its way into many open-world-style games. Even the best examples of the genre can get that checklist feeling, inevitably turning a grand world to explore into a giant pit full of chores to complete. Games like Far Cry and, more recently, Horizon: Zero Dawn, as effective as their stories are, or how beautiful they look, or how strategic their combat, the sheer muchness of things to do and icon vomit on their respective maps can make them feel more like work than fun; their points-of-interests and item pick-ups becoming inevitable tasks that require nothing more than your ability to walk in a direction and kill another hour or five. What's the fun in being told where a hidden collectable is when all you have to do is saunter over and pick it up?

The Legend of Zelda: Breath of the Wild fixes all this with a simple, easily replicated trick: it doesn't tell you where anything is.

Article continues below
You may like
  • Kliff sits at a pond in the middle of a lush green forest in Crimson Desert 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
  • The Legend of Zelda: Breath of the Wild Nintendo knew Breath of the Wild's open-world pivot was "the right direction" after seeing players do "amazing" things
  • The Legend of Zelda Skyward Sword screenshot Challenges in emulating Zelda titles demonstrates the series' knack for reinvention

It's funny, because Breath of the Wild actually has a lot of the trappings of open-world actioners and RPGs like Skyrim, The Witcher, Horizon, and even games like Far Cry and Assassin's Creed. There are nearly a dozen towers to climb, each one revealing a section of the map. There are hundreds of shrines to seek out and open up, each one adding a fast travel point and, when solved, granting spirit orbs you can spend on health and stamina upgrades. There are over 700 (!!!) Korok seeds strewn about Hyrule and the surrounding lands, and collecting those will allow you to expand your inventory. That's all on top of the numerous hidden treasure chests, bokoblin encampments, main quests and side quests and memories to find and on and on and on.

There is a lot to do in Breath of the Wild, but it's never overwhelming, and it's all because it treats you as an intelligent and curious person and lets you fill in the gaps on your own as you play. To put it in context, let's take a look at one of the more egregious open-world examples out there: Assassin's Creed Unity.

Look at all this garbage. When you synchronize with a viewpoint, the map dumps all these icons on you at once, and there's no way to sift through everything and decide where to go without hovering over every single one, examining its details, and eventually succumbing to analysis paralysis.  There are icons for treasure chests, collectibles, shopkeeps, single-player quests, co-op quests, all jumbled together in a big, tasteless stew, and while you can filter out the ones you don't need to look at, all of the potential mystery of this world is effectively vomited onto the screen. This is certainly one of the more frustrating examples, but it's been the model for open-world design for years: reveal the map, now here's a bunch of stuff to do. There's no discovery; there is only completion.

Now, let's take a look at what a section of Breath of the Wild's map looks like:

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Granted, this is just a small section of the whole map, but even zoomed out it's practically empty in comparison to Assassin's Creed Unity. That's because it was empty until I actually put in the work to find stuff. Once you activate each tower, Breath of the Wild fills in a region of your map, but only with the general topography and the names of forests, fields, mountain ranges, and other features. You're still expected to do the heavy lifting, using your binoculars to look for places of interest, then place pins to keep track of them. Nothing gets filled in until you find it for yourself, and even then, it's only the larger landmarks - towers and shrines act as fast-travel points, while shops, towns, and outposts appear as smaller icons on your map. Everything else? You have to partake in a little cartography. See a treasure chest you can't figure out how to reach? Place a little chest icon on your map. Want to keep tabs on the cooking spots you find out in the wild? Put down a pot icon. You fill in the map how you want to, which allows you to include the details that are most important to you.

As a completionist, I wasn't sure how I would take to simply not knowing where everything is at all times, but amazingly enough, it's gotten me to let go of those urges and simply enjoy being out in the wilderness. I see the world less as an obstacle keeping me from reaching my next quest destination or collectible and more as a fully-realized world that begs me to get lost in it. I find myself poking into corners of the map I normally wouldn't touch, pushing myself past my limits to see how far I can get through a deadly zone without dying. I'm talking to everyone in town because I don't know if a random person has some juicy info on some cool secret to look for in the forest over the ridge. I'm allowing myself to get pulled off the beaten path as I head toward my ultimate destination because of the potential for mischief and its subsequent rewards. I'm realizing that I can't be a completionist because Hyrule actually feels untamable. 

Because The Legend of Zelda: Breath of the Wild doesn't explicitly tell me where everything is, I'm more preoccupied with the act of discovery instead of accumulation or completion, these things being an organic result of simply moving through the world. The feeling I get from playing Breath of the Wild, then, isn't "Oh good, I finally grabbed all the damn Korok seeds in this region", but is instead "Oh, wow, I can't believe I found that there. What else is this game hiding?" 

Years of the standard open-world design formula have trained us to see them as things to consume rather than places to lose ourselves in and explore. By not telling players anything other than the most necessary navigational information, Breath of the Wild implies a world of limitless potential, a land where the most exciting thing is the thought of what could be around the bend, and then actually finding it on your own. A Nintendo game in 2017 respects your ability to figure things out on your own and your desire for surprise and accomplishment and as a result has become one of the most forward-thinking open-world games in years. More designers should take a cue from Zelda and have the courage to allow you to get lost, because finding your own way is far more satisfying.

CATEGORIES
Wii-u Nintendo Switch Platforms Nintendo
David Roberts
David Roberts
Social Links Navigation
Freelance Writer

David Roberts lives in Everett, WA with his wife and two kids. He once had to sell his full copy of EarthBound (complete with box and guide) to some dude in Austria for rent money. And no, he doesn't have an amiibo 'problem', thank you very much.

Read more
Kliff sits at a pond in the middle of a lush green forest in Crimson Desert
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
 
 
The Legend of Zelda: Breath of the Wild
The Legend of Zelda Nintendo knew Breath of the Wild's open-world pivot was "the right direction" after seeing players do "amazing" things
 
 
The Legend of Zelda Skyward Sword screenshot
The Legend of Zelda Challenges in emulating Zelda titles demonstrates the series' knack for reinvention
 
 
Screenshot from Lil Gator Game: In the Dark, showing a smiling alligator kid wandering around a dark, candle-lit cave.
Open World Games My favorite Zelda: Breath of the Wild-like indie has a new expansion, and it follows Tears of the Kingdom underground
 
 
The Legend of Zelda: Tears of the Kingdom screenshot showing Princess Zelda with tied-back blonde hair and emerald green eyes, wielding a sword before her face
The Legend of Zelda As Zelda devs tested contraptions now in Tears of the Kingdom, director realized Breath of the Wild still had potential
 
 
Legend of Zelda Breath of the Wild 2
The Legend of Zelda Zelda producer says "hardware evolution" lifts "restrictions" but more importantly, "greatly influences the game design"
 
 
Latest in The Legend of Zelda
Ocarina of Time 3D
The Legend of Zelda Zelda: Ocarina of Time fans share hopes for its rumored remake: "Swing for the fences"
 
 
Ocarina of Time
The Legend of Zelda "Nintendo is absolutely furious" about Zelda: Ocarina of Time remake leaks, former marketing lead assures
 
 
the legend of Zelda: Ocarina of time
The Legend of Zelda The Legend of Zelda: Ocarina of Time remake could be launching this year on Switch 2, prominent leaker claims
 
 
The Legend of Zelda Overwatch co-creator Jeff Kaplan says Breath of the Wild is "the greatest game ever made"
 
 
The Legend of Zelda: Breath of the Wild
The Legend of Zelda Breath of the Wild star didn't know what game she was trying for, nor that it was the title role
 
 
Screenshot from Ratcheteer DX, showing a GBC-style cave with four pixelated characters finding warmth around a fire.
The Legend of Zelda The Legend of Zelda-esque game mimics the GameBoy to GameBoy Color transition, goes from retro handheld to PC and Switch
 
 
Latest in Features
PS5 Pro and PS5 original console on a wooden table
Peripherals Console gaming on a VPN: what works on PS5/Xbox Series X
 
 
A haughty-looking man in robes gazes down at the viewer while standing against a colorful background
Tabletop Gaming MTG Secrets of Strixhaven finally fixes a problem I've had with Magic for years
 
 
Marathon Triage runner
FPS Games Yes, Marathon is hard – but that is liberating
 
 
The Super Mario Galaxy Movie
Animated Movies The Super Mario Galaxy Movie Easter eggs: All the Nintendo references and cameos you may have missed
 
 
The Elder Scrolls Online
The Elder Scrolls Final Fantasy 14 lost me with Dawntrail, but The Elder Scrolls Online promises to mend my broken heart
 
 
A side-by-side image of the Razer Wolverine V3 Pro and the Asus ROG Raikiri 2
Gaming Controllers These are the fastest two Xbox controllers on the shelves right now, but which should you buy?
 
 
LATEST ARTICLES
  1. Crimson Desert open world gameplay showing the dragon mount flying above Pywel
    1
    Crimson Desert players are speed-gliding using this amazing hack that may or may not be a bug
  2. 2
    Marvel's next big comic gets a special release including an exclusive Magic: The Gathering card
  3. 3
    Peak co-developer Landfall reminds impatient fans it's not a live-service studio
  4. 4
    Switch 2 prices will go up, says ex-Nintendo sales lead: "It's inevitable"
  5. 5
    Nintendo's physical price split is "a pro-consumer move," says ex-sales lead

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...