Death Stranding 2
The latest Death Stranding 2 articles from GamesRadar+
Latest about Death Stranding 2
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NewsA month after Death Stranding 2's launch, we're all still trying to figure out the open-world game's deepest mystery: "Why you guys make meaningless bridges?" "Because Sam Porter BRIDGES"By Dustin Bailey PublishedNews -
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NewsHideo Kojima clears up "misunderstanding" around Death Stranding 2, says cutscenes "are not pre-rendered, they're basically all in real-time" and that's been the case since Metal Gear SolidBy Anna Koselke Published 7 CommentsNews -
NewsHideo Kojima initially had other ideas for Death Stranding 2's peculiar mannequin Charlie, including making them an invisible man, glowing silhouette, or "a 2D anime-style figure"By Scott McCrae PublishedNews -
NewsHideo Kojima is currently "checking the data" on your favorite Death Stranding 2 routes and weapons, and I hope he's personally counting every road I've restored without help from the ceramics-hording jerks I've been paired withBy Dustin Bailey Published 20 CommentsNews -
NewsDeath Stranding 2 director Hideo Kojima says "DLC is not a trendy space because if you start doing that, you'll never finish the project"By Anna Koselke Published 8 CommentsNews -
NewsDeath Stranding 2 might've featured Twin Peaks mastermind David Lynch, as Hideo Kojima "always hoped to cast" the "director I've admired for so long"By Anna Koselke PublishedNews -
NewsHideo Kojima corrects himself with a flex, says actually 79.5% of Death Stranding 2 players "are continuing to play" past its ending instead of the 79% he first reported: "Please keep enjoying the game"By Ashley Bardhan Published 18 CommentsNews -
NewsDeath Stranding 2 and risky game connoisseur Hideo Kojima says too many AAA games play it safe: "If there is no risk, there won't be any good things that would be born"By Kaan Serin PublishedNews -
NewsIt's no wonder Death Stranding 2's hyper-realistic visuals are so good as Hideo Kojima shares behind-the-scenes footage from a "live-action lighting workshop" from over 2 years agoBy Issy van der Velde PublishedNews -
NewsHideo Kojima reveals 1 month of Death Stranding 2 player stats, and it turns out you love kangaroos and assault rifles more than anythingBy Issy van der Velde PublishedNews -
NewsA month on, Hideo Kojima says 79% of Death Stranding 2 players continued after credits rolled with an appropriately cryptic message: "It might be hard to hold on hope for tomorrow"By Kaan Serin Published 13 CommentsNews -
NewsUK's controversial online safety law requires Discord users to scan their face to prove they're adults, and somehow Hideo Kojima's own Death Stranding 2 has given privacy-conscious players a workaroundBy Dustin Bailey PublishedNews -
newsTragedy strikes as Death Stranding 2 porter discovers other players can dismantle zip lines, even if you're in the middle of using them: "Should we have connected?"By Issy van der Velde Publishednews -
NewsNot even Dollman's constant "guilt-tripping" and the pressure of social media was enough to stop this Death Stranding 2 player from spending an hour hauling a worryingly large pile of dead bodies "for science"By Scott McCrae PublishedNews -
OpinionAfter Metal Gear Solid 5 made sparing or killing enemies so important, I'm disappointed Death Stranding 2 wasted its most interesting mechanicBy Joel Franey PublishedOpinion -
Best ListI'm entering my mailman era with these 5 delivery games, and Death Stranding 2 is entirely to blameBy Heather Wald PublishedBest List -
Best ListI'm going back to the five best post-apocalyptic games I ever played, thanks to Death Stranding 2 giving me a taste for the terribleBy Joel Franey PublishedBest List -
NewsDeath Stranding 2 players beg for a "filter" to stop player structures killing the vibe, but others theorize it's all part of Hideo Kojima's master plan: "Should we have connected?"By Scott McCrae Published 6 CommentsNews -
NewsI thought Kojima filmed Death Stranding 2's opening sequence in my Arizona backyard, and now that people are confusing pictures of a real-life desert for screenshots, I know I haven't lost my marblesBy Jordan Gerblick PublishedNews -
NewsAssassin's Creed and Far Cry veteran didn't want the "feeling Kojima's going for in Death Stranding" in his new open-world game: "We want dense, joy-filled nuggets"By Josh West Published 9 CommentsNews
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