How to unlock the Days Gone secret ending and see one hell of a twist

Days Gone Secret Ending

Seeing the Days Gone secret ending gives a tantalizing glimpse of where a Days Gone sequel could have gone. Which is a shamer a Days Gone 2 is almost certainly never going to happen now. If you want to see the Days Gone secret ending you'll have to put some work in though, as you'll need to finish almost everything there is to do in Days Gone first. So you'll need to clear out every Freakers horde, all of the Ambush Camps, get all the IPCA tech and all the rest... and then you can finally unlock the secret Days Gone ending. It is worth the effort though because it's a real WTF? twist to the story and what could have been for a follow up. Naturally, as we're about to talk about end-game content here there are spoilers to follow. So only read on if you want to know what lies beyond the credits, and what the Days Gone secret ending reveals.

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Days Gone Secret Ending

Okay, after you’ve seen off the crazy militia, fought the final battle and watched the credits roll you’ll be put back in the world to roam around finishing up loose ends. To trigger the secret ending you’ll just have to keep busy for a little while until the NERO scientist O’Brian messages you to meet up (fast travelling and completing side missions might speed things up here). After he calls, you'll start a mission called ‘There’s Nothing You Can Do’ which begins at the Old Pioneer Cemetery. Head over there, talk to O’Brian and prepare for the mother of all bombshells... 

Once that’s all played out you’ll unlock the crafting recipe for a secret weapon that uses all that Days Gone IPCA Tech you've been collecting, and a custom Finding NERO design to add to the Days Gone skins for your bike. You’ll also see a percentage completion but don’t sweat it if doesn’t hit 100% because it’s tied into other activities you’ve completed in the world.

Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.