Joe Donnelly is a sports editor from Glasgow and former features editor at GamesRadar+. A mental health advocate, Joe has written about video games and mental health for The Guardian, New Statesman, VICE, PC Gamer and many more, and believes the interactive nature of video games makes them uniquely placed to educate and inform. His book Checkpoint considers the complex intersections of video games and mental health, and was shortlisted for Scotland's National Book of the Year for non-fiction in 2021. As familiar with the streets of Los Santos as he is the west of Scotland, Joe can often be found living his best and worst lives in GTA Online and its PC role-playing scene.
Latest articles by Joe Donnelly

By Joe Donnelly Published
On the Radar On The Radar | Where we bring you closer than ever before to the biggest new releases – and this time we're celebrating Marvel's Spider-Man 2

By Joe Donnelly Published
Features Preview | The Talos Principle 2 is a healthy dose of new and nostalgia for puzzle game fans of all tastes

By Joe Donnelly Published
Review

By Joe Donnelly Published
Feature Opinion | And doing so has fanned the flames of desire for one of next year's biggest upcoming RPGs

By Joe Donnelly Published
Interview Interview | An antagonist in Valhalla, Basim Ibn Ishaq is back in the form of Assassin's Creed Mirage's hero

By Joe Donnelly Published
On the Radar On the Radar | In conversation with Lee Majdoub, the man tasked with reimagining Basim Ibn Ishaq in Assassin's Creed Mirage

By Joe Donnelly Published
Opinion Opinion | As GTA Online turns 10, we explore why players are still flocking to the city of sin after so many years

By Joe Donnelly Published
Features Interview | Ash Skyqueen is back dazzling in the skies of Los Santos and Blaine County with a new stunt collection

By Joe Donnelly Published
Opinion Opinion | As a reboot, Mortal Kombat 1 will inevitably draw newcomers – but its appeal for me spans decades in more ways than one

By Joe Donnelly Published
Opinion Opinion | Payday 3 doesn't reinvent the wheel but it'll definitely feed your heist movie power fantasies – assuming its servers let you

By Joe Donnelly Published
Opinion Opinion | It's got the ingredients to match The Elder Scrolls 5's legacy, but does Starfield know what to do with them?

By Joe Donnelly Published
Opinion Opinion | Lies of P could, and probably should, mark a new dawn for Soulslike horror

By Joe Donnelly Published
Features Struggling with Starfield FOMO? You might fancy visiting Fort Knox via Tamriel

By Joe Donnelly Published
Features Opinion | It may be cliche to describe video game settings as central characters, but it's absolutely true of Grand Theft Auto 5's Los Santos and Blaine County

By Joe Donnelly Published
Opinion Opinion | This Lamar Davis throwback is loud, lively, and, crucially, lucrative - cash in while you can!

By Joe Donnelly Published
Opinion Opinion | It really feels like a golden age inspired by a Golden Age

By Joe Donnelly Published
Opinion Baldur's Gate 3 is an incredibly flexible story-generator for the best and worst players among us

By Joe Donnelly Published
Opinion Opinion | I've waited 31 years and 12 computers for a space game like Starfield

By Joe Donnelly Published
Preview Impressions | Islands of Insight is a game-changer for puzzle game fans – check out its open playtest now

By Joe Donnelly Published
Opinion Opinion | Starfield's slow burn sets apart from what's come before, for better and worse

By Joe Donnelly Published
Opinion Opinion | Raiding seemingly abandoned outposts is one of the most entertaining side ventures in Starfield

By Joe Donnelly Published
Feature Opinion | From the Crown of Towers to Profundo Lamento and the City of the Blessed Name, Blasphemous 2's world is a joy to explore

By Joe Donnelly Published
Preview Preview | Worldless will keep you on your toes in its loudest and quietest moments
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