Joe Donnelly
Joe is a Features Editor at GamesRadar+. With over seven years of experience working in specialist print and online journalism, Joe has written for a number of gaming, sport and entertainment publications including PC Gamer, Edge, Play and FourFourTwo. He is well-versed in all things Grand Theft Auto and spends much of his spare time swapping real-world Glasgow for GTA Online’s Los Santos. Joe is also a mental health advocate and has written a book about video games, mental health and their complex intersections. He is a regular expert contributor on both subjects for BBC radio. Many moons ago, he was a fully-qualified plumber which basically makes him Super Mario.
Latest articles by Joe Donnelly
Marvel's Spider-Man 2's Mister Negative actor says working with Denzel Washington and Jennifer Garner helped bring his character to life
By Joe Donnelly published
On the Radar On The Radar | Actor, voice actor and stunt man, Stephen Oyoung on his Spider-Man return: "All I have, I owe Insomniac"
On the Radar: Marvel's Spider-Man 2 – A deep dive into the much-anticipated superhero sequel
By Joe Donnelly published
On the Radar On The Radar | Where we bring you closer than ever before to the biggest new releases – and this time we're celebrating Marvel's Spider-Man 2
The game that makes silly people like me feel super intelligent is back after 9 years, and now it's more rewarding than ever
By Joe Donnelly published
Feature Preview | The Talos Principle 2 is a healthy dose of new and nostalgia for puzzle game fans of all tastes
Marvel's Spider-Man 2 review: "Quite simply the best superhero game yet"
By Joe Donnelly published
Review
It took me 26 years to beat my all-time hardest JRPG nemesis, and now I'm both delighted and devastated
By Joe Donnelly published
Feature Opinion | And doing so has fanned the flames of desire for one of next year's biggest upcoming RPGs
How Ubisoft transformed Assassin's Creed Mirage protagonist Basim from evil to endearing
By Joe Donnelly published
Interview Interview | An antagonist in Valhalla, Basim Ibn Ishaq is back in the form of Assassin's Creed Mirage's hero
The 15 best city building games to play today
By Heather Wald last updated
Feature From Frostpunk to Aven Colony, the best city-builders will have you reaching for the skies
How rejecting racism, reconnecting with Arabic culture, and a chance phone call helped bring Assassin's Creed Mirage's Basim to life
By Joe Donnelly published
On the Radar On the Radar | In conversation with Lee Majdoub, the man tasked with reimagining Basim Ibn Ishaq in Assassin's Creed Mirage
With respect to the last decade's blockbuster open world games, GTA Online is still the best of them all in 2023
By Joe Donnelly published
Opinion Opinion | As GTA Online turns 10, we explore why players are still flocking to the city of sin after so many years
Meet the GTA Online skydive stunt master who's spent over 10,000 hours perfecting aerial tricks – their latest anniversary montage will blow you away
By Joe Donnelly published
Feature Interview | Ash Skyqueen is back dazzling in the skies of Los Santos and Blaine County with a new stunt collection
I haven't felt this way about a fighting game since I knocked myself out on a Mortal Kombat arcade cabinet at a bowling alley 30 years ago
By Joe Donnelly published
Opinion Opinion | As a reboot, Mortal Kombat 1 will inevitably draw newcomers – but its appeal for me spans decades in more ways than one
GTA Online changed the face of multiplayer heist games, but Payday 3 holds the blueprints
By Joe Donnelly published
Opinion Opinion | Payday 3 doesn't reinvent the wheel but it'll definitely feed your heist movie power fantasies – assuming its servers let you
Starfield is bigger and more ambitious than Skyrim, but will it stand the test of time in the same way?
By Joe Donnelly published
Opinion Opinion | It's got the ingredients to match The Elder Scrolls 5's legacy, but does Starfield know what to do with them?
Bloodborne changed the face of action RPG horror, but Lies of P could redefine our expectations
By Joe Donnelly published
Opinion Opinion | Lies of P could, and probably should, mark a new dawn for Soulslike horror
If you can't play Starfield, this sci-fi Skyrim mod has 7 districts, 200 interiors, 400 NPCs and is perfect for space envy
By Joe Donnelly published
Feature Struggling with Starfield FOMO? You might fancy visiting Fort Knox via Tamriel
GTA 5's open world map was so ahead of its time that it's no surprise people are still flocking to it 10 years later
By Joe Donnelly published
Feature Opinion | It may be cliche to describe video game settings as central characters, but it's absolutely true of Grand Theft Auto 5's Los Santos and Blaine County
Solo-ing this old-school GTA Online mission is the best way to make quick cash during this week's 4x RP and GTA$ event
By Joe Donnelly published
Opinion Opinion | This Lamar Davis throwback is loud, lively, and, crucially, lucrative - cash in while you can!
The most exciting Nintendo and Sony showcase standouts were last century's ideas
By Joe Donnelly published
Opinion Opinion | It really feels like a golden age inspired by a Golden Age
I'm late to the Baldur's Gate 3 party, so I've decided to ruin that party by being an absolute bastard to everyone I meet
By Joe Donnelly published
Opinion Baldur's Gate 3 is an incredibly flexible story-generator for the best and worst players among us
My first experience of an open world space game was on the Atari ST 31 years ago – Starfield is the game I've dreamt of ever since
By Joe Donnelly published
Opinion Opinion | I've waited 31 years and 12 computers for a space game like Starfield
I went hands-on with my most-anticipated upcoming open world game, and it didn't disappoint
By Joe Donnelly published
Preview Impressions | Islands of Insight is a game-changer for puzzle game fans – check out its open playtest now
Starfield isn't "Skyrim in space", and I'm torn on whether that's a good thing or a bad thing
By Joe Donnelly published
Opinion Opinion | Starfield's slow burn sets apart from what's come before, for better and worse
Starfield thrives in its quietest moments because few studios do implicit dread like Bethesda
By Joe Donnelly published
Opinion Opinion | Raiding seemingly abandoned outposts is one of the most entertaining side ventures in Starfield