Joe Donnelly is a sports editor from Glasgow and former features editor at GamesRadar+. A mental health advocate, Joe has written about video games and mental health for The Guardian, New Statesman, VICE, PC Gamer and many more, and believes the interactive nature of video games makes them uniquely placed to educate and inform. His book Checkpoint considers the complex intersections of video games and mental health, and was shortlisted for Scotland's National Book of the Year for non-fiction in 2021. As familiar with the streets of Los Santos as he is the west of Scotland, Joe can often be found living his best and worst lives in GTA Online and its PC role-playing scene.
Latest articles by Joe Donnelly

By Joe Donnelly Published
Opinion Opinion | Between Silent Hill and Siren, Slitterhead was already well-placed - but its apparent ARPG trappings are exciting

By Joe Donnelly Published
Opinion Opinion | Both games have mouth-watering open worlds, but one definitely relies on familiar faces more

By Joe Donnelly Published
Features Interview | With so much to do and see, playing Tears of the Kingdom can be tiring, rewarding and exhausting all at once

By Joe Donnelly Published
Features The Last of Us 2's scariest moment wasn't the Rat King, but the Dark Souls-inspired journey getting there

By Joe Donnelly Published
Opinion Opinion | The crime sim's many oft-requested quality of life improvements suggest Rockstar is listening closer than ever

By Joe Donnelly Published
Opinion Opinion | C'mon, Tears of the Kingdom, quit horsing around

By Joe Donnelly Published
Opinion Opinion | In Tears of the Kingdom, familiarity breeds content

By Joe Donnelly Published
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By Joe Donnelly Published
PREVIEW Preview | The gorgeous Dungeons of Hinterberg is your next most-wanted game

By Joel Franey Last updated
Guide Tips, tricks, weapons, monsters and secrets - we've got everything you need for FFXVI.

By Joe Donnelly Published
Opinion Opinion | It's busy, but we wouldn't have it any other way, right?

By Joe Donnelly Published
PREVIEW Preview | Summer Game Fest has been and gone, but I can't stop thinking about Islands of Insight

By Joe Donnelly Published
Features Hands-on | Built by devs whose experience straddles Limbo and Inside, Cocoon was a stand-out game at Summer Game Fest 2023

By Joe Donnelly Published
Opinion Opinion | With so many great games ahead, 2024 could be the best year for video games this decade

By Joe Donnelly Published
Interview Preview | In conversation with Forza Motorsport's creators, and a look under its hood at the Xbox Games Showcase 2023

By Joe Donnelly Published
Preview Hands on | Little Kitty, Big City is cute, chaotic and charming feline fare

By Joe Donnelly Published
Preview Preview | It may be smaller in scale, but Assassin's Creed Mirage already feels like a pretty big deal

By Joe Donnelly Published
Preview Preview | Avatar: Frontiers of Pandora's two-player online co-op and flying Ikran are cool as hell

By Joe Donnelly Published
Preview Hands-on | The Crew is ditching mainland America for Hawaii, and it looks and feels good for doing so

By Joe Donnelly Published
Interview Interview | The co-creator looks back on what makes Mortal Kombat special, and where it might go next

By Joe Donnelly Published
Opinion Opinion | Xbox nailed its showcase all told, but Still Wakes the Deep has jumped straight to the top of my most wanted list

By Joe Donnelly Published
Preview Hands-on | Kameo support alone proves Mortal Kombat 1 is more than a straightforward visual glow-up on the series almost 30 years old

By Joe Donnelly Published
Feature Interview | Hexworks has no plans to slow down after its forthcoming Lords of the Fallen successor
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