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  1. Games
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  4. Assassin's Creed Mirage

Assassin’s Creed Mirage leaps onto PLAY’s cover

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By Oscar Taylor-Kent Contributions by Play Staff
Published 18 October 2022

With more Assassin’s Creed games on the way. Plus: Iizuka on Sonic Frontiers, God Of War Ragnarok, hands-on with Crisis Core: Final Fantasy 7, and more!

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PLAY #20 is out now, and it marks a milestone moment for Assassin’s Creed heads out there, thanks to a deluge of exciting announcements celebrating the series’ past and future. We’ve got loads more inside, going hands-on with games yet to arrive in 2022, and a look at what’s ahead next year.

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Assassin's Creed Mirage

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We take a look at everything on the horizon for Assassin’s Creed, including the long-awaited Japan-set open world title. But, it’s Assassin’s Creed Mirage that steals the show, returning to the “city playground” style of previous games and meshing it with the new. Even though it celebrates the series’ legacy, it’s still bringing that action stealth forward, becoming something new.

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Our preview section kicks off with The Callisto Protocol, a frightening space-set horror that nevertheless looks to be a breath of fresh air, pushing the genre ahead while other franchises still play things cautiously with remakes. We also go hands on with Steins;Gate successor Anonymous;Code, Crisis Core: Final Fantasy 7 Reunion, and chat with the new Star Ocean’s celebrated scenario writer.

Sonic Frontiers

PLAY Magazine

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Speaking of, well, speaking, we also sat down to have a natter with Takashi Iizuka, Sonic The Hedgehog’s long-time project lead. As well as discussing the change in direction with Sonic Frontiers to the the open world-style “open zone” approach, he also tells us about bringing Sonic into 3D the first time around. It’s a fascinating insight into how the blue blur has reinvented himself time and time again.

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We also dig into Yakuza’s rebrand as ‘Like A Dragon’, and ponder what the three newly announced games could mean for the series’ future. Plus, a developer interview with Infinity Ward about Call Of Duty Modern Warfare 2’s bold new campaign, hands-on with the first new third-person Resident Evil campaign in years, the GTA leaks, and more.

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Three sports games (including the final FIFA), tonnes of JRPGs, and a surprisingly satisfying soulslike in Steelrising – this month’s reviews section is stacked. Plus, we introduce ‘Extended PLAY’, where we take an unscored dive into the latest updates and revisitations – this month we dive into Destiny 2’s King’s Fall raid revamp, the PS4 launch of Phantasy Star Online 2: New Genesis, and why Call Of Duty: Advanced Warfare still feels inventive.

RetroStation

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We return to Ivalice to re-examine why Final Fantasy XII was such an odd duck, and still feels so unique all these years on. Plus, we investigate the Making Of Hogs Of War, and tip our hat to the very first Ratchet & Clank as it turns 20 (!). For PlayStation fans old and new, PLAY has something for everyone.

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Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more.

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Composite image showing FF14 Evercold art and within an inline circle a character from Expedition 33
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