Anthem saves will transfer to PS5 or Xbox Project Scarlett if it gets a next-gen version, says dev

Don't worry about leaving your Anthem (opens in new tab) game progress behind if the party ever moves to PS5 (opens in new tab) and Xbox Project Scarlett (opens in new tab). BioWare live service boss Chad Robertson confirmed in a Twitter Q&A session that saves will "always" be ready for a new-gen upgrade, sparking off frenzied conversation in the GamesRadar+ office about whether he'd really just confirmed a next-gen release for Anthem in a single-world tweet. Like… really?

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If you can't read the tweet, it's a question from a fan asking whether players will "be able to carry over save files when upgrading to next gen consoles". Robertson's response is "Always…". Sounds cut and dry, right? It did for us too, until we all started going back and forth. Maybe Robertson's just speaking in hypotheticals? Maybe he's talking about backwards compatibility? Maybe we've entered a Mandela effect alternate universe where BioWare has already announced next-gen versions of Anthem and this is no big deal?

After much back and forth, we decided it was safest to assume that Robertson simply meant in the event of Anthem being playable on a new generation of consoles, your player progress will gracefully and easily transfer over. That's an exciting idea too, even if it isn't quite as cool as Anthem being the first officially confirmed next-gen game. At least BioWare's already shared an Anthem roadmap (opens in new tab) for the game's first "Act", Echoes of Reality - the developer has plenty of plans ahead, whether or not they actively include PS5 and Xbox Project Scarlett.

Did you know Anthem was almost free-to-play (opens in new tab) before BioWare decided on another business model? 

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.