Runic Games has been working
on Torchlight 2 for around two solid years, “which is not
unreasonably long for this type of game,” says studio CEO Max Schaefer. Promising the studio is “going as fast as we can,”
Schaefer says the game should be ready soon – but isn't ashamed to
admit that its release is somewhat contingent on a certain other,
eagerly-awaited point-'n'-click crawler.
With the Diablo III release date confirmed for May, Schaefer says Runic is eager not to engage
the Blizzard behemoth head-on. “Diablo has announced a date, so we
don't want to fall right on that,” says Schaefer. If Runic's game
is ready to ship right as DIII hits shelves, “then we'll wait.”
“It'll totally be worth
the wait,” promises Schaefer: “In the long run, people will be
happy we took this extra time.” He's eager to distance Runic's game
from Blizzard's, saying the game's $20 pricetag shouldn't mark it as
a cut-price alternative to the diabolic threequel. The studio's also
released a new trailer highlighting the Berzerker Charge Bar, just
one example of the character-specific mechanics it hopes will
continue to set Torchlight apart from its competitors.
Does the gaming world have
time for more than one game about old-timey fantasy warriors bashing
goblins in the face for gold pieces and magical doodads? Only you can
decide – well, you and your millions of fellow consumers, so's we
can get a decent sample size.
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