Toon-doku review

Don't like numbers in your sudoku puzzles? No problem. Just bring a magnifying glass

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Luckily, there are two ways to make things better. As you complete puzzles, you can unlock new pictures to replace the ones that give you the most trouble. For instance, there are numbers in your image collection right at the start, so you can just swap those in to make these into normal sudoku. Or, you can do what we did and try to use nine different colors: lemons, grapes, cherries, a garlic clove, the Mona Lisa, a blue-haired anime girl's face... that sort of thing. You can make and trade your own pics, too.

Above: Forget all you know! In Toon-Doku, "9" is the number before "Corn"

Once you get the hang of the images, there's a clunky interface to contend with that makes you drag and drop images (why can't we justtap on the boxes?), andthat sometimes just won't acknowledge that you'retrying toselect a single box to view it's grid of possibilities, and which has a cumbersome way of letting you make notes in the boxes about which pieces might fit there once you've selected it. This mightsound nit-picky, butsudoku players willconfirm that these are fundamental tools that just don't work properly.But this is, ultimately, still sudoku, which you either like or you don't.

More info

GenreFamily
DescriptionHow do you make number-puzzle phenomenon Sudoku jazzier? Swap out the numbers with symbols. How do you make it almost impossible to read? Slap the resulting mess onto a DS screen.
Platform"DS"
US censor rating"Everyone"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.