Too Human video shows "pulse pounding" combat

Xbox Live vid sheds light on gameplay

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It features commentary from Silicon Knights boss Denis Dyack and designer Henry Sterchi, who elaborate on Too Human's features "such as the multitude of customisation combinations, storyline elements and statistical tracking that make up the role-playing element, as well as the countless combinations of weapons and attacks that feed the action lover."

Courtesy of CVG.

Mar 28, 2008

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