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Tomb Raider release date delayed

Eidos announced on their community forums today that they have decided to keep Tomb Raider in the incubator until an undetermined time in the first quarter of 2013. It was originally scheduled for release in Fall 2012.

"We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve," said Darrell Gallagher, head of Tomb Raider developer Crystal Dynamics. "We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can't wait to show it to everyone at E3 in a few weeks."

As mega-behemoth releases have turned into annual best-sellers (Call of Duty, Assassin's Creed) it's no surprise to see game makers fleeing those months entirely. These days there's home for maybe two or three other games in those months, but not much else. And with the departure of Bioshock Infinite and Tomb Raider, we're hoping this could mean greater success for less-well-known (but no less interesting) games like Dishonored, similar to the success of Borderlands in 2009.

Ultimately, this move should be great for everyone involved. The gamers get a big title to look forward to in the - ordinarily barren - first quarter of the year, Crystal Dynamics gets a chance to polish its baby, Eidos gets a better chance to make a profit, and the 2012 holiday gaming season gets more breathing room. Not to mention the game will be even better. Nobody loses here.

9 comments

  • yonderTheGreat - May 14, 2012 11:42 a.m.

    I've never, ever, ever, ever, ever understood the thinking behind "Ultimately, this move should be great for everyone involved. The gamers get a big title to look forward to in the - ordinarily barren - first quarter of the year" Do gamers not have the ability to choose? Do gamers not have the ability to buy CoD and AssCreed and Tomb Raider and then put some of them off til later? What about gamers who want TR but not AssCreed or CoD? Delaying it to make the game better is fine. But pretending that I am better off because I don't have the ability to stagger my gaming playtime or my gaming purchases on my own is just, well, idiotic.
  • SDHoneymonster - May 14, 2012 11:29 a.m.

    Unnecessary multiplayer alert perhaps?
  • ThundaGawd - May 14, 2012 11:18 a.m.

    I didn't even know this one was set to release this year O.o In any case, this is a pretty smart choice. I have Borderlands 2, Dishonored, Assassin's Creed 3 and Resident Evil 6 I've been looking forward to this fall. So having this come out next year'll give me something to look forward to besides Bioshock: Infinite :D
  • n00b - May 14, 2012 10:19 a.m.

    but why don't companies release blockbuster games in the summer like hollywood? I mean im out of school and have the time so why not release games like skyrim then? well at least I'll have persona 4 arena and lollipop chainsaw to play
  • gilgamesh310 - May 14, 2012 10:16 a.m.

    Are developers ever fucking able to time manage at all. All I hear from them as that they keep pushing games release dates back.
  • ThundaGawd - May 14, 2012 11:15 a.m.

    Usually it's because the publishers slam deadlines down the developers throats, so the developers almost end up rushing the game. That's why Dragonage 2 was a massive letdown and Mass Effect 3's ending was horrible, because EA set ridiculous deadlines on Bioware and they weren't able to perfect anything. In this case, Eidos is pushing the release date back because they're actually smart enough to understand that releasing a Tomb Raider game (a franchise that hasn't had an immensely successful game in the past 4-5 years) amongst other games like Assassin's Creed 3, Black Ops 2, Resident Evil 6, etc. would pretty much be suicide. So by voluntarily delaying their game, they can release it during a less-crowded portion of the year, and the developers get to perfect it even more :)
  • yonderTheGreat - May 14, 2012 11:45 a.m.

    It takes YEARS to make a game and sometimes problems happen at the end of the schedule. Would you rather them be like EA and release a buggy and unfinished game or game 3 in a trilogy whose ending was written in 20 minutes because they ran out of time NO MATTER WHAT instead of delaying it when the game needs delayed? I say KUDOS to a company brave enough to push back a game that isn't finished. And shame on immature, idiotically impatient gamers like you gilgy (you don't deserve that handle) who demand an unfinished game *NOW* because you don't have the ability to wait for a properly finished product.
  • BULLDOG266 - May 14, 2012 9:53 a.m.

    What a shame. I was actually looking forward to this one.

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