Tekken DLC will never cost extra for new fighters, says Harada

Katsuhiro Harada, producer of the Tekken series and upcoming crossover spinoff Tekken X Street Fighter, says the idea of charging extra for downloadable bonus characters goes against his fighting-game philosophy – and that he has no plans for the Tekken series to follow Street Fighter's example.

“I see the characters and their move sets as chess pieces,” the producer explained to attendees at last week's Las Vegas-hosted Namco Bandai Global Gamer Day: “they are essential items necessary in the game and we would never sell any of those individually.”

Above: Three of the chess pieces from Harada's Tekken Tag Tournament 2, due for console release this September

The Tekken producer says that his series “has never had DLC before and charged for it,” stressing that he “was saying this before the Capcom thing happened – my stance hasn't changed.” He refers, of course, to the controversy surrounding Capcom's on-disc DLC, to be sold via upcoming Street Fighter X Tekken roster updates.

Harada's anxious not to be seen as criticizing this strategy – “it's Capcom's business decision, obviously” – but he says such a move wouldn't suit Tekken.

However, the producer hasn't ruled out other paid DLC for the series. “There are some strange people on Twitter who ask for really peculiar items,” he admits. If the team were to bow to fan requests and create in-game content not covered by the original budget, “obviously we’d have to charge a little bit for such items.”


  • CitizenWolfie - April 19, 2012 3:06 a.m.

    Nice to hear from someone at Namco since I was worried they would probably follow suit from getting into bed with Capcom. Now if only Tekken would drop the silly "Streets of Rage" style story mode and give us something more along the lines of Mortal Kombat which encompasses all the available characters instead of some tedious newbie like Lars. Otherwise I'd love to see a return to "unlockable" characters as opposed to giving us 30 to choose from right from the start. I'd rather have say 14 and complete arcade mode with a certain character to unlock their counterpart. Such as beating the boss with Nina to unlock Anna etc. That way, the single player would have a bit more longevity with the ability to double the roster with unlockables and a playable boss character. Soul Calibur sort of did it but only with rubbish mimic characters and "dark" versions of existing ones.
  • CitizenWolfie - April 19, 2012 3:08 a.m.

    "Nice to hear from someone at Namco since I was worried they would probably follow suit from getting into bed with Capcom." I mean to hear that he's not comfortable screwing the fans over like Capcom have been doing.
  • Fenghoang - April 22, 2012 8:03 p.m.

    Capcom's been screwing over its fanbase for like two decades - why stop now? =P
  • CitizenWolfie - April 23, 2012 1:28 a.m.

    True, but at least in the old days they didn't have the capability to lock characters and content for unlocking via DLC. Honestly, only Capcom in this day and ages could possibly release a game with a colour customisation mode and then give us no colours to customize with.
  • The_Boz - April 18, 2012 2:04 p.m.

    I don't believe that all DLC should be chargeable. A bit of common sense really, extra content for free will keep players playing the game. Look at Forza 4 where each month a pack is released, there is one car in that pack that is free, it may not be a car that most people will want to download, but it is extra content that some people may like. The Sims, loads of add ons/DLC, I would dread to think what the total cost would be to buy all the add on packs. I have paid about £100 for the 3 full games. The length of the games have been extended because of free downloasd. When devs are no longer interested in releasing more DLC, they should release the tools to let everyday people create new stuff for games. Look at the hundreds of games on the PC that have got 1000s of mods etc. Doom and the ilk offered some very good creations from the general public.
  • jmcgrotty - April 18, 2012 12:54 a.m.

    So? Did he happen to forget that he has bosses, who want to make money? This is just an op-ed opinion by him and no guarantee for the future. Oooh, look. Butterflys!
  • angelusdlion - April 18, 2012 10:28 a.m.

    So? so at least he wants to take a stance rather than shamelessly moneygrub. That's what's so. and I thought I was a cynic.
  • bboyd - April 17, 2012 6:45 p.m.

    It's kind of hilarious that he can STILL take a steaming dump on Capcom, even after the cooperation of the series. Good show!
  • J-Fid - April 17, 2012 6:45 p.m.

    I wonder who this statement is addressed to...
  • onetimebuster - April 17, 2012 5:29 p.m.

    So will capcom get pissed about this and not allow tekken X street fighter?I really dont care just wondering
  • IceBlueKirby - April 17, 2012 5:17 p.m.

    I wonder what "peculiar items" people are asking for. >_> Anyway, I obviously applaud this decision, as I'm sure everyone else reading this is. (perhaps literally) It's such a shame to see fighting games - not just Capcom's either - released with neutered rosters only to charge dedicated players to expand said rosters. I haven't paid much attention to Tekken recently, but this certainly has me looking forward to future releases again.
  • The_Boz - April 18, 2012 2:07 p.m.

    Developers will charge as long as their are people that will pay. Could you imagine if book publishers started holding back on chapters in their novels because a proportion of readers would be willing to pay extra to read every single chapter.
  • The_Boz - April 18, 2012 2:08 p.m.

    Sorry, "there" not "their"
  • minimaxi - April 18, 2012 7:27 p.m.

    Oh, you know, crotchless pants.
  • fanfundy - April 17, 2012 5:09 p.m.


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