Supreme Commander - faction playtest

Otherwise, the UEF campaign plays straight enough: build land, air, and sea bases, slap down whirring lines of mass extractors and electric-blue power generators (put the latter next to primary facilities to boosts unit production), upgrade each to higher tech levels, craft massive several-hundred strong armies of robotic ground, aerial, and naval units, queue orders and sync complex multi-waypoint flank attacks, then charge.

Supreme Commander is slated for release next month.For brand new screens of robot-on-robot violence,check under the Images tab above.