Wait, Ganon can FLY now? Well, not exactly, but this weird glitch shoots Ganondorf high into the air, much higher than he could normally jump on his own. However, like the Samus superdash, getting Ganon to fly requires some pretty insane timing, so you won’t be seeing this unless you’re goofing off with some friends and one of you wants to see it.
To achieve the power of Ganon-flight, the player must position Ganondorf at the very edge of a platform, but facing away from it toward the middle of the platform--then perform a Down+B special, the Wizard’s Foot (Down+B is a theme in this article all of a sudden). Because of the edge positioning, the game will think that Ganon attacked in the air, so he’ll roll instead of coming to one knee. When this rolls happens, press jump and execute another Wizard’s foot at the same exact time. If done right, Ganon will then shoot up to the sky like an evil rocket, not far enough to be KO’d, but enough to plan some aerial strategy. Fly, Ganondorf, FLY!!!