Rust survival guide
Made by the creators of Garrys Mod, Rust is currently in the very early stages of development but has nevertheless proved hugely popular with the early access alpha, holding a lofty position amongst the top of the list of sales and most played titles on Steam. It's a harsh environment fraught with perils, and survival is the name of the game.
This task seems nigh on impossible when you first set out in the world, as it seems that everything--from the weather and the wildlife to basic bodily functions--is trying to kill you. If this were Lord of the Flies, youd be Piggy, so youd better start running or learn how to adapt sharpish, but thats what were here for!
Keep our survival guide to hand and youll soon be stalking the island, robbing the rich, killing the poor and generally making other players lives a living hell. Youre welcome.
Welcome to the Island
Youve spawned in. Youre naked. Youre cold. Youre hoping there are no ladies around. First things first--take a quick check of your inventory and youll see that as of now, your worldly possessions consist of a rock, a torch and a couple of bandages. Youll need to replace the antiquated rock youre brandishing around for something slightly more efficient at gathering resources and clubbing animals to death with.
The quickest way to do this is to find some Wood and Stone, then craft a basic Stone Hatchet when you have 10 Wood and 5 Stone. Wood can be gathered from trees and Wood Piles, and Stone from the various boulders littering the plains. Its worth noting that the Wood Piles offer more Wood than the trees and that the better equipment will yield more resources.
As you stumble about your new environment, there are a number of creatures you might encounter. Anything humanoid shaped should be avoided as, now zombies have been removed from the game entirely, it'll be another human being and as such your biggest obstacle to remaining alive. Wolves and bears should definitely be given a wide berth because youll most certainly be torn to pieces in seconds if you try to take them down with your lovingly crafted yet pathetically underpowered hatchet.
Deer and boars are your targeted prey, although the latter will be much easier to dispatch as youll spend significantly less time trying to sink your hatchet into their rump as they sprint away at 30mph. Once youve felled your beast of choice, harvest your fleshy riches by going all Norman Bates and feverishly hacking at its corpse. Killing these animals will reward you with Cloth, Animal Fat and Raw Chicken Breasts (suggesting there are some huge shape-shifting chickens out there).
When you eventually start hunting the larger game youll receive additional loot like Blood Bags you can use for crafting Medkits, and Leather (exclusive to bears) for crafting Leather and Kevlar armour. Chickens and rabbits can also be found hidden in the grass, which can be turned off to make the little blighters easier to spot with the console command grass.on false. However the Cloth and Raw Chicken Breasts taken from them are so low in number, its hardly worth the effort unless youre really struggling to find the larger animals.
Home is where the sleeping bag is
Youve been working hard all day bashing rocks and trees with such fervour that theyre being ejected from existence but it hasnt escaped your attention that dusk is slowly creeping up on you. Those grand designs youve been harbouring for the best fort this side of the island are going to have to be tucked away in favour of a ramshackle hut that will act as your base of operations for the next few days, so pick a spot thats away from the road and any buildings but still within a convenient distance of the resource spawn points.
The basic Wooden Shelter requires 50 Wood and the Wood Door will need 30 more. To create a spawn point youll need to craft and set down a Sleeping Bag with 15 Cloth, which can then be simply picked up and placed elsewhere as needed. If you have any Cloth left over, making Cloth Pants for 8 Cloth will fend off that southerly breeze and offer some protection.
Placing a Campfire inside your shelter is your next priority so that you can start cooking all of the Raw Chicken Breasts youve amassed. Youll need 5 Wood to build it and it will consume 1 Wood per minute. It has three slots for cooking so split up your stash of chicken accordingly and youll find itll cook a lot faster.
Youll also get a Comfort Bonus that takes effect when you stand next to it, which will prevent cold (particularly handy if youre still swanning about in your birthday suit at this point), regenerate health and slow hunger. The campfire can be seen from a distance at nightfall which has its advantages and disadvantages it can act as a beacon to friend and foe alike.
Lastly, youll want to craft a Wood Storage Box for 30 Wood. The Storage Box has twelve slots and unless you want the contents looted by some reprobate, should be firmly shoved inside your hut as well rest assured, all of these things will fit. So to recap, gather 115 Wood and at least 15 Cloth as fast as humanly possible before the sun sets on your first day, or you will most likely suffer a grizzly death at the hands of wild animals or wily banditos.
The dawn of a new day
Congratulations! If youve followed our tips so far, you should have survived your first night on the island! Now you have a basecamp, youll want to spend the next few days gathering resources and crafting tools to make that process far more efficient. Before you leave the relative safety of your new home, remember that you should never carry all of your materials and food with you.
With the dawn of each new day, take only what you need and leave the rest inside the box. Craft duplicate tools and armour--if you get killed on a foraging expedition, youll be thankful of the extra set when you respawn sans clothes and items with that accursed rock back in your inventory.
Armed with your hatchet, a handful of cooked chicken breasts and a few bandages (2 cloth to craft), you have the bare minimum inventory required to get by on your initial few forays in the big wide world. Keep gathering Wood, mining rocks for Stones and Ore, and hunting deer and boar.
When you have 35 Wood and 5 Cloth, you can construct a Hunting Bow, which will make the messy business of killing animals a whole lot easier. Dont forget to craft arrows with 1 Stone and 4 Wood (produces 4 arrows) or that fancy new bow will be useless.
The next item on the agenda is to gather as much Wood and Stone as you can so that you can upgrade your living conditions and kit out your new pad with the equipment necessary to craft more sophisticated weapons and tools.
Location, location, location
Its time to start scouting for somewhere to build your dream house. That hut may hold sentimental value but youre going to need something a bit bigger, which doesnt make a sardine can look like 5 star accommodations. Dont get too clever and try to outfox bandits by picking somewhere really remote, otherwise within 5 steps of leaving the front door youll have already forgotten where it is!
Find or create recognisable landmarks that will help guide you back and try to choose somewhere close to spawn locations of timber, rocks and wildlife. At the moment theres no in-game map so youll need to familiarise yourself with your new environment and use the old brain box to figure out where everything is.
To build a house, youll need Planks and to make a Plank, youll need 10 Wood. You can make your house as elaborate as you like, but at the very least youll need a Wood Foundation for the floor (8 Wood Planks), 4 Wood Pillars to hold up the walls at each corner of the foundation (2 Wood Planks per Pillar), 3 Wood Walls (4 Wood Planks per Wall), a Wood Doorway (4 Wood Planks), a Wood Door (30 Wood), and a Wood Ceiling (4 wood planks). You can rotate the axis of the objects before placing them by right clicking the mouse. Thats a total of at least 390 wood depending on your building plans, so get chopping!
You now have somewhere to place a Furnace and Work Bench which youll need to start crafting tools that are a tad more exciting than a dowdy old stone on a stick. The Furnace requires 15 Stone, 20 Wood and 10 Low Grade fuel (1 Low Grade Fuel is made from 2 Animal Fat) and a Workbench will need 8 Stone and 50 Wood. Dont forget to move your Sleeping Bag and make another Wood Storage Box or two for your new place.
Out with the old
Youve got a roof over your head, and now youre champing at the bit to start making some decent looking clothes, tools and weapons. As previously mentioned, you can harvest Leather from bears, but you can also make Leather by chucking Cloth into the Furnace.
Contrary to what youd expect, it wont be immediately incinerated--each piece of Cloth will yield 1 piece of Leather. If you want to trade in that Cloth Armour for something a bit more substantial, youll need a total of 38 Leather to craft a complete set of Leather Armour, but dont worry--you wont look like a fetishist.
During your travels, you will have accumulated a number of both Sulphur and Metal Ores. Popping 1 Metal Ore into the Furnace will produce at least 3 Metal Fragments and 1 Sulphur Ore will produce at least 3 Sulphur. You will eventually need Sulphur for the crafting of ammunition, but for now craft a Hatchet with 10 Metal Fragments and 20 Wood to replace the Stone Hatchet youve been lugging around like a caveman.
The only decent purely offensive weapon you can craft at this stage is a 9mm Pistol, for which youll need 10 Low Quality Metal (1 Low Quality Metal is made from 15 Metal Fragments). For the 9mm Ammo youll need to combine 1 Stone and 5 Gunpowder, which is crafted from 2 Sulfur and 2 Charcoal (plentiful in Campfires and Furnaces where wood has been burned). You will need to be standing at your Workbench to craft these.
This goes without saying but dont waste your 9mm on hunting--the bow and arrow will do just fine and the sound of gunshots ringing out across the wasteland may attract unwanted attention. Keep it in your pants.
Leaving the nest
Okay, its now time to strike out and learn to fly on your own. Youve got a house hidden away at an undisclosed location on the island and tools and weapons for hunting and foraging. Killing enemies and exploring buildings will reward you with unique loot drops, filling your inventory with items and weaponry that you dont have the know-how to make just yet.
Look for blueprints and stock up on research kits, using them on the most coveted of items to permanently expand your crafting knowledge so you can build modded weapons and rad proof armour on the fly. The island is your oyster and youve just been handed an oyster knife and a great big wedge of lemon. Enjoy.