• Headshot10101 - May 8, 2013 2:27 p.m.

    I would call it "Fuck, Fuck, Fuck, Fuck: The Game:".
  • SunniDee - May 7, 2013 11:26 a.m.

    First lets start off with the I am a male and not a female...idiots. Second my indie game would be called Angst. Angst is about this teenager named Damien who live his live dealing with parents who suck, friends who suck, and a life that just sucks. It's a life simulation where he goes to school and deals with his sucky issues
  • archnite - May 7, 2013 10:52 a.m.

    WOTQ A: The Answer was Obvious. You wake up trapped in a room out side the window is weird things like a sky made of donkey's. You need to escape the room but each time you do you end up in the same room but without the solution you used to escape the first time and the things outside the window has changed like Godzilla attacking a preschool. This pattern continues until you are in the room with no solutions left except close the game. And that's how you win.
  • lilspooky - May 6, 2013 1:32 p.m.

    Gamesradar I love you, but you sure make it difficult to find your podcasts without a navigation menu item.
  • NOGIRLSIWANNAJETPACK - May 5, 2013 9:28 p.m.

    I am feeling A point and click adventure game where the narrator tells the story only through descriptions of the textures of the objects in the environment
  • gopikmin - May 5, 2013 5:30 p.m.

    QOTW: "No Limits" The earth was scorched by a solar flare, wrecking the atmosphere and forcing humanity underground.  The deadly flare destroyed 99.99% of the population. Despite the disaster, humanity has rapidly advanced the technology with cities greatly exceeding any current modern city. The new age of peace and advancements is somewhat obstructed by wall against communication with the internet as the only form. As a new reach program, the underground cities have decided to unite in a sport known as gravity free-running. Each city will offer a stage for the GFRA for the races. The unique feature of the race is that the competitors wear custom-made gravity shoes which shift an individual's gravity at 90 degrees turns instead of cars. In addition, during the race, you pickup some power-ups like missiles, boosts and an individual unique power-up for each of the 30+ different racers.
  • g1rldraco7 - May 5, 2013 10:07 a.m.

    My indie game is called Kill the Crook!!! Your character of your town is asked by the Animal Crossing government to watch Tom Nook and catch him being a crook. It'll be like splinter cell, but with the animals acting as your spies and what not helping you kill Tom Nook the Crook.
  • EAC73 - May 5, 2013 9:44 a.m.

    My game would be Darkness. This game would feature a soundtrack composing of all the emo bands you can think of, and all you do is walk in the night listening to these emo songs.
  • THETHINGABOUT - May 5, 2013 3:31 a.m.

    ... But where is the fanart?
  • GR HollanderCooper - May 5, 2013 6:06 p.m.

    Coming on Monday--sorry for the delay! Stupid Greg went and got stupid married.
  • shawksta - May 5, 2013 2:03 a.m.

    Awesome show as always, your damn right you couldnt stay on topic XD WAT, What was that intermission music!? 0_0 it was interesting but at the same time it felt uncomfortable, more than Lavender town backwards. But the ending music was AWESOME QOTW: "The Abyss" Your an alien boy/girl of your choice, who, with your Brother/Sister being the oppostie gender of who you chose to be, go through your Abyss world to recruit more people to join you in escaping into the ball of freedom. It would be a choice based game with a little bit of action segments. Later on, once you have gathered enough people and resources, you make your escape only to leave the Abyss into a never ending vortex with the Ball of freedom only being able to contain one person. Leading to a bloody battle between all of you, with you and your sibling fighting to the death, ending in....SURPRISE, your a bunch of sperm cells fighting to take the Egg and become a baby. The ending would depend on your choices, ranging from you being victorious, to losing to your sibling while you wallow in the body of your mother, to the best ending being born as twins.
  • SpadesSlick - May 5, 2013 12:16 a.m.

    My indie game is a text only adventure called 'Imagination'. It is all about empowering the user and giving them unlimited creative freedom to tell the story their way. When loaded, Imagination takes the user to a blank Microsoft word document, where the player can begin crafting the adventure of their dreams. It's like Minecraft, except i don't have to do any work, which makes it better than Minecraft.
  • archnite - May 7, 2013 10:55 a.m.

    Good one, I would have went with Paint. Tpying si hrad.
  • codystovall - May 4, 2013 6:47 p.m.

    Id make up an indie game, but no one would understand the real artistic vision or scope it conveys like I do and by the time it got to market the people who matter wouldve already played it first and it wouldnt be cool anymore so theres no reason to.(scoff).
  • shawksta - May 4, 2013 10:36 p.m.

    "What is every Indie game with a 2deep4u inside vision"
  • TaserLime - May 4, 2013 4:26 p.m.

    related to nothing, why the fuck do you guys do the star system now? seems like such a needless change, i mean the scale is still a 10 point scale what's the point.
  • Tony Wilson - May 4, 2013 11:12 p.m.

    You know how a lot of people get up in arms about 7/10 scores, even though 7 shouldn't be considered "low?" A star system seems to somewhat remedy that, at least psychologically. If you see three and a half stars (which does equate to a 7/10), you see that as average, which is really what it should mean.
  • GR HollanderCooper - May 5, 2013 3:34 p.m.

  • TaserLime - May 5, 2013 4:03 p.m.

    either i'm missing something here, or you guys are seriously insulting the intelligence of your readers by assuming that if you use a 10 point star scale instead of a 10 point number scale that nobody will call you out over a review score in stars as opposed to a star score in numbers. and i mean when i look at a review score in stars i immediately convert it to a number out of 10 anyways, and i'm sure i'm not the only one who does that. do you just assume your readers aren't capable of multiplying the number of stars by 2 to get a score out of 10? If that's seriously your reason for using a 10 point star scale than that's pretty damn condescending.
  • GR HollanderCooper - May 5, 2013 6:06 p.m.

    Visually, stars convey the 6-8 range better than the 6-8 range do. A 6 or a 7 looks "bad" whereas, at a glance, a 3/5 looks better. If you would rather it be out of 10 that's fine, do the math, it shouldn't take but a moment.

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