Pop Them, Drop Them Samegame review

Same is the key word here

GamesRadar+ Verdict

Pros

  • +

    Definitely some skill involved

  • +

    Two-player mode

  • +

    Based on planning rather than reacting

Cons

  • -

    Limited appeal

  • -

    Completely lacking in decent variations

  • -

    No 'proper' puzzle mode

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In the ancient art of matching coloured shapes, the tiles are usually dropped in from somewhere off the screen and the player has to get rid of them before they reach the top. In Samegame the screen starts out completely full and no more tiles are introduced. You can’t switch them around either. You’ve got to get rid of what’s already there by looking for two or more of the same colour, moving the cursor over them and pressing a button to make them vanish. The rest then shuffle along to fill the gaps.

While there’s definitely some skill involved in figuring out where the blocks will shuffle to and how to score more points, it lacks the urgency and excitement of faster puzzle games. People who find Tetris too stressful might appreciate having as long as they like to stare at the board, but the tiny graphics wound up giving us a headache.

Apr 24, 2009

More info

GenrePuzzle
DescriptionNon-block-dropping title lacks the urgency and excitement of other faster puzzle games.
PlatformWii
UK censor rating3+
Alternative namesPop 'Em Drop 'Em Samegame
Release date23 March 2009 (US), 23 March 2009 (UK)
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Freelance Journalist

Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including GamesRadar+, GamesMaster, and Official Xbox Magazine.