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Phantom Hourglass guide - part 1

Oct 5, 2007

We've obviously been counting the seconds until Phantom Hourglass hit store shelves, and now we can finally spend a solid weekend navigating Link through perilous dungeons. Phantom Hourglass is a little easier than most of the other games, but that doesn't mean it's a total cakewalk either. To lend a helping hand, we've constructed this fast-pass guide to the first three dungeons, with a particular emphasis on the bosses. Let's go!

Temple of Power - Blaaz

First dungeons are always easy, but this one's a complete cakewalk. We blew through in about 15 minutes, maybe less. As long as you know the boomerang will carry a flame from one torch to the next, there's no reason why you shouldn't be able to plow through this in no time.

As for Blaaz, pay attention to the top screen - you'll notice each of the three enemies has a different horn pattern. Use the boomerang to gather them in order (one horn, two horns, three horns) and swing away. Repeat and you'll have a new fairy in the group, and be able to open a new door in the Temple of the Ocean King.

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