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Okamiden - hands-on

Chibiterasu is just too cute for his own good. The new puppy protagonist in Okamiden, a DS sequel to Okami, lured in large crowds at the most recent Jump Festa in Tokyo, Japan. Set roughly three months after the end of Okami, Okamiden puts players in control of the sun god/wolf pup, Chibiterasu and charges you with ridding the world of demons. The Jump Festa demo took place on the celestial plane around the Milky Way, which was also featured in the early parts of the original Okami - and we got to play it.


Above: Fans who braved the long lines at the most recent Jump Festa got a chance to play a demo of Okamiden 

While each area we explored seemed simpler in design than the original - with fewer moving elements onscreen - fans will be pleased to know that the Okamiden team has managed to capture the spirit of Okami’s striking art style. The bright watercolors and sumi-e style brush strokes are back - and the animations for Chibiterasu look great as you prance through the game’s picturesque world.

The focus of Okamiden’s gameplay still revolves around the Celestial Brush, a magical tool that allows you to attack enemies and affect the world with bold brush strokes. By drawing on the screen in Celestial Brush mode, we could call forth Chibiterasu’s powers. For example, by drawing a square over part a collapsed bridge, we were able to reconstruct it. Other powers were displayed in the game’s trailer, but not the demo. Expect to see the bloom power from the original game, which allowed players to cause trees and flowers to blossom. The cutting stroke, which can be used to quickly dispatch enemies, was also sighted.


Above: An example of how the Celestial Brush can be used to help you navigate Okamiden’s world 

Chibiterasu was controlled with the D-pad, so don’t expect any Zelda-like touch screen controls. The A button was used for interaction, B was for jumping, Y was for attacking, and the X button was used for partner interaction. While Okami’s Ameterasu had the poet Issun for a partner, he wasn’t very good at helping her out in a pinch. In contrast, Chibiterasu will be accompanied by a number of friends throughout the game. In the Jump Festa demo, we got to experiment with Chibiterasu’s companion, Nushi. When pressed, Nushi would dismount Chibiterasu. By hitting the L or the R buttons we could turn the world into something that looked like a traditional Japanese scroll, which slid down to the bottom screen of the DS and allowed us to use our Celestial Brush powers.


Above: Slash enemies with your Celestial Brush to damage them 

Trace a path across the screen, and Nushi will follow. In the demo, this power was used to lead Nushi across a flimsy bridge that would’ve collapsed under the weight of Chibiterasu. After directing Nushi across the bridge to perform some traditional switch pulling, we were able to cross the bridge later with Chibiterasu.

Unfortunately, Capcom has yet to officially confirm Okamiden’s release for the west – and no further details concerning the possibility of a western release were available at Jump Festa. Expect more details as Okamiden’s 2010 release in Japan draws nearer. In the meantime, be sure to check out everything else you may have missed at this year’s Jump Festa and the ultra cool trailer for Okamiden below.


Above: The Tokyo Game Show trailer for Okamiden 

Jan 5, 2009

21 comments

  • vogler1604 - January 22, 2010 12:35 p.m.

    At moments like these I love the fact I own a DS!!
  • QWERTYCommander - January 13, 2010 1:14 a.m.

    @TheWebSwinger Unless this one doesn't sell either.
  • TheWebSwinger - January 11, 2010 2:57 a.m.

    WHAT!!! Okami 2?!? GR, you can finally stop harping on people for not buying the first one! Although I did buy the first one on release day for PS2. Just sayin' is all.
  • vigeoman - January 11, 2010 1:16 a.m.

    This better come to the US i absolutely fell in love witht he first okami
  • FALLINGINFIRE - January 9, 2010 4:02 a.m.

    For this game I get a DS
  • Awesomeforthemasses - January 8, 2010 7:17 p.m.

    Firstly, EEEEEEEEEEEEEEEEEE! Secondly, if this isn't released in english I'm either going to learn japanese or explode in a fiery ball of rage.
  • inconceivable - January 8, 2010 6:56 p.m.

    Damn. I'm going to have to buy a DS.
  • Cwf2008 - January 8, 2010 6:34 a.m.

    Lets hope that this doesnt go the same way as Okami or else Gamesradar will never let us forget it
  • Rojoco - January 7, 2010 7:39 p.m.

    Although I love the fact that Okami is getting a much deserved sequel, something tells me I won't ever get round to playing it, much like the first one. Maybe just due to the fact it's on DS. Don't get me wrong I still love the console but the last time I bought anything for it was ages ago. I haven't even gotten around to playing Spirit Tracks, even though I loved the first one. :/
  • curly_jefferson - January 7, 2010 11:45 a.m.

    i don't own a ds but i would probably get one for this
  • garnsr - January 7, 2010 4:23 a.m.

    It looks just like Okami. I wish it were coming to system that has trophies, though.
  • Corsair89 - January 6, 2010 10 p.m.

    Heads will roll if this doesn't come the the US.
  • LionheartAce - January 6, 2010 3:50 p.m.

    All I have to say is... DO WANT.
  • Metroidhunter32 - January 6, 2010 2:45 a.m.

    @Kenzo It will be, I saw a the glowing cracks in the trailer.
  • GameManiac - January 6, 2010 2:13 a.m.

    I'll hapilly have what Conman93 is wanting. This game looks great, even though the DS's graphics barely surpass that of the Nintendo 64. I've never played Okami, but have heard about it so many times.
  • Conman93 - January 6, 2010 1:13 a.m.

    Me wantee!!! Hope its as good as spirit tracks
  • Metroidhunter32 - January 5, 2010 11:24 p.m.

    This had better come to the US. If it doesn't I am going to be seriously pissed off. Okami=Pure geniues. Okamiden=I expect no less
  • Kenzo - January 5, 2010 11:16 p.m.

    will most definitely buy on the first day it's out. I just haope they still have the cherry bomb power, that was my solution to everything in the first game.

Showing 1-20 of 21 comments

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