Nolan North: Assassin's Creed actors should work like Uncharted's

Nolan North is arguably the best-known actor in videogames, due in no small part to his having starred in pretty much all of them. And while he's relishing his role as the vocal and facial lead of the Assassin's Creed franchise, North has a suggestion for Ubisoft: he wants to start strapping ping-pong balls to his extremities in the name of Assassin's Creed, and he wants other voice-actors to do the same.

As Uncharted's Nathan Drake, North is responsible for full-body motion-capture, whereas his contribution to Assassin's is restricted to the neck up. “Don't get me wrong,” North explains to CVG, “the mo-cap actors do a great job, but there will always be somewhat of a disconnect when it's done this way.”

On Uncharted, says North, “the cutscenes are shot exactly like a film or television program. The actors interact more naturally and unique and subtle elements to the performances are captured. Don't think for a minute that gamers don't notice. They're a savvy bunch.”

Revelations launches today (here's our review), giving fans the ideal opportunity to test their savvy through close observance of the game's motion-capture acting. And hey, if it turns out you can't tell the difference, you've still got a new Assassin's Creed to play, so, win-win.


  • TheMasterJeef - November 16, 2011 4:30 a.m.

    To be honest I have lost a tiny bit of respect for Nolan North after hearing the god awful accent the Penguin has in Arkham City.
  • Xerxes667 - November 16, 2011 5:37 a.m.

    AH... but was that not the point?Since the Penguin wasn't really british (according to the Gotham City Story that rocksteady put in) he just went to boring school in the UK and is probably mimicking the accent (badly) to make himself seem more respectable... well as respectable as you can be when your stuck in a giant prison. I give Nolan North props, you can't tell it was him, unlike every other voice he does....
  • Evanesco - November 15, 2011 5:06 p.m.

    Nolan should quit sticking his neck into other peoples' games. I get so tired of trying to persuade myself that the thugs in Arkham City aren't clones of Drake or Desmond.
  • inconceivable - November 15, 2011 4:13 p.m.

    I've thought this for a while. Nolan is in a lot of games, so it's easy to compare performances, and he's at his best as Nathan Drake. I think it's because all the actors are together and like he says, it leads to bunch of small details and moments that you don't usually get with voice acting alone. You can have that kind of environment for any game; it doesn't have to be like Uncharted to work. I was under the impression that Heavenly Sword and Enslaved did similar things with their actors, and it helped create believable characters that you could connect with.
  • TriforcePlayer - November 15, 2011 4:11 p.m.

    I agree with North. More games should do it like Naughty Dog
  • garnsr - November 15, 2011 2:57 p.m.

    I still get a little thrill when I hear Nolan's voice in a game. I get lots of thrills. I'm not sure we always want our games to look like movies, though. Uncharted 3 has left me sort of tired of action movie games, I want to get back to less realism, I think.
  • spencertucksen - November 15, 2011 10:04 p.m.

    That's absolutely understandable. I'm tired of obnoxious action as well. However, I still want my actors during speaking cutscenes to have a better connection. It'd make everything better, in my opinion.

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