Naruto: Uzumaki Chronicles review

  • Easy-to-master controls and combat
  • Super special ninjitsu attacks
  • Ability to customize skills and strengths
  • Repetitive missions
  • Poor save system
  • Unskippable cutscenes

One of the hottest anime shows going right now is Naruto, which has already graced a variety of systems in videogame form - and done really well. While most of the Naruto games we've seen have been fighters, the latest title, Uzumaki Chronicles, takes us on the path of the mission-based action game.

In this game, you take control of the lovable orange-jumpsuited ninja Naruto and go on various missions assigned to you. As you complete missions, higher-difficulty assignments open up, offering different objectives and rewards.

While there's a good amount of missions to complete, many of them are simply variations on a theme - protect a wagon from bandits, defeat a certain amount of enemies, find certain items and so on. After a while, you'll probably want something new and unusual to come along. There's not much in the way of plot in-game, either - story scenes basically consist of characters talking about the current mission.

More Info

May 25 2007 - PS2 (UK)
Available Platforms: PS2
Genre: Action
Published by: Namco Bandai
Developed by: Cavia
Franchise: Naruto
ESRB Rating:
Teen: Cartoon Violence, Comic Mischief, Simulated Gambling, Mild Suggestive Themes

1 comment

  • DeathNote31 - September 26, 2008 3:16 a.m.

    the only thing i didnt like was when you do tag battles its two on one and your tag partner only last so long other that that an ok game

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