• bunalz - December 21, 2012 4:24 a.m.

    Unlocking characters artworks by beating the game with desired characters :D
  • BrunstigElg - December 17, 2012 9:14 a.m.

    You forgot boobs
  • CitizenWolfie - December 16, 2012 8:21 a.m.

    I hate those final bosses, never really noticed it until SFIV as I used to be pretty good back in the day on the SNES beat-em-ups. Tekken was quite dumbed-down in comparison against the staple 2D bosses. On a similar note, I hate the huge difficulty spikes on anything above "normal/medium" difficulty - You'll be fine on the first few matches and then suddenly you're up against an AI blocking machine/move spammer. But I love the stereotypes and ze big boobies.
  • archnite - December 16, 2012 5:15 a.m.

    Good/Evil versions of fighters annoy me. Usually the exist because of dumb story or as pallet swaps so I guess this one's a two-fer. The most recent example I've come across is the good/evil Cole in Royale taking up a spot for what could be another classic Playstation character.
  • shawksta - December 15, 2012 5:46 p.m.

    Palette Swaps are AWESOME, your damn right about special references, especially in Crossover games like Marvel vs Capcom and Smash bros. DAT MANGO SENTINEL, DAT SISSLE AND LYNN PHOENIX WRIGHT AND MAYA, DAT GOLD AND SILVER BOWSER, DAT ORANGE LUIGI
  • pl4y4h - December 15, 2012 5:35 p.m.

  • nintendo365 - December 15, 2012 1:53 p.m.

    As long as theres boobs, buffness and beatdowns, we'll play pretty much any fighter.
  • Robx - December 15, 2012 2:08 p.m.

    Indeed, it's all in the gravity-defying boobs.
  • oryanbelt - December 16, 2012 10:05 a.m.

    Surprised that wasn't a separate piece by itself in this article

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