Sport & Auto
- About Future
- Digital Future
- Cookies Policy
- Terms & Conditions
- Investor Relations
- Contact Future
I'm a massive fan of Marvel vs Capcom. Heck, my GCSE 10-hour art exam piece featured Sega Saturn Magazine lying open at the Marvel vs Capcom review page. I've got the sequel on Dreamcast and XBLA, and have two fighting sticks ready to go for when the threequel comes out. But while my excitement for the title went into overdrive on seeing gameplay footage (and Amaterasu), I'm starting to think the art style is slightly... well, wrong.
The characters seem too hardened. There's no softness to Amaterasu, who has always been a powerful yet gentle character. The vacant look in the eyes, the snarling mouth... it's just too cold.
Above: If Kratos were a dog, he'd look like this. Ammy, where are you?
Likewise with characters like Felicia. We know her as the cute, playful little minx from the Darkstalkers series. Now she's got realistic thigh proportions, she just looks... well, like a cosplay girl who realises she's bared just a bit too much flesh but is trying not to let on:
Above: Felicia now looks cold, naked and not at all like the bundle of fun we're used to seeing in her 2D games
Then there's the muscular style of all the characters. Flat blocks of colour seem to make up pectoral muscles, brows seem unnecessarily furrowed... it's almost like it's 2004 again and everyone's been given an angsty new persona. There's so much darkness and shadow. Granted, the detail level is absolutely phenomenal, but the overall effect while things are moving is of dark and anger, not the bold, colourful explosion Marvel vs Capcom 2 always was. Look at this for colour:
Above: That's more like it - Marvel vs Capcom 2 in all its glory
And compare it to the duller style of the new game:
Above: Despite the fireworks (literally), MvC3 looks stark compared to the gorgeous colour blends of MvC2
The bottom line is that, impressive though it is, it's not as gloriously ebullient as MvC2. And when MvC2 still looks flippin' spectacular 10 years on, it seems a bit odd that so little of its DNA has been retained.
Above: Clearly the new Chun Li looks incredible - that's not in dispute. But she's nothing like her old self
All of this is purely cosmetic, of course. And if you're studying the graphics while you play, you're playing it wrong. If the game captures the chaotic feel of its predecessor but maintain's SFIV's glorious current-gen gloss, it will be one of the greatest games ever made. But that nagging feeling remains that, after all this time waiting for a third entry in the MvC series, Capcom's art team could have been a little more faithful to it.
Do you agree? Or do you think the game actually has a better style now? Let us know in the comments.
30 Jul, 2010
Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.