Lost City and Museum are completely new competitive multiplayer maps, Checkout returns from Gears of War 3, and Ward is exclusive to Judgment’s OverRun mode. Full descriptions of each map can be viewed below the gameplay video. New multiplayer mode Breakthrough challenges an attacking team to deliver a flag to a set location. The attacking team has a limited pool of lives, while the defending team has unlimited resources.
Checkout: Checkout’s combat takes place in the carcass of an abandoned superstore. The shop owners tried to move inventory with a closeout sale in the weeks leading up to the HOD evacuations, but ultimately had to walk away and leave everything to time and history. The intense close-quarters combat of the store aisles makes every decision important. Weapon selection is key, cover is essential to survival and every move has an impact. When facing your enemy, remember what the sign says: “Everything must go.”
Lost City: The ruins of this ancient city were once a major archeological find. Despite sitting empty for centuries, the hydro-powered aqueduct and canal systems were still in working order and proved that the ancient Serans had a remarkable grasp of engineering and architecture. Like so many projects, excavation was abruptly halted when the Locust emerged and changed the face of the planet. Now every Seran city sits as empty and lost as this one.
Museum: Situated on the bay just outside the city capitol, The Ilima Museum of Natural History features an array of permanent exhibits, special programs, and educational opportunities for visitors of all ages. With over a million artifacts and specimens in our collection, you can explore the wonders of the natural world at your own pace, or take part in one of our special hands-on workshops. Tickets are on sale now for our latest special showing: The Ages of Seran Military Might. Get up close and personal with ancient swords of mystical power and see some of the first working mechanical weaponry of our storied past.
Ward: The battle for Halvo Bay was fought on many fronts simultaneously. While most areas of the city fell quickly, a few sections actually had time to mount a defense and fortify against the incoming Horde. Some were even able to push the Locust forces back and regain some ground before all was lost. This Overrun map features one such area where the battle was small but intense, and the dedicated forces of the COG army tried to hold off wave after wave of invading forces with little in the way of reinforcements. They pushed the Locust back several blocks before resistance increased and ultimately they found themselves in a fierce tug of war with little hope of success.
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