Google+

The Kojima Challenge: Can you tell the new Fox Engine from reality?

We've heard exciting news recently on the Unreal Engine and Frostbite fronts, but what of Kojima Productions' internally-developed Fox Engine? The studio released some renders from its newly-updated graphics platform this week (via Andriasang); characteristic of anything associated with Hideo Kojima, you can have the pics and a free brain-puzzle for your troubles. Can you tell which of these images are real-life snapshots of Kojima Productions' conference-room, and which... are an illusion??

The physics-based, ambient lighting shown off by the Fox Engine pics on the right certainly holds its own next to that available in plain old reality 1.0. Here's some more images. Using the Fox Engine-spotting skills you just learned, can you tell which are the real photos?

Trick question – all four of these images are Fox Engine renders. You didn't think Hideo Kojima would really have a horse in his conference-room, did you? That's the sort of thing a crazy person would do. The next Metal Gear title will use the upgraded Fox Engine – and, one can infer, will make all the game's incongruously-placed horses look pretty amazing.

17 comments

  • InstantTitKill - March 5, 2012 3:36 p.m.

    Well, it's not very impressive at all considering the images are so small and they are... JUST PICTURES. You could make a picture like that several years ago using 3ds max, it's just a still, it will look realistic if you make it detailed. Making it render in real time and on shitty hardware (ps3/360) in 1080p or even 720p would be impressive though.
  • Nin10DOH - March 5, 2012 3:31 p.m.

    That horse looks like The Boss' horse from MGS3... And there was artwork of Big Boss released earlier on the site... SPECULATION
  • cricket0 - March 4, 2012 6:24 p.m.

    What?! Theres no way those aren't just regular photos! Seriously, I can spot some stuff that looks fake in crysis, but not this?! Wholy crap
  • christian-shaffer - March 4, 2012 2:51 p.m.

    The pictures on the wall and the chairs are what gave it away for me. I do agree that it is extremely impressive though.
  • rob619 - March 4, 2012 12:31 p.m.

    Woww! Mr Kojima and his team have done it again. Really can't spot any difference what so ever
  • SGTCOOL - March 3, 2012 11:49 a.m.

    If the pics were of a higher resolution the difference between the real and in-engine shots would be much easier to spot. Impressive though.
  • sternparez - March 3, 2012 11:26 a.m.

    Gonna be amazing to see MGS in that engine, they just need to get the animations on a par with Uncharted and Assassins Creed with that trademark MGS rock-solid framerate
  • Ravenbom - March 3, 2012 10:03 a.m.

    Chairs stuck out to me as well as the realistic but forced shadows. Shadows in games always look good but real shadows are so soft and fragile. Also, because of multiple lighting sources we usually have a couple soft shadows. Looks great though.
  • jmcgrotty - March 3, 2012 4:27 a.m.

    I'm disappointed that the horse pictures weren't real. I was hoping it was proof that you guys were sending Buttercup out to do interviews or something. Speaking of which, how does Buttercup feel about the likeness? To those who spotted the first ones easily, there is another question to ask/way to look at it: If you hadn't been told that some were rendered, would you know? It's one thing if you're told "some of these are fake. What ones?" and another thing if you are looking at them without your opinion already being tipped off.
  • WooddieBone - March 3, 2012 12:14 a.m.

    Yeah right, and i can take a photo of a black cube and ask if you can tell it from the one created in the CoD 2 engine. The environment on the photos is very generic, empty and plain, so it is pretty easy to make a digital version that looked realistic. I mean Fox engine is really beautiful and powerful but this could be done by cry engine 2 or frostbite 1.5 of Crysis and Battlefield BC2. Fox engine is great for lightening and other stuff but every picture i've seen had almost no textures, and it looked like "from Dust".
  • CrashmanX - March 3, 2012 10:03 a.m.

    Ya know what I just read? Wah wah it's not good enough for me. Seriously, it looks great. Granted the environment IS generic, it doesn't contain anything super special. It still shows it can do incredible lighting and rendering.
  • ThatGamerDude - March 2, 2012 9:03 p.m.

    Now lets see how Kojima himself looks with the Fox engine...
  • DaveGoose - March 2, 2012 7:55 p.m.

    What gave it away for me was the "reality 1.0" just looked like it was taken with a camera.
  • Cyberninja - March 2, 2012 7:18 p.m.

    I guess spending all that time spent editing in telecom helped me spot the fakes immediately
  • TheFabricOfTime - March 2, 2012 6:54 p.m.

    WOAH, and two, the ones that have flat chairs are the Fox Engine ones.
  • Eliath - March 2, 2012 7:06 p.m.

    That's what gave it away right away for me too.
  • jackthemenace - March 3, 2012 4:41 a.m.

    I didn't even notice that, it was the dodgy edges to the posters that tipped me off. So, the next MG title is going to use the FOX engine? I'm assuming you don't mean Rising, so does that mean a new Metal Gear's being announced?

Showing 1-17 of 17 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.