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Halo: Reach multiplayer strategy guide

The Halo: Reach multiplayer beta has finally begun in earnest, and the servers will be full of carnage till May 19. We’ve spent some time killing and being killed and have developed strategies to help you get the most out of your all too brief time with the beta. We’ll be updating this page as new maps and modes are revealed. And if you have any multiplayer strategies of your own, please share them in the comments below!

 

Armor Powers

Armor powers are like classes, you choose one every time you spawn. By default, armor powers are mapped to LB (effectively replacing Equipment from Halo 3) and give you one of the following special abilities.

Note: in team objective games, activating an armor power causes you to drop the item you’re carrying (CTF, Oddball). In free-for-all Headhunter matches, you hang onto your skulls when you activate your armor power.

 

Loadout: Guard

The Armor Lock power makes you invincible, but also immobile, for a short period of time. When you release the armor lock, a burst of energy knocks back any nearby enemies.

Best match types: CTF (defense), Stockpile (defense)

Most compatible weapons: Gravity hammer, focus rifle, grenade launcher


Above: The cloaked guy thinks he's gonna get an easy assassination


Above: WRONG, NOOB! Armor Lock deals MASSIVE DAMAGE when released!

 

Loadout: Scout

Scout gives you the ability to sprint using LB. The burst of speed helps you cover distance faster, and makes you harder to hit.

Best match types: Headhunter, Stockpile (offense), Crazy King, Oddball

Most compatible weapons:  Energy sword, gravity hammer


Above: The fast-running power of Scout is more Gallipoli than Chariots of Fire

 

Loadout: Airborn

The benefits of a jetpack are obvious, and the Airborn loadout is the most immediately gratifying. The jetpack is particularly essential for getting around quickly on the Sword Base map, or for jetting from hill to hill in Crazy King. But really, it’s the only class to choose when you simply must get across the map as directly as possible.

Best match types: Any, really, but especially Headhunter, Stockpile and Crazy King

Most compatible weapons: Plasma/rocket launchers, needler rifle


Above: Might as well paint a giant bullseye on your ass

 

Loadout: Stalker

Use cloaking to turn your Spartan invisible, as when playing the Arbiter in Halo 2. Stalkers are particularly deadly with the energy sword, and also have an easier time getting assassinations. Another great Stalker tactic is sniping: you can move to exposed positions without drawing fire, pop off a few quick headshots, and vanish back into the ether.

Best match types: Stockpile (offense), CTF (offense), Slayer

Most compatible weapons: Energy sword, shotty, DMR or sniper rifle, assassinations


Above: Not to be used for sneaking into the ladies' room

Next page: New match types demystified

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23 comments

  • hmott - September 29, 2010 1:35 a.m.

    There's a special website for the Halo Reach strategy guide: http://haloreachstrategyguide.com ... go figure :-) It has most of the Halo Reach strategy guides available, with some videos.
  • hardcore_gamer1990 - May 6, 2010 11:08 p.m.

    I always thought that using armour lock would be a good way of becoming a spartan roadblock for vehicles... As a warthog zooms towards you, armour lock and BOOM One trashed pig
  • GamesRadarMatthewKeast - May 6, 2010 10:40 p.m.

    Button and equipment references have been fixed, although I didn't write the guide, so can't say if everything's fixed.
  • Abe504 - May 6, 2010 9:16 p.m.

    i dunno, this game is pretty good but i just can't get kills in it, i dunno, maybe i am just used to cod. I be pumping clips into people and they just don't die
  • YodaUnleashed - May 6, 2010 5:09 p.m.

    Armour lock is a really good power in oddball games, even on Sword Base as it does mean you take more time to get to the oddball but once you have it you can just activate armour lock if things heat up and have a greater chance of surviving any grenade spam. The only problem is the other player can just pick up the oddball and wait to beat you in the face in which case you really need a sword/hammer or sticky grenade.
  • BIOSback - May 6, 2010 5:47 a.m.

    Soryy for repost but it's not "plasma sword" it's an energy sword.
  • BIOSback - May 6, 2010 5:45 a.m.

    Heres a tip for gaurd. If you have plasma grenades you can stick someone up close and if they run at you (which they most likely will) just shield and BOOM! your safe they're dead. p.s. It's LB not L1.
  • GoldenMe - May 6, 2010 4:27 a.m.

    Way too many mistakes in this guide. Get your shit together, GR staff.
  • Jesse1066 - May 6, 2010 3:04 a.m.

    Probably because he can "sprint using L1."
  • Limbo - May 6, 2010 2:46 a.m.

    @lovinmyps3: Invasion mode comes out on May 7, along with the map Boneyard. And by the way; if you're loving your PS3 why do you care about Halo?
  • lovinmyps3 - May 6, 2010 2:20 a.m.

    Why isn't Invasion a game mode in the beta? I thought it was going to be in the beta...
  • cholobear911 - May 5, 2010 8:08 p.m.

    19why must the fun end on may 19, and why do people boost for a beta i mean really?
  • gutlessVADER - May 5, 2010 4:45 p.m.

    Plasma sword?! Really? And the Arbiter could only turn invisible in Halo 2. In Halo 3 he kinda just sat there. Nice tips, though.
  • Dragonflame - May 5, 2010 5:44 a.m.

    Might want to add to armor lock that it auctally deflects things like rockets, grenades and plasma launcher shoots if they dont hit you directly. Gotten many kills from somone firing a load of plasma grenades from plasma laucnher at me and then watching them fly in every direction around the room, hitting nearby enemies. Armor lock is also great for lining up shots with the sniper rfile with a little practice, since you exit in the direction the camera is facing and can fire before you auctally go all the way back to first person. So with a little practice you can line up a headshot on the guy waiting for you to exit.
  • matt588 - May 5, 2010 4:40 a.m.

    sorry, not sure why i flipped between power/armor
  • matt588 - May 5, 2010 4:38 a.m.

    here's a tip: watch where you armor lock!!! played CTF on sword base (alot of grenade spamming btw) and the other team came down the ramp beside back stair and all hurled grenades in the room, and a power locked teammate blocked the door. (i guess i could have jumped over him, didn't even know he was there), oh and they killed him after his power lock timed out.
  • Jesse1066 - May 5, 2010 4:14 a.m.

    "Use cloaking to turn your Spartan invisible, as when playing the Arbiter in Halo 3." You mean Halo 2, right?
  • Samael - May 5, 2010 3:02 a.m.

    "Scout gives you the ability to sprint using L1" Yeah, you guys might want to change that to LB asap...
  • WillisTron - May 5, 2010 2:47 a.m.

    "Scout gives you the ability to sprint using L1" I didn't know Reach was coming out on PS3!?
  • Spydie4x4 - May 5, 2010 2:15 a.m.

    So, Im absolutely OWNING online. Send me an inv sometime guys :P ThaNotoriousBOB

Showing 1-20 of 23 comments

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