Halo 4 multiplayer server issues plague day-one players

Some players flocking to Halo 4's multiplayer on its release day are having a tough time getting online. Users are reporting issues with server availability both for competitive matches and Spartan Ops, and 343 Industries has acknowledged it's working on the problem.

Affected players receive "Server Unavailable" messages errors and may be unable to participate in the game's online modes. Some matches do work, but players have reported XP not being properly rewarded upon their conclusion, and that they have had difficulties with joining friends or adjusting equipment.

While the issue isn't afflicting all players, 18 pages of response on the official Halo Waypoint forum thread indicates it may be fairly widespread.

"As you can imagine, there are a tremendous number of new players connecting to Halo 4 right now," an administrator said on the thread. "We’re aware that some users are experiencing occasional issues connecting to the Halo 4 services. Please bear with us as we continue to work through these issues during the launch period."


  • Cgrimm - November 11, 2012 12:06 p.m.

    I only still can play one MM round in wargames and thenno connection to server
  • tommygunzII - November 6, 2012 4:16 p.m.

    Almost every game since 2005 doesnt work properly on launch day. Now it is expected and accepted. If I turned in construction projects just for them to be patched and updated, I wouldnt have a job.
  • ParagonT - November 6, 2012 4:55 p.m.

  • avantguardian - November 7, 2012 2:22 a.m.

    ugh...and it hurts.
  • D0CCON - November 6, 2012 3:12 p.m.

    I've had some problems getting into a match and I tend to get booted back to the main menu after a game is done, but it's nothing that bad (and totally expected). The gameplay is worth it.
  • ZuzuPachulia - November 6, 2012 2:28 p.m.

    Jokes on them, I don't get my copy shipped till next week...
  • angelusdlion - November 6, 2012 1:51 p.m.

    who's surprised? Anyone?
  • KnowYourPokemon - November 6, 2012 2:10 p.m.

    An online multiplayer component to a game having issues on launch day? Why this is a completely new and original concept to me.

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