• gilgamesh310 - August 30, 2010 1:23 p.m.

    @santaclouse37 You make some valid points and I do understand that different people do different reviews but if gamesradar is to have any integrity as a whole they should confer when giving the final review score. Have you ever read the magazine 'edge'. They are ruthlessly hard on the marking of games and a bit overopinionated but when they give 10's it's nearly always justified. They don't even list the name of the reviewer at the end of each review they give which is to show that the magazine exists as one unbiased unit full of integrity and devoid of contradictions and hypocrisy which is too oftern seen in gamesradar. They gave limbo a 10/10 which is a game as brilliant as it was can be completed in about 45 minutes and has some pacing issues that taint the overall quality. A 9 would have been so much more fitting in that regard. They also gave FF13 a 10/10 which because of the fact that it was more movie than game contradicts an earlier excellent article on 'why games fail at storytelling' which was written by David Houghton as well as being ridiculously overrated in it's own right.
  • santaclouse37 - August 29, 2010 9:36 p.m.

    @gilgamesh310 That review is from a couple years ago, I'm pretty sure back before it was even called Gamesradar. The site was still getting its legs, and the format for reviews hadn't really become as developed and structured as they are now. If you actually read the review, it's clear that there wasn't as much effort or analysis put into it as there are on most of the sites reviews made today. The point is, you shouldn't take the score too heavily as it was from a time where it wasn't given as much weight as it has today. Additionally, reviews are subjective and scores are as well, and different people will view and grade a game differently, so it's unfair to compare any one game review to any other unless they're both by the same person, which shouldn't be the case here since I'm fairly sure John Brandon either doesn't work at GR anymore or was a freelancer. Sorry, just my two cents. As far as the article, very interesting stuff, thanks for writing it Tyler.
  • PappaDeon - August 28, 2010 11:50 p.m.

    Let Valve make a Gordon that talks, then we can know what the hell he is thinking... It was the same with Dead Space, the guy couldn't talk, but in Dead Space 2 he can.
  • Jacko415 - August 28, 2010 9:12 p.m.

    Serioosly. The Purchase Brothers gave a great experience that felt like Half Life w/o Gordon Freeman.
  • lionarthegreat - August 28, 2010 4:09 p.m.

    this would have to be an incredible movie to even compare to the games
  • gilgamesh310 - August 28, 2010 11:07 a.m.

    @ Blindmarksman Gamesradar are a complete joke when it comes to rating games. They throw out tens wildly to most games that don't deserve them at all and then when a game comes along that does deserve it they give it an inferior score.
  • Memph - August 28, 2010 8:34 a.m.

    L4D1 would make an awsome movie. still one of my all-time fave intro vids ever.
  • sofaku - August 28, 2010 8:32 a.m.

    hear me out have gordan freeman played by morgan freeman
  • zer0hvk - August 28, 2010 6:52 a.m.

    I don't know how the movie would work, with Gordon being a silent scientist, and the game going through his eyes. Although Valve has a tendency of being freaking genius, if anyone could pull it off, it would be Valve.
  • xerroz - August 28, 2010 4:55 a.m.

    i dont see a half life movie working (itd be a big flip like every other game based movie)
  • mattrickhoffman - August 28, 2010 4:24 a.m.

    @RebornKusabi Actually, I can think of several movies that would have been improved if the protagonist couldn't talk...
  • BlindMarksman - August 28, 2010 4:19 a.m.

    Hey GamesRadar! I think your page is broken! This page talks about Half-Life 2, But weirdly, the rating is 9 instead of the logical 10. (Shame on you...) I hope you realize this is a BIG mistake and that you fix it soon! Thanks!
  • RebornKusabi - August 28, 2010 3:58 a.m.

    Yeah, because you know what translates really well in a video game to motion picture adaptation? A silent, non-speaking protagonist...
  • Silvermech - August 28, 2010 3:53 a.m.

    I think even Valve, or anybbody who made a certain videogame(nintendo), would have some trouble making up a script. Which is why they should post rough drafts on the net for respectable gaming sights like gamesradar, so that actual gamers can help shape the movies.
  • 8bitBaby - August 28, 2010 3:51 a.m.

    hrm... *rubs chin dubiously.
  • HaitianSensation - August 28, 2010 3:10 a.m.

    I don't think a Gordon Freeman/Half Life movie would work because he has no voice (don't give him one!), he is basically by himself the entire game and he's just running around. The only way it would work is if it was set in that HL universe and not necessarily starring Gordon Freeman.
  • ThatGuyFromTV - August 28, 2010 3:07 a.m.

    If a Half-Life movie was to happen without breaking the feeling of the games, I don't think it could have Gordon Freeman in it. The games did such a good job of making it feel like you were Freeman... seeing him in a movie would kind of wreck the whole thing.
  • batmanboy11 - August 28, 2010 2:29 a.m.

    I doubt this'll happen any time soon.
  • ColonelKc - August 28, 2010 2:17 a.m.

    @Spartanoffaith LOL that just made my day.
  • Fiirestorm21 - August 28, 2010 1:52 a.m.

    Well, not definitively closing off the option of someone else doing it, more like, "Well, at this point..." Not much difference, but still felt it worth pointing out. And a "Valve" issue from PC Gamer? This I'm very interested in seeing.

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