Gungnir released for PSP, launch trailer drops

Atlus announced today that their sort-of-anticipated (among people who anticipate this sort of thing, anyway) PSP RPG Gungnir has released in stores today. It's a strategy RPG title with an anime aesthetic, and it's the ninth title in the Dept. Heaven series that also includes Knights in the Nightmare and Yggdra Union.

PSP owners haven't had a lot to look forward to lately, but Atlus continues to support the aging system. Enjoy it though, we can't imagine games like this will be getting too many more PSP releases. Gungnir is currently going for $29.99 on GameStop.


Atlus Gugnir


  • Tjwoods18 - June 13, 2012 3:06 p.m.

    I broke my drive door once, saddest day of my life.
  • zombi3grim - June 13, 2012 10:14 a.m.

    Surprised this is a PSP release. I thought that system was dead. Game looks legit though for those few PSP owners out there.
  • ttocs - June 13, 2012 10:12 a.m.

    Can you download this for the Vita? I haven't tried getting any PSP games on the Vita yet but it would be cool if you could. Otherwise, I think I have my old PSP somewhere.
  • Shadow Of Death - June 13, 2012 10:02 a.m.

    Seems alright. So it's a series then? Loosely connected I gather? Once (if) it's on the PSN I'll grab it. I don't use my PSP anymore, now that I have a PSV. Besides, as an aged phat model it has performance issues.
  • CrashmanX - June 13, 2012 10:23 a.m.

    You're talking a 1001 right? If that's the case then there's no "Performance" issues. The only thing a slim PSP got in terms of "performance" was more RAM to help the web browser and load times by a bit. Having put the two to tests I can say it makes little to no difference. If you mod your PSP though you can boost the processor up to 333Mhz which will give you a performance boost at the cost of some battery time.
  • Shadow Of Death - June 13, 2012 11:13 a.m.

    I'm talking about the drive mainly. It has some problems with some games. Namely, Phantom Brave had some serious issues for those of us with older models. For whatever reason, digital was the way to go with that game.

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