Guild Wars 2

Wait... this isn't an expansion? A sequel you say?

The level of interaction you have with the environment is also being notched up a fair few gears - you’ll be able to jump up and down without the aid of a console command, break stuff and set things on fire - while environmental clutter will react should your weapon, intentionally or unintentionally, smash through it. The zones you fight through, meanwhile, will be made even more vivid by the interaction of the environment at large with the entire player-base in the area.

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