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Gears of War: Exile scrapped by Epic Games

There will be no Gears of War shooter for Kinect, says Epic Games. This weekend, studio director Cliff Bleszinski told GameSpot that the Gears of War spin-off has officially been pulled from development, explaining, "Let's just bury the hatchet now. Gears of War: Exile was an unannounced game that I can't give any details about that has since been canceled."

A trademark for Gears of War: Exile was spotted in January 2011 (read: Gears of War: Exile trademarked by Epic Games. Leatherface hopes it's a Kinect game). At the time, it was rumored to be a a linear shooter that borrowed assets and events from Gears of War 2, as described in last February's update, Kinect Gears of War an on-rails shooter which reuses bits of GoW 2? Prepare to waggle your Lancers.

It's anyone's guess as to why Epic shut down the Kinect project. Odds are the Gears of War community wasn't exactly rallying for an on-rails version of the popular series, and Epic has bigger fish and/or Locust to fry. Let us know if you were looking forward to Gears of War: Exile, and if you're at all affected by its cancellation.

9 comments

  • Meleedragon27 - April 10, 2012 3:28 p.m.

    Even if it did come out, I still wouldn't be able to play it due to not having a Kinect (look MS, I know you've been pushing that thing at the past few E3 conferences, but I'm just not interested). Still, I can't imagine this'll look good for the Kinect in the long run.
  • Fuzunga - April 9, 2012 7:47 p.m.

    My guess is that they cancelled it because it sucked.
  • RedHarlow - April 9, 2012 4:06 p.m.

    The X in Exile looks suspiciously close to the symbol for Khorne in the Warhammer universes.
  • ThundaGawd - April 9, 2012 3:42 p.m.

    THANK GOD they cancelled this atrocity before it went into production. I remember Epic Games specifically saying that Gears 3 would be the final chapter in the series and that they didn't want to take it any further afterwards for fear of ruining the franchise. It makes me proud when Developer's have the common sense to end something before it flies down the shitter *cough* Call of Duty *cough*.
  • Net_Bastard - April 9, 2012 1:20 p.m.

    Never even heard of it.
  • jackthemenace - April 9, 2012 11:14 a.m.

    I am devastated. I am totally distraught. I was 100% aware that there was to be a Kinect GoW, and I am definitely upset that it has been cancelled. It was an amazingly good idea, and I cannot at all see why no-one would want it. LOL JK.
  • radiodeaf - April 9, 2012 11:13 a.m.

    @ObliqueZombie; I think it depends on how you develop for the genre.... and since it's only been half assed attempted to do one... the ideas haven't been interesting enough to push such genre. Doesn't mean an on rails shooter couldn't be more than just shooting at something. And in the case for Kinect, it's not like the game would be limited to just shooting. Who knows what cool gaming techniques could be used. Even puzzles that could be done differently. I think it's more like the Kinect, as functionally cool as it is, would be useless. Kinect is not the new gaming industry takeover as MS wanted...the WII isn't revolutionary at all. There is a reason no one has taken the time to revamp 30 year old tech.... it's not really that fun.
  • ObliqueZombie - April 9, 2012 10:10 a.m.

    Agreed with Mortis: rail shooters can only go so far. It'd be a fun diversion fora couple hours, but damn I wouldn't want to be on a straight, fully-guided path for more than that. That, and I don't own a Kinect.
  • Mortis - April 9, 2012 9:25 a.m.

    good call on their part. rail shooters are only fun if you can hold onto a gun shaped controller and even then they get old fast. imo

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