New Gears of War: Fantastically talented Bulletstorm dev IS involved in creation of next game

We already know that there's a new Gears of War game on the horizon. But speculation over the developer has been surrounded by conjecture and hearsay. Well, while the conjecture can't end completely, we do now have official confirmation that Bulletstorm dev People Can Fly is involved in its creation. Woot and double woot. Not only did we award a massive 10/10 in our Bulletstorm review, the team also handled the PC port of the original Gears of War, so it's familiar with the series' ins, outs and chainsaw-induced spouts of the red stuff.

The confirmation comes from an affirmative quote tweet straight out of the beak of Epic Games President, Mike Capps. He stepped in on Stephen Totilo's question aimed at People Can Fly's creative director Adrian Chmielarz regarding Game Informer's Gears of War cover tease. Living up to his excellent name, Capps even shouts his enthusiastic answer in CAPS at the end of it:


Of course, 'involvement' does not imply complete development duties, but that's irrelevant. We hold this particular studio in very high regard and, having seen the imaginative, excessive and creative opportunities offered by BulletStorm's gameplay, the thought of seeing what they can do with the Gears universe is mouthwatering. Whether the game turns out to be for current gen or being used as a showcase for Unreal Engine 4 on next-gen, we're extremely excited. More very soon.

Source: CVG


Gears of War


  • jackthemenace - June 1, 2012 3:28 p.m.

    The latest Gears was good, but it felt a little stale. Bulletstorm's gameplay was great, it just kinda ran out of steam, and didn't have the story to keep it going. SO, Gears's's's story with Bulletstorm's crazed gameplay? sounds like a winning combination to me. Here's hoping they ARE the ones developing it.
  • IceBlueKirby - June 1, 2012 10:41 a.m.

    I'm not a big fan of the Gears games, but People Can Fly might be able to change that. Only time will tell.
  • RonsonPL - June 1, 2012 10:20 a.m.

    So much for "arrangement with Epic doesn't mean the end of our way of creating games" crap :( It is so sad to watch this. Bulletstorm was greatly hurt in my opinion by the Epic involvement. It was nothing like Painkiller. PMF is a developer from my country, and the guys had my (and every other gamer here) support for about 15 years now. But it is coming to and end. I have cover system based games. I hate Gears Of War. I hate noticable changes, to suit the "casual gamer" happy. I hate changing the great mouse mechanics for slow, and soulless console type, which killed all the Bulletstorm potential. They were able to make a PC killer. Instead they created "something" that was neither great for a console or for PC. They could make a proper Painkiller 2, 3, and 4 in the time they wasted on GOW1 conversion, Bulletstorm, general "helping Epic improve UE3.0" and now Gears Of Wars 4. So much talent wasted. :( Bulletstorm could be such a killer-title if made for 60fps, mouse-controlled gameplay. I personally had great hopes for the title, but after finishing it I could give no more than 5/10 for the gameplay. Sometimes I even had to remind myself I'm not playing GoW right now. No Painkiller, no Serious Sam (third is a joke :( ). The only FPS sub-genre that is not exploited beyond the limits, is now dead and stiff. Fast paced action, with no lags, precise mouse control, great graphics and cool sceneries/enemies. Cover systems everywhere. In 2 years from now we might hear that People May Fly is working on some Move/Kinect title. Andrian Chmielarz must hate himself now. I know he's a "true gamer", he proved that more than once in "Gawędy po fai" arcticles cycle in N+ magazine back in the days, if making great games wasn't enough for someone. So sad. So freaking sad. :(
  • Travia220 - June 1, 2012 10:16 a.m.

    I don't get how anyone can claim People Can Fly are talented with the incredible disaster that is Bulletstorm, more importantly who gives Bulletstorm a 10/10.. So much mediocrity.. People Can Fly have definitely fallen since their Painkiller days.
  • RonsonPL - June 1, 2012 11:03 a.m.

    Read the interviews with PMF's leader - Adrian Chmielarz. Bulletstorm was done "for gamers" and it was good in that. But it was not so good for making money, at least in Epic's eyes. So the Epic's people visited PMF and told them "-This, that and that is wrong. Change that to (...)". Chmielarz admitted he was really pissed off after that visit, but later he agreed the changes were good. He never said "good for who/what?", but anyone who played the game can guess. The changes were made to make the game more appearing for the masses. BTW.So many, so stupid mistakes in my previous comment, sorry :(
  • DeliciousPie - June 1, 2012 9:36 a.m.

    WHY? WHY ANOTHER GEARS OF WAR GAME? WHYYYYYYYYY? /sob To think, that devs are spending money on this instead of something worthwhile that's begging for a sequel. Like Battlefront 3, or something else that actually deserves another installment.
  • angelusdlion - June 1, 2012 8:36 a.m.

    Because money. that's why.
  • Bladex206 - June 1, 2012 8:07 a.m.

    Gears of War already has 3 games in the series, and it ended great. Why can't ya just leave it alone? How about make more bulletstorm, with some real multiplayer this time. That'd be fuckin awesome.
  • FaceEater - June 1, 2012 8:52 a.m.

    There's still room for a prequel, Pendulum Wars! Bulletstorm sales weren't strong enough for a sequel. But perhaps one day.

Showing 1-9 of 9 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000