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Game of the month, November 2011

The best of the busiest – we choose a winner from this year’s most overwhelming, and overwhelmingly great, month

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96 comments

  • farsided - December 1, 2011 3:23 a.m.

    Logged 160 hours on Skyrim now. Run into a few bugs (textures failing to load upon entering an area-leave/return and they're back to normal, quests not updating-fix'd by console, dragon skeletons teleporting all over the place-fix'd by console) but nothing game breaking. I'm currently thane of every city but Falkreath and Windhelm, leader of the thieves guild, listener of the dark brotherhood, and champion of damn near every single daedra lord in the province. Hardly touched the main quest, saving Mages College/Companions for other playthroughs, haven't taken a side in the Civil War, and I'm only level 45. I got a long ways to go. I fuckin love this game.
  • TheZigMan - December 5, 2011 9:38 p.m.

    160 hours is a little extreme. You must not have a job or in highschool or something. I thought I was up there with 45 hours.
  • bradmillow0 - December 1, 2011 3:20 a.m.

    Skyrim obviously deserved this one. What I don't understand though is that people keep talking about bugs, and I have clocked in near 100 hours, and still haven't seen many bugs at all.
  • Redeater - December 1, 2011 4:50 a.m.

    Like I said before, one flying mammoth for me and I'm about 100 hours. I think a lot of these people complaining have only read about the bugs instead of actually playing the fucking game!
  • Rubblemaker - December 1, 2011 1:06 a.m.

    You guys (GamesRadar) should not be awarding Skyrim any accolades. Its simply majorly broken, You know this, you know how unplayable it can be even after 2 patches, the second of which has made it even worse, and you have a responsibility to make people aware of it. Awarding it anything right now is a slap in the face for all the thousands upon thousands of people having problems with it, yourselves included. Bethesda screwed it up and you're not helping it get fixed by continuing to shower praise on them. Idiots.
  • gmcb2011 - December 1, 2011 12:11 a.m.

    Can't disagree with number 1, but I'd definitely put Skyward Sword over Saints Row. I've only gotten to play the very beginning, but I was loving how the Wii Motion Plus worked with the combat. Oh well, I guess I'll always just be a LoZ fan.
  • kor2disturbed - November 30, 2011 10:36 p.m.

    Not a doubt in my mind. I've played and beaten SR:3 and I honestly didn't care for it. I haven't played Skyward Sword either (because I never have and never will buy a wii) but from what I've seen it doesn't look like it could hold a candle to Skyrim, Then again I've never played it so who am I to judge.
  • quincytheodore - November 30, 2011 9:14 p.m.

    Was there even any doubt?
  • ezra2680 - November 30, 2011 8:51 p.m.

    I've put over 50 hours into skyrim, and so far the only bug I've seen is that once when I put some gems in a bowl in my house, they went back to the chest next time I came back. Not that big of a deal.
  • MetroidPrimeRib - November 30, 2011 8:35 p.m.

    Both of these games are terrible and are downgrades from their predecessors.
  • talleyXIV - December 1, 2011 12:05 p.m.

    They are not downgrades in the least bit, do you actually think trolling like this will make games better? By the way, your comment actually made me lol a lot because it was just structured so oddly.
  • MetroidPrimeRib - December 1, 2011 2:24 p.m.

    Skyrim: 19 skills compared from 22 to Oblivion, 27 in Morrowind Smaller map then Morrowind No attributes (Luck, Strength, Endurance) Most Statistics/Percentages removed and replaced with static numbers Copy/Paste landscapes and Dungeons Glitches out the ass Saints Row: The Third No Multiplayer No 4 Player Co-Op Shorter campaign then 2 Less content then 2 Day One DLC Online Pass DLC packs DLC released weekly Content (multiplayer) removed to make room for better Co-Op and Story, but added nothing
  • avantguardian - December 1, 2011 11:47 p.m.

    somehow i'm guessing you haven't played either, as it is safer for your fragile ego to judge games based on pointless facts, rather than experiencing them for yourself. no one is going to lose sleep over your dislike of skyrim, and all i can say about that is that you're really missing out. in fact, if you're really judging skyrim based on morrowind, frankly, you're an idiot. why don't you just go and play morrowind instead of making stupid asshole comments just to be a stupid asshole. i mean really, do you think anyone cares whatsoever for anything you have to say when all you can do is come across like a smug POS?
  • MetroidPrimeRib - December 2, 2011 1:34 p.m.

    Why shouldn't I judge a sequel based on a previous game, shouldn't it have more content then a previous game? Like a sequel?
  • avantguardian - December 2, 2011 7:30 p.m.

    where is there a rule that a sequel has to have "more" of anything? the objective is typically to be "better", not to just have "more". it's an issue of quality over quantity. i enjoyed morrowind, too; it provided a lot of freedom, but SO much of it was superfluous (imo). i have no doubt that skyrim is a more compelling, complete experience. you could debate this with me, but alas, you'd rather just talk shit about games than play them. and yes, comparing a pc/xbox game from 2002 to a pc/360/ps3 game from 2011 is still stupid, but hey, whatever you need to do to stay on your little insecure/bitchy internet high-chair.
  • MetroidPrimeRib - December 2, 2011 10:27 p.m.

    Shouldn't a game 10 years it's predecessor have more content? Or do you just put up with that shit for whatever reason?
  • avantguardian - December 3, 2011 8:21 a.m.

    man, you just. don't. get. it.
  • MetroidPrimeRib - December 3, 2011 6:08 p.m.

    I don't think you get it. It's a simple concept. A sequel should have more to offer then the previous game, not less. Skyrim flops that concept so hard it's indistinguishable.
  • avantguardian - December 4, 2011 2:19 a.m.

    indistinguishable from what? it's funny that you know how to spell a word you don't even know the definition of. anyways, all i can say is that i feel sorry that you base your enjoyment of a game on the amount of "stuff" it has, as opposed to the quality of what's presented. as if there was a time in my immense enjoyment (ongoing) of skyrim where i thought to myself "man, i can't believe there's no athletics skill so i can't just spam the jump button to boost it. this game is garbage." it's also funny to watch you paint yourself into a corner, where it will become such a point of pride that you will be forced to never experience skyrim, as to not make your previous, baseless, pointless comments about it make you look like an ass. LMFAO
  • MetroidPrimeRib - December 4, 2011 11:24 a.m.

    Can you name a reason Skyrim is good besides "it is fun" and "it is good"
  • avantguardian - December 5, 2011 1:32 a.m.

    Seriously? dude, just read GR's review of the game. they cover most of it. the hand-to-hand fighting, magic, graphics, performance, atmosphere, NPCs, vibe of the towns, as well as how the towns are vastly different from each other; all improvements. the dragons also add a lot to it; not just as emergent gameplay, but in relation to the story, which is by far the best in the series imo. i also happen to appreciate the streamlining of the skill system, as it just makes more sense now. the only thing i would wish for is more unique weapons and armor, but i certainly haven't found all of it. what's there is awesome, however. there's much more that's a little more subtle, but dude, really, you should just play it and judge for yourself. it's simply one of the greatest games i've ever played.

Showing 41-60 of 96 comments

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