this one under “play before the takedown notice:” a fan-made
sequel to the NES' Kid Icarus that gussies up the original's
temple-climbing gameplay with awfully authentic-looking SNES-style
graphics. Is the free-play game (via Silicon Era) a viable alternative to forking out for a
copy of Pit's 3D rebirth? Well, not really, but it's awful fun
the game's basic play will be familiar to veterans of Satoru Okada's
1987 original, the online manual admits “some minor enhancements to
improve the feel” and “remove the frustrations of Kid Icarus.”
That's a nice way of saying, “we know why this game never existed,
and we're here to fix that.”
Flip Industries has also included a tile-based map editor, online
high scores and a cheats section, buried in the manual under the
heading, “If you must use the Super Kid Icarus Cheats.” If only
original NES manuals had been so passive-aggressively understanding
of players' limitations.
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