Essential Destiny 2 tips: The things we wish we knew before we started playing

After a what feels like a long wait, we're finally diving headfirst into Destiny 2 and discovering all the new stuff that it has to offer. Oh God, there's so much to learn and understand, especially if you're brand new to Destiny, or a lapsed player.

While there's a lot of familiar stuff going on, there's are so many new ideas and little tweaks that can get lost in the chaos of running around punching space demons.

To make your life easier, here's a handy collection of things that Team Radar (and other gamers) are finding out as we play. Whether it's changes to the class system, or the new gun types, abilities that aren't obvious, or where the hell the Sparrow's gone, it's all here. Want to know what to do with engrams, or how to activate class abilities? We've got you covered! This is a live list as well, so check back as we update it with new discoveries along the way. And if there's anything you think we should add, let us know in the comments and we'll drop it in.

Check your Destiny 2 stats quickly to tweak your loadout

On your gear screen hold down L2 to show all your stats so you can see everything without selecting them individually. Being able to see all the crucial numbers makes maximising your loadout so much quicker. 

Learn your way around Destiny 2's Farm quickly

Once you reach the EDZ in the campaign you'll find the Farm, Destiny 2's new social area. Obviously it's not the tower and it can all look a little confusing at first. Just bring up your Ghost to tag all the vendors and points of interest to learn the layout. 

You can't play co-op in Destiny 2 until you reach a certain point in the game

This won’t be an issue for lone wolf Guardians, but for those of us who’ve been dying to explore Destiny 2’s new campaign as a team of two or more, there are some limitations that are worth knowing about. Co-operative play won’t be unlocked in Destiny 2 until you’re a few hours into the experience, becoming available right after you’ve completed “Spark” - the third mission in the campaign. That means “Homecoming” and “Adieu” are only playable as solo experiences, no matter how much you want to witness the destruction of the tower with a friend (though some online strangers may pop up during one key scene). It’s not a massive setback, but it’s one to keep in mind if you’ve been expecting to jump into Destiny 2 as a fireteam from the get go.

The Hunter's Arcstrider ability has combos!

The Hunter's Arcstrider ability lets you carve up enemies with a big electric stick (technical term). While it's easy to just mash the buttons and laugh manically as everyone dissolves into sparks, there are combos and variations to the carnage. 

R1 - A basic slash.
R2 - A slash that also fires an arc beam.
R1, R1, R1 - A basic single attack combo that ends with the stick hitting the ground for some area damage.
R1, R1, R2 - This finishes the combo with a blast of energy.
R1 then R2 - An upper cut attack useful against more powerful enemies.
R2 while in the air - Lands a ground attack with a large area of effect. 

Make sure you use Destiny 2's Energy weapons properly and swap them when needed

One big change to Destiny 2 are the new Kinetic, Energy, and Power weapon types. It gives you more freedom to use whatever gun you want in each slot but the key thing to remember are the Energy weapons. These will wear down enemy shields the fastest, and if you match the colour of your gun's damage type to the shield, it'll pop with area of effect damage that'll hurt surrounding enemies. 

Don't forget Destiny 2's new class abilities

Destiny 2 now gives each class an extra ability (on top of Supers) if you hold or double tap crouch (circle or B). It's easy to forget about them early on, so don't. Not only are they incredible useful but they change a couple of key Guardian roles. For example, the ability to buff defence or damage that previously belonged to Titans is now a Warlock thing. Here's are the options: 

Warlock (hold crouch)

  • Healing Rift - creates a circle of light that will heal anyone inside it. 
  • Empowering Rift - creates a circle of light that buffs everyone's damage. 

Hunter (double tap crouch)

  • Marksman's Dodge - a directional dodge that will reload the gun you're using.
  • Gambler's Dodge - a directional dodge that will refill melee energy. 

Titan (hold crouch)

  • Towering Barricade - a large shield that can block off a large area.
  • Rally Barricade - a smaller shield that can create a tactical barricade and reload your weapons when you crouch behind it. 

How do I get a Sparrow? 

Patience. The Sparrow will come. You don't get one initially and the only way to finally find a ride is to basically play through the story. Here's a full guide on how to get a Sparrow in Destiny 2.

You don't have to wear your best gear when decrypting engrams anymore

You don’t have to be wearing your best armour or using your best guns to get incremental upgrades from Engrams in Destiny 2. In Destiny 1 you needed to have your best stuff on show in order to get better loot - that isn’t a thing in Destiny 2. As long as your best stuff is in your inventory, new drops may well exceed the power rating of your best gear.

Where are my Engrams anyway? 

Engrams no longer occupy the same space as your weapons and gear. Instead they live in the 'Inventory' section to the right of your character screen, along with consumables and shaders. 

And what the hell's a Bright Engram? 

Previously Engrams came in colours to denote their rarity from Uncommon all the way up to Exotic. Plus there were Sublime variations for a little extra surprise. Now there are Bright Engrams as well. These decode into a range of cosmetic items like weapons ornaments, shaders, ships, Ghost shells and so on. These can be unlocked in game from drops, quests and levelling up, but you can also buy them from Tess Everis. 

Fast track your Destiny 2 progress by dipping into the Crucible sooner rather than later

As soon as you reach the farm and complete a couple of missions you'll unlock the Crucible. It's worth playing a few matches straight away as you can earn some higher level gear before you get stuck into the story based stuff, and that can boost the drops you get. 

Buy everything from the people who give you missions

I know the reaction to a green gear is usually that of disgust but Destiny 2 starts you from the bottom so don't knock 'em. You'll have to return to various mission givers to turn in stuff or get new tasks. When you do, buy whatever they're selling. It's usually about 10 point higher and when you raise your stats, higher level stuff will drop. 

Take out high value targets whenever you can as well

Occasionally you'll see enemies with specific names and yellow life bars. It's always worth dropping what you're doing and taking them down as you'll get a nice little loot drop for your efforts. 

Shoot the barrels

Destiny has always had exploding things to shoot but they've always been really badly highlighted so you probably never even noticed. Not this time. Nice big, impossible to miss red barrels. Take advantage of them as they can take out an entire group of enemies in one go. 

There's a ton of emotes in your vault

For some reason Destiny 2 doesn't make this very clear but if you go to your vault and check out your 'Collections' there a big pile of emotes you can use on your character. It doesn't look like they're actually your old emotes (like the ones you might have paid for or unlocked, but they're there. 

Pay attention to Challenges (but not too soon)

At a certain point in the campaign you'll find Strikes activated. At this point you'll activate challenges on all the maps but ignore them at that point. They give you level specific rewards so save them for when the story's finished. 

Once you've done the campaign and started chasing post level 20 gear you'll get bigger rewards from challenges so remember to check them then, but not sooner. 

Rally to the Flag!

If you get to a public event before it starts then go to the post and activate the 'Rally to the Flag' prompt. It'll refill your super and all your abilities so you're ready for all the action ahead. 

Double check your gear for mods before scrapping anything!

It's easy to get in the habit of scrapping unused guns and gear for shards without a second thought but take care. While the main number represents the base power, certain mods can add extra damage or protection that isn't shown. So, that chest armour up there has a 264 power rating but also has a mod that adds an extra 5 defence. Crucially, that extra power IS taken into account when you infuse things. So while two pieces of gear might have the same basic number upfront, mods might make one more powerful. 

If you're Hunter, or playing with one, get the Keen Scout perk activated

If you, or anyone in your fireteam is playing a Hunter, get them to equip the Keen Scout perk from the Nightstalker subclass. It'll provide the Enhanced Tracker ability which will highlight more on the map.