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  1. Games
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  3. Destiny
  4. Destiny 2

"A fun example of a bug becoming a feature": Destiny 2 accidentally made Exotic Glaives free to all classes, and Bungie says "we're going to let this ride"

News
By Catherine Lewis published 21 February 2025

The devs were originally thinking about fixing the bug, but they've changed their minds

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Key art for Destiny 2's Heresy Episode.
(Image credit: Bungie)
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Bungie has decided to keep one of its recent Destiny 2 bugs intact as an actual feature, which is fantastic news for anyone who's enjoyed using Exotic Glaives they weren't meant to have at their disposal.

With the launch of Destiny 2: Heresy, the first-person shooter's third Episode (which were brought in last year to replace seasons), players "discovered an interesting little bug" which sees class restrictions on Exotic Glaive weapons (and some Swords) lifted. For example, the lightning-firing Edge of Concurrence, once exclusive to the Hunter class, can now be used by Titans and Warlocks, too.

In a new post, Bungie explains how this happened in the first place. "On the backend, we shifted to a new way of creating weapons and rewards to help streamline some of the development process. While moving into this new paradigm, class lockouts for the Exotic Glaives and a handful of Swords were mistakenly removed."

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Obviously, being a bug, this wasn't the devs' intention, but the team acknowledges that it's seen "some great celebrations with the removal of these constraints." However, Bungie wasn't immediately convinced it was a good idea – it admits that it initially "focused more towards fixing the issue" in order to "retain strong class-based fantasies," adding: "It's a bit weird to see a Warlock or a Hunter spawning a mini-bubble or seeing a Titan running like a ninja."

However, after discussing the matter, the team has clearly changed its mind. "We're going to let this ride," the post reads. "A fun example of a bug becoming a feature." It notes that certain animations tied to the class-based Swords "may look a bit weird" since they're older but acknowledges that with class-based Glaives offering "some interesting new build crafting opportunities," the devs "will be keeping a close eye on how these Glaives are performing across all three classes" going forward. "Our goal is to ensure that they feel most powerful on the class they were originally designed for," it adds.

Bungie clarifies that it "won't always look at weird bugs and decide to support them as a feature," but on this occasion, it "felt appropriate!" Considering the positive reactions to the bug from players, who've been begging the devs not to revert the change, this is an enormous win.

Be sure to check out our Destiny 2 class guide to get yourself up to speed on all of the FPS game's classes.

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I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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