Dead Island patch fixes major Steam mistake, but wipes save data

We're not giving up on Dead Island, but even for a high-profile title that launched with noticeable bugs, it's having a hard time. The PC version of Dead Island launched on Steam yesterday, but not the version of the game that developer Techland or publisher Deep Silver, intended. A pre-release development build that hadn't been optimized and had cheats and dev keys still available was mistakenly uploaded. Today, Techland has made its first move to fix the problem, releasing the correct version of the game in the form of a patch.

Unfortunately, downloading the patch will wipe any saved games, but you'd better do it anyway because there are sure to be more patches and DLC coming. Techland tried to find a workaround for the problem, but when it couldn't, the dev team added a chapter select option for new games. That way, players who tried to play the pre-release version can choose the same character and at least get close to where they were before.

While today’s fix addresses many issues, the patch has also led to new problems; the Ripper activation is not working properly. Techland is aware of these issues and is working to fix them. As a gesture of good will, Techland has also promised an unannounced treat to “make up” for this snafu in the next few days.

Sep 7, 2011


  • david-babbitt - September 21, 2011 3:51 p.m.

    More likely they released the correct version but it was so bad they decided to call it a beta and try to fix it with a patch.
  • reaperman22 - September 11, 2011 3:02 a.m.

    i have the ps3 version and the save system doesn't seem to work, the only time it seems to save effectively is when i di otherwise when i turn the game back on i just have to hope i havent lost to much data, hell today i had to re level up 5 levels because it took me back to near the start of the chapter i had nearly finished, i really enjoy the game but this bullcrap needs to be fixed
  • Jedipimp0712 - September 8, 2011 4:58 p.m.

    i really do want this game, and im really glad the devs are still supporting it instead of just closing their doors, i think a release date should have been pushed back, and the QA team should be fracking (not drilling for natural gas) fired. i have to say, out of every major company, Valve and Blizzard are best with their games. there are RARELY bugs, and what there are, are minor because of the "its done when its done" policy. This game had so much potential to get a 11 out of ten, especially after that initial GORGEOUS trailer had been released for Dead Island. as i have stated before, i will be getting this on steam when it is dropped in price, and all the dlc is out (and hopefully free!)
  • BigLandoz - September 8, 2011 1:09 p.m.

    Does it suck? Yeah, it sucks (especially for my friends who were level 12), but if it gets the online co-op up and working, I'm totally OK with that. This game has been fun, in spite of the bugs, but they had to get the online things working. Growing pains, for sure, but I still have faith that Dead Island was a good purchase.
  • Crypto140 - September 8, 2011 12:02 p.m.

    The PS3 glitch I have is the save doesn't even work, I wish I didn't spend so much money I am trying to sell it to my friends for a refund becasue we all know Gamestop will give me $10 for it.
  • mockraven - September 8, 2011 7:15 a.m.

    Well it's good that they care about the PC gamers and are trying to make up for an honest mistake. And losing 5 hours of gameplay isn't too bad compared to the bugs that were in Castlevania: Lords of Shadow where a fair number of console gamers lost their saves to a crash and save corruption when they made it to the end of the game, the game breaking bug of Fallout: New Vegas that would crash computers and corrupt game saves so that it required editing more than one file to work around for the first week just so that you could get past the introduction, and so forth.
  • Sketchkov - September 8, 2011 12:37 a.m.

    I don't understand why everyone's so angry. Sure it's annoying, but as far as I'm concerned, a relatively minor mistake is not at all a deal breaker. And especially given how quickly they've moved to rectify it, I'd say they're not doing too badly.
  • The_Tingler - September 8, 2011 2:42 a.m.

    A relatively minor mistake? Wiping your save games for a necessary patch in a huge difficult frustrating open-world game?!
  • Voodoowolfe - September 8, 2011 8:38 a.m.

    Insert "huge, difficult, frustrating, open-world, almost 30 hour long, complete with bugs that should have been worked out in beta game." And just now realizing that they uploaded the WRONG VERSION OF YOUR GAME to one of the biggest distributors online. Cheers fellas! P.S. I didn't buy it because of the bugs I HAD heard about already. This is just frosting.
  • Balaska - September 7, 2011 10:47 p.m.

    @kachigop Please look up the definition of irony before you use it again...
  • Rowdie - September 8, 2011 7:29 a.m.

    Now that's ironic.
  • Yeager1122 - September 7, 2011 10:18 p.m.

    Wow thats a pretty big mistake still want ths on price drop though.
  • kachigop - September 7, 2011 6:33 p.m.

    This coming in the wake of the recent GR article on why patching is bad as it lets game developers off the hook. The irony is festering like a burnt zombie carcass.
  • nai1210 - September 7, 2011 5:28 p.m.

    Now thats a rather big screw up,and the patch creates more problems how about taking it down and uploading the proper version,i certainly wouldn't be giving my money for an unfinnished patched game knowing that it's not the version that was meant for retail
  • Triscuitable - September 7, 2011 5:13 p.m.

    @Money, Paul Ryan wrote this article. The patch article was Matthew Keast. Don't let two different people cloud your judgement, this was a huge error, where the beta of the game was uploaded instead of the "gold" (retail) release.
  • GamesRadarMatthewKeast - September 7, 2011 6 p.m.

    Actually I didn't write the patch article, but I did write the review for Dead Island.
  • Money - September 8, 2011 8:25 a.m.

    Screw you Matthew Keast, you should've been a rebel like those pesky reviewers at Edge and gave Dead Island a 3
  • Triscuitable - December 12, 2011 6:09 p.m.

    'Preciate the correction.

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