David Cage says L.A. Noire mo-cap tech is an 'interesting dead end,' photorealism in five to six years

L.A. Noire's mo-cop technology is impressive enough to earn the game a coveted spot in the 2011 Tribeca Film Festival, but not, as it seems, enough to gain the respect of Quantic Dream's David Cage. In a recent interview, Cage commented on the practicalities of using Depth Analysis' MotionScan technology, stating though he believes it does the trick for now, it is ultimately a “dead end” for developers.

Chatting with CVG, Cage noted he was impressed with what Team Bondi and Rockstar are doing with MotionScan, but there are simply to many detractors to using the system down the road, stating, “I think it's an interesting solution to a problem for now. But it's also an interesting dead end. That's exactly what I feel. Their technique is incredibly expensive and they will never be able to shoot body and face at the same time."

Coincidentally, Cage revealed Quantic Dream was working on a way to do just that, adding, "We see a huge difference between shooting the face and body separately and shooting everything at the same time. Suddenly you've got a real sense of acting that is consistent...We've made significant progress since Heavy Rain and will continue to make progress until we reach the stage of Avatar. That is probably three, four... five years from now.”

When CVG asked if he was referring to the "photo-realistic visuals" of Avatar, Cage confirmed:

"Yes. Four or five years. Maybe it's going to require a new [gaming] platform, but when you look at where real-time is right now, it's probably where CG was five, six years ago. You can say there's a five-year gap between CG and real time. Avatar was released last year, so that's where we should be in five, six years from now."

Back on L.A. Noire's mo-cap, Cage cited other shortcomings including the inability to incorporate realistic lighting, or convincingly manipulate a character's eyes. Careful not to rock the boat too much he added, "I think L.A. Noire looks good - honestly, it does - but I don't think they'll go much further than where they are.”

Dang, I guess that's one less name on the Tribeca after-party VIP list.

[Source: CVG]

Apr 1, 2011

Got a news tip? Let us know at 

L.A. Noire: See the ground-breaking technology behind the game 
You've never seen game faces look so realistic


Get a look at L.A. Noire's Wal-Mart DLC exclusive 
Buy the game at Wal-Mart starting May 17th and get the Slip of the Tongue traffic case FREE



L.A. Noire becomes the first game honored at the Tribeca Film Festival 
Rockstar Games and Team Bondi invited to play at exclusive movie industry event


  • ventanger - April 2, 2011 3:23 a.m.

    Hm. Stop making shitty games and then you can come close to criticizing Rock Star for what is truly impressive technology. Sour graping prick.
  • Kilburn474 - April 2, 2011 1:15 a.m.

    @reson8er This. Lots of butthurt in these comments
  • sagebeast - April 2, 2011 12:48 a.m.

    Before you worry about the lighting and face to body correlation, maybe you should try to get some more consistent acting. I only played the demo for Heavy Rain, and I was not impressed by the acting.
  • MancisFrorkYorgan - April 1, 2011 9:31 p.m.

    @reson8er Look up David Cage's earlier comments. It's clear that this is just another case of the sour grapes that he's prone to.
  • reson8er - April 1, 2011 9:26 p.m.

    Seems like everyone has their panties in a bunch. All this dude is saying is that he thinks that the tech (like any tech, really) has a limitation, and that where he see's motion performance going is limited by this tech. He compliments LA Noire twice, though a little backhandedly.
  • d0x - April 1, 2011 9:24 p.m.

    David Cage is and always will be a jackass. Hes just pissed their faces look better. @Felixthecat You're right. Between Rovio and this guy we have all the jackassery we will need for quite some time.
  • MancisFrorkYorgan - April 1, 2011 9:11 p.m.

    Jealousy -- David Cage has it.
  • oneshotfinch - April 1, 2011 8:51 p.m.

    I read this on the april fools destructoid and thought it was a joke :\
  • Felixthecat - April 1, 2011 8:50 p.m.

    Please someone kill Cage and that Rovio dickhead. Both of them piss me off.
  • flabslapper - April 1, 2011 8:45 p.m.

    When comparing giant flopping fish mouths and horrible voice acting to much better voice acting and photo-realistic faces on heads that do slide around a little unaturally on the neck, I'll take the floating heads of LA Noire over VE ARE AMERICUN CHEELDRUN Heavy Rain
  • therawski - April 1, 2011 8:27 p.m.

    We could always go back to using live action.. nevermind. That's a pretty dick thing for this guy to say in such a condescending/investor seeking way. This guy's probably just ripping off the technology by adding more/different cameras and will just end up in a law suit, why would a new platform be developed, too advanced to be compatible with anything? blow it out your ass Cage, Rockstar could get to the moon before you in addition to this!
  • IveGotTheGlow - April 1, 2011 8:20 p.m.

    @Arucard04- I totally agree Every time this guy opens his mouth, I begin to think he is becoming the biggest douche in gaming.
  • Seabread - April 1, 2011 8:17 p.m.

    At least LA Noires characters and acting looks believable. Heavy Rain, despite being a decent 'game', didnt look half as good. Sour grapes here methinks. What are R* supposed to do? wait for someone else to advance technology first? Ludicrous comments.
  • db1331 - April 1, 2011 8:17 p.m.

    He's just jealous of all the attention L.A. Noire is getting. He's upset that his game didn't live up to the hype. David, you couldn't even get your characters' TEETH to look right in your game, so maybe you should shut the fuck up about what Rockstar is doing. These people that produce a shit game and then talk like they're god damn Shigeru Miyamoto are REALLY pissing me off.
  • Arucard04 - April 1, 2011 8:11 p.m.

    David Cage and the developers of Angry Birds had the fastest transformation from "virtual unknown" to "up their own ass" I've ever seen.
  • Japanaman - April 1, 2011 8 p.m.

    First of all, if you want photorealism, you have to scan textures from people and such. Second, if you want realism, then you need to keep scanning people talking. Third, Avatar is not photorealism as almost everything looked fake. Beautiful but fake. The human bodies in CG did not look real, so 12 years is more like it.
  • SillyPigeon - April 1, 2011 7:50 p.m.

    How can something that could become the standard for 5 years be considered a dead end? Of course something better will come along eventually. Should we just sit around for 5 years waiting for it? Seems an odd comment to make
  • adrianc1982 - April 1, 2011 7:48 p.m.

    because no one predicting the tecnology future has ever been wrong in the past. Lets see cage...
  • MrSinister - April 1, 2011 7:47 p.m.

    We'll see how many copies that LA Noire sells campared to his crummy "choose your own adventure game". I hope the Houser brothers write some sting satire about this douche in the next GTA.
  • FVDub - April 1, 2011 7:47 p.m.

    I liked Heavy Rain and Indigo Prophecy, but the more I hear from David Cage, the more I want to punch his face for being such an arrogant dick.

Showing 1-20 of 22 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000