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                      PAPER MARIO
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By Bastille
E-mail me at: Ntrentals@aol.com

This is my first walkthrough so do not blame me if it is a bit low quality.

Version 1.1
This walkthrough was last updated (2/9/2001)

1. Characters
2. Controls
3. Walkthrough
4. Weapons
5. Badges
6. Star Spirits
7. Star Pieces
8. Copying info
9. Special Thanks
10. Copyright
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1. Characters:

Mario- Yep, he's back and he is ready to kick butt.

Bowser- He is also back and he has kidnapped Princess Peach as well as stolen the 
Star Rod, which gives him a major power upgrade.

Kammy Koopa- Bowser's helper. No more needed.

Princess Peach- She too is back and has the role as the damsel in distress as well 
as a character who you play as.

Twink- He is a star that is befriends Peach and acts as a sidekick and an info 
source and question asker.

Goombario- A young Goomba who helps you out as an information source and has a lot 
of head attacks. He is one of Mario's partners.

Kooper- A Koopa Troopa whose shell you can toss to retrieve items and hit switches 
from a-far. His attacks are very-fast shell attacks.    Another one of Mario's 
partners.

Bombette- This bob-omb helps you by exploding herself to break through weak walls 
and rocks. Her attacks are a body slam and a three bomb attacks. She is another of 
Mario's partners.

Parakarry- He is a mail-delivering winged Koopa Troopa who can fly Mario across 
gaps. He has many flying attacks including the powerful attack Shell Shot. He is 
yet another of Mario's partners.

Lady Bow- This female Boo acts as a shield and can scare away enemies as well. She 
has two strong Smack attacks. She is Mario's second female partner. 

Watt- This female light bulb helps you by illuminating dark areas as well as makes 
invisible blocks appear. She has some powerful electrifying attacks. She is yet 
another on of Mario's partners.

Sushie- This female Cheep Cheep has two good uses as she can transport Mario 
across water (he is paper, remember) and can dive for treasure. She has some long- 
range water attacks. She is the last female partner of Mario.

Lakilester- This Lakitu who prefers to be called Spike acts as a transport over 
dangerous terrain for Mario. He has a couple of attacks that consist of him 
tossing Spinys and gusts of wind.

Merlow- He sells you badges in exchange for star pieces.

Rowf- He sells you badges for coins.

Chuck Quizmo - He gives you quizzes and if you get them right, you get star 
pieces.

Tayce T. - She is a chef who can bake new items using any item you give her.

Merlon ñ For five coins, he will tell you what to do next.

Merluvlee- For five coins she tells you where to find star pieces, for twenty 
coins she tells you where to find badges and for fifty coins she tells you where 
to find a super block.
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2. Controls:

A: select things in battle, is used in some moves in battle, jump when not in 
battle and does something when an exclamation mark appears.

B: back to previous menu, and is used in some moves 

Z: go back to another sentence when talking to people and spin around on the world 
map

Joystick: move around and is used in attacks.

Down C: use partner's ability, also used in one attack

Left C: use an item that is not a key one.

Up C: shows status of Mario.

Right C: change partners

Start: pause game.

R/L: Nothing except at title screen changes Stereo/Mono

D-Pad: Absolutely Nothing
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3. Walkthrough:
The game starts with Parakarry delivering a letter to Mario and Luigi's house. You 
are invited to Peach's castle. You automatically head there. All doors except for 
the double doors and the kitchen are open. There is nothing good in the kitchen so 
just keep heading through the brown doors. You can talk with the people for some 
info about them but that is it. When you meet up with Peach, she will talk and 
then the ground will shake. Watch as the castle floats up into the sky. Bowser and 
Kammy Koopa break through a window and you fight him, after three damage he uses 
the Star Rod and powers himself up. Now you cannot hurt him but just keep 
attacking. You cannot win so Bowser uses his fire breath and you die but do not 
worry because you come back to life later. Bowser knocks Mario out of the castle 
and when he passes through the clouds it shows the Paper Mario sign and then the 
prologue sign. 
Prologue-
Mario lies on the ground when all of a sudden, the seven star spirits appear and 
heal Mario back to life but not they don't have enough time to heal him fully so 
he can move again. The stars disappear and Goombaria appears and takes you to a 
Toad's House. Mario gets a vision of Eldstar who tells Mario that they will tell 
him something important up at Shooting Star Summit. After this Mario wakes up and 
goes outside. Enter the house next to the Toad's House and enter the door to the 
back and talk to Goompa then head to the right of the town and talk to Goomdad (I 
forget his name) and then the gate will be smashed by a yellow block summoned by 
Kammy. Save at the save block (it is rainbow coloured and has an S on it).  Head 
back to where Goompa was and you will fall down. After talking head right.
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4. Weapons:             What it does:             Where you get it:
Hammer                 Allows Mario to smash     Jr. Koopa's Playground
                       yellow blocks and allows
                       him to use his hammer.

Super Hammer           Allows Mario to break            Dry Dry Ruins
                       stone blocks

Ultra Hammer           Allows Mario to break             Mt. LavaLava
                       metal blocks

Boots                  Allows Mario to jump    Mario starts off with them

Super Boots            Allow Mario to stomp       Boo's Mansion
                       ground and makes jump
                       attacks stronger

 Ultra Boots            Allow Mario to tornado       Toad Tunnels
                        Jump and power boost

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5. Badges:
Power Jump
Mega Jump
Shrink Stomp
Dizzy Stomp
Power Bounce
Power Smash
Mega Smash
Smash Charge
Quake Hammer
Power Quake
Hammer Throw
Quick Change
Peekaboo
Happy Heart
Deep Focus (2)
HP Plus (2)
FP Plus (2)
Flower Saver
Power Plus
Defend Plus
P-Down, D-Up
D-Down, P-Up
Last Stand
Power Rush
Close Call
Pretty Lucky
Lucky Day
Ice Power
Fire Shield
Spike Shield
Money Money
I Spy
Chill Out
Dizzy Attack
Bump Attack
Attack FX A
Attack FX E
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6. Star Spirits:
Focus- Raises star power
Refresh- 1 star power needed- heals 5 HP and 5 FP and cures poison and shrinking.
Lullaby- 1- if it works, puts enemies asleep
Star Storm- 2- Deals 7 damage to all enemies
Chill Out- 2- If it works, temporarily lowers opponents attack by three levels
Smooch- 3- heals 20 HP
Time Freeze- 2- if it works, enemies cannot attack for a certain time
Up & Away- 2- if it works, enemies turn into stars and float away
Star Beam- 0- stops effects of Star Rod
Peach Beam- 0-an upgraded Star Beam for when you fight Bowser on his arena
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7. Star Pieces:
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8. Copying Info.
Yes, you can use this walkthrough but you have to ask for my permission.
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9. Special Thanks:
Bastille (Ntrentals@aol.com)(me) for doing this walkthrough
Raganook (Raganook@Aol.com) for helping me out
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10. Copyright 2001. Bastille.