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[100]: Intro [200]: Notes/How to use this guide/Useful Escorts [300]: Escort quest list (the meat of this guide) [300.1] Act 1 Escorts [300.2] Act 2 Escorts [300.3] Act 3 Escorts [300.5] Act 5 Escorts [300.6] Act 6 Escorts [300.7] Act 7 Escorts [300.8] Act 8 Escorts [300.9] Act 9 Escorts [400]: Contact, copyright info [100] I: Intro What is an escort quest anyway: Well, it's simple: Where an NPC joins you and you have to "escort" him or her to a certain location. Sometimes close, sometimes far. Sometimes they are smart and will run away from enemies, sometimes, well, not. Escort NPCs come in all shapes and sizes, from little kids to warrior maidens to sheep. This guide will help you distinguish one type of NPC from another. It's my goal here to assemble a list of every escort quest in the game - so you can figure out whether the person you're escorting behaves like Pvt Rincarn, or more like a little kid. We've all stumbled upon those annoying NPCs that run into enemies and make you get an ugly red X on that otherwise perfect quest log book. My job here is to let you know when an NPC could be trouble, so you can run to the destination as fast as possible, or if they don't take damage, in which case you can keep doing whatever you were doing earlier. No reason to drop everything for a silly NPC anyway. Q: HOW DO I HEAL AN ESCORT? A: Use a potion. It will automatically heal you + all your escorts. How can I help? You ask (or maybe not. Hopefully so.) I may be missing a few quests here and there (especially in Acts 3 and 4). If you guys remember a particularly annoying quest you don't see here, please shoot me an email at chocomog4000[at]yahoo[dot]com. Contributions will be recognized and appreciated. [200] II: Notes, and how to read this guide. How to read this guide: First line is the NPC name. This is pretty obvious. Second line is the Act he/she is found in. Info: is generally some background info, or my personal opinions on the NPC. This may or may not be accurate given the storyline, frankly I don't care too much. Invincible: Determines if the NPC can die/take damage. Generally if this happens, you fail the quest. Exceptions are noted otherwise. Hits: Whether the NPC will hit random enemies. Location: The area where you can find the NPC. Note that this may be different from where the quest is given. Random notes: Story escorts can't die, so I'm excluding those. Also, ALL escorts can die if exposed to T-energy pools, even the ones marked invincible by other means. Watch out if you're around those. One odd bug: Certain escorts, if exposed to T-energy, will start attacking enemies. They return to normal once you heal em, but for awhile they hit enemies and can be hit. I've seen this happen with Jana and Milk Weed, which leads me to believe it only affects those with weapons. Well, here we go: Useful escorts: If you want to make your own little army, you probably want to fill it with people who won't die easily, and can dish out some damage. Here are some possibilities: These escorts do damage and are invincible: Tame Bear (Sloeford) Hansi Ambul Officer Willybald (You can kill off his soldiers if you wish) Gnarler (ranged) Gelminy (Ranged) Commander El-Darrags Guardian of the Forest (ranged or melee) Note that if you have more than 5 escorts in your party, you won't be able to take on most quests. You'll have to get rid of one first, so choose your army carefully. [300] [300.1] Act 1 Escorts III: Escort quest list Private Rinarn Act 1. Info: Everyone's favorite weak piece of ****, probably the reason anyone would look at this guide. Note: In the PC version he specifically asks if you want him to use a bow or a sword. Bow is recommended. In the PS3 version, you can "accept" or "decline" his request. Accepting leads to sword use, while declining leads to him using a bow. Thanks to astrosha for the info. Invincible: No Hits: Yes Location: Sloeford Zaman Act 1. Info: Some kid about to get eaten by wolves. Invincible: Yes Hits: No Location: Near Sloeford Tame Bear (Sloeford): Act: 1. Info: Tame bear in a cave. You're supposed to feed him. Invincible: Until a certain point Hits: Yes Location: Sloeford Does damage, can die after a certain point. Refer to This thread: http://forum.sacredeng.ascaron- net.com/showthread.php?t=57300&highlight=keeping+baby+bear ScoobyDouche notes: "bear in mind (pun intended!) that when he grows up he will start fighting with you, but you do not get xp from his kills. also he will constantly cast some spell that doesnt seem to do anything but make a very annoying sound, over and over .... oh and once he grows up you cant get rid of him, even if you complete the quest he will stay with you until you finish the difficulty. so yeah..." Tari Act: 1. Info: A lost cat. Invincible: No (thanks ten76 and porovaara). Hits: No Location: NE of Twainbrook graveyard Little Mary Act 1. Info: Girl about to get eaten by kobolds. Invincible: Yes Hits: No Location: Kobold camp Mialyn Act 1 Info: Must save her from bandits. Act quickly, or you fail the quest. Invincible: Yes, after you save her the first time Hits: No Location: Between Twainbrook/Thylisium Mary Ann/Lover Act 1. Info: Girl looking for her lover. Has kind of an annoying voice. Invincible: Sorta. She draws aggro but heals herself when she reaches critical, so she can't die, until you go to the underworld. Then she loses invincibility. Be careful down there, she dies easily. Keep one eye on her HP bar. Hits: No Location: Near Twainbrook Ragna/Ox Act 1. Info: A female human and..an ox. Invincible: Yes, though in an odd bug i managed to lose the ox some time during the high elf only quest chain. Hits: No Location:Hunters quest chain, near Thylisium Ambul Act 1. Info: Don't remember anything about him except like spirits eat him or something. Invincible: Yes Hits: Yes Location: Near Thylisium (west) Meliondor Act 1. Info: This guy is a piece of **** and dies faster than a fish out of water. Invincible: No Hits: Yes Location: Near Thylisium (west) Marcus + Ox Act 1 Info: Farmer wanting escort to the city Invincible: Yes Hits: No Location: Farm E of Thylisium NPC: Tame Bear (NE of Thylisium) Act: 1 Info: "you CAN keep this bear as well (if you wanted to) just don't talk to the NPC outside the cave when you come out with the bear after feeding it." Not sure if it dies Thanks to huntress-on-fire for info about the two separate bear escort quests. Invicible: Unknown Hits: Yes Location: NE of Thylisium NPC: "Undead Legion" Soldiers Act: 1. Info: Follow you into the sewers, are useless, can die. There is apparently a glitch that can make them follow you around forever. Invincible: No Hits: Yes Location: Thylisium (Undead legion quest chain) Jana Act 1. Info: A female thief. Invincible: Yes Hits: No Location: Thylisium Hostages Act 1. Info: Escaping from pirates. Light side only Invincible: Don't know if they take damage/die; you just bring em through town. Hits: No (?) Location: Thylisium Docks Arena Overseers x2 + Prospective gladiators Act 1 Info: Escort them to the arena (dark side only) Invincible: Hits: Location: Thylisium Judriel/Romdreal Act 1. Info: Some elves wanna kill this dude for some reason. Invincible: Yes Hits: No Location: Thylisium Bacalio's father Act 1. Info: Breaking out of jail. Light side only Invincible: Don't think he takes damage, but it's through town anyway Hits: Unknown Location: Thylisium Lord Harikari Act 1 Info: Escort him home (dark side only, you kill him later). I have absolutely no idea why you kill this guy. Invincible: Hits: Location: Thylisium Thomas Act: 1. Info: Protect his spiders against pigs. This one's really easy to fail. Thomas will leave if either his pigs die or when you save his pigs; you can't keep him. Invincible: Unknown Hits: Unknown Location: Teardrop Hamlet Mardil Act: 1. Info: Lost kid. Light side only Invincible: Yes Hits: No Location: Sonnenwind Hansi Act 1. Info: Frontman of Blind Guardian. Invincible: Yes, enemies will attack him too. Hits: Yes, He shoots lightning Location: Clearview Whimpering Slave Act 1 Info: Female slave who says she'll bring you to the slavetrader. Dark side only. Invincible: Yes Hits: No Location: N of Clearview [300.2] Act 2 Escorts Field Surgeon Act 2. Info: Bring him somewhere blah blah blah. Invincible: Doesn't seem to take damage but I dunno, it was a pretty short journey Hits: No Location: Near Black Oaks (quest is from the guy under the bridge near the portal) Sick Woman Act 2. Info: Wants to go swimming or something. Invincible: Yes Hits: No Location: Somewhere near black oaks Seamstress Yarna Act 2. Info: Looking for some wool. Invincible: Yes Hits: No Location: Black Oaks Informant Harol + Soldiers Act 2. Info: Wants to know who's stealin his ****. You have to escort him twice, both times he's invincible. Invincibility: Doesn't seem to take damage/die, but his soldiers can. Hits: Yes Location: East of Black Oaks Weapons Dealer Act 2 Info: Part of the same questline as Harol. He's a rat essentially Invincibility: No Hits: Yes? Location: Black Oaks cave Eddie Act 2. Info: This guy owes money to the state or something. Invincibiliy: Don't know if he takes damage, as you just have to escort him through town. Hits: Don't know Location: Griffinborough Croweye Act 2. Info: I forget completely. Darkside part of Thread Rush. You kill him at the end of the quest. Invincibility: Yes Hits: No, despite his axe Location: Griffinsborough Davim + Mettrick Act 2 Info: Newlywed lost in a cave (Present for the Bride quest chain) Invincibility: No? They draw aggro but run away pretty fast Hits: No Location: Cave W of Griffinsborough Nephew Adrien Act 2 Info: Part of the Thread Rush quest chain. bring him/her to Griffinsborough. Invincibility: Yes Hits: No Location: NE of Griffinsborough (Marauder's camp) Alexander Act 2. Info: Some kid kidnapped by bandits. Light side only Invincibility: Yes Hits: No Location: Between Dragonmaw pass and Griffinsborough Nomad Woman x4 Act 2. Info: You kidnap them and take them somewhere (Dark side only) Invinicibility: Yes Hits: No Location: NE of Griffinsborough New Citizen Act 2. Info: Escort this guy to the city you took the nomad women to. (Dark side only) Invincibility: Hits: Location: NE of Griffinsborough Officer Wendelin + Soldiers x2 Act 2 (Unholy Crusade). Info: You take him to kill some cultists. Invincibility: He can't die but his two soldiers can. Not 100% sure on this one. Hits: He does pretty good damage. Location: East of Kufferath Castle "Guard" Act 2 Info: (Part of Unholy crusade sidequest chain). You literally have to take him about 15 feet, so I don't know if he can die of not. Invincibility: Unknown Hits: Unknown Location: Kufferath Castle (or possibly Skook's Corner) Officer Willybald + 5x Elite Soldiers Act 2 (Part of unholy crusade chain). Info: You go crash some cultists' ritual. Invincibility: Not really sure here. I know the soldiers can take damage, not sure about ol' Willy. These guys all have a good amount of HP though, so completing that quest shouldnt be an issue. In fact if you're looking for some help, they're a pretty good choice to drag around for awhile. Hits: Yes, pretty hard too Location: Kufferath Castle/Skooks Corner Carlos Act 2 Info: Wimp who wants you to kill a monster cuz he can't Invincibility: No Hits: Unknown Location: W of Skooks corner Magician Mathirius Act 2. Info: Mage disguised as sheep. Invincible: Yes Hits: No Location: East of Orcish Byway Kendrel Act 2. Info: Guy who tries to rip you off. If you're light side, Don't complete his quest, you don't get anything out of it. Invincibility: I tried to kill him off, to no avail. Hits: No, he just runs away like a ***** Location: Orcish byway Town Guard Treemort Act 2 Info: Guard helping you arrest Kendrel. After Kendrel's questline, dark side only. Invincibility: Trip is just through town Hits: Unknown Location: Orcish Byway Author Hardbush Act 2 Info: Wants some earth elemental corpses Invincibility: Yes Hits: No Location: Wargfels Mary Act 2 Info: Maid you rescue from the cult. Invincible: Yes Hits: No Location: Grunwand region Milk Weed Act 2 Info: Another woman escaping the cult. Invincible: Yes Hits: No Location: Grunwald region (west border) Cultist Act 2 Info: Escort this guy to the guard outpost Invincible: No Hits: Location: Grunwald area (quest starts at the outpost to the far south) [300.3] Act 3 Escorts Gnarler Act 3 Info: Orc who wants to find something Invincibility: Yes Hits: Yes (chucks rocks) Location: Ruka Cracker/Crusher/Bruzzer Act 3 Info: Orcs that accompany you to poison a well. Dark side only. Invincibility: No, but they're pretty tough Hits: Yes Location: Small town north of Ruka 2 Orcs that go with you to find water (don't remember names) Act 3 Info: They go to find clean water. Quest doesn't fail if they die. LS only Invincibility: No Hits: Yes Location: Some tiny orc town There are some reported bugs with these guys, like them never going away, replacing current escorts, etc. [300.5] Act 5 Escorts Waton (+Dragon cultists x2, the second time) Act 5 Info: Dragon cult leader. This quest is dark side only, I believe. You have to escort him twice. Invincibility: Yes (Dragon cultists aren't) Hits: No (The dragon cultists do though) Location: Island east of Seraphim Island Dundiel, the Deputy Act 5 Info: Dragon cult's second in command. He joins if you refuse to kill Blackhammer. Then Waton kills him and you get his gold. Lol. Invincibility: Unknown, you take him 15 feet Hits: Unknown Location: Island east of Seraphim Island Tharuk Act 5. Info: Orc who wants go sailing or something. Does good damage and doesn't die easily. Note that in the dark side campaign you kill him instead of escorting him. Invincibility: No Hits: Yes Location: Carnach Caves [300.6] Act 6 Escorts OK, for all of act 6 the NPC's are in Asui'thaz, Sar'Thas, Neithu'thaz, Hissil'Ta, Hisui'Sul or Lizurath. Seeing as it's really hard to keep track of that many weird Lizard names, I'm going to collectively refer to all of these as "Lizardland". Feel free to contribute if you know any specifics. Besides, I can't imagine anyone seeking out any Act 6 escort quests. They're nightmares. Hinuizz Act 6. Info: Lizard man who speaks in riddles. Dies really ****ing easily its impossible to keep this guy alive. Invincibility: No Hits: Yes Location: Lizardland The family grave lizardmen Act 6. Info: Die really, really easily. Invincibility: No Hits: If they do it's pretty insignificant damage Location: Lizardland Negotiators x3 Act 6. Info: Escort 3 ambassadors. This is one quest I consider impossible. They were taking damage faster than I could press spacebar. Once you get rooted, it's all over. Invincibility: No Hits: Maybe, they certainly draw aggro well Location: Lizardland Gagthoz the Alchemist Act 6. Info: Lizardman looking for water. Despite the short distance you have to go on this quest, he dies really easily. I got to the last pool, got rooted, and he died. **** lizardmen. Invincible: No Hits: No (?) Location: Lizardland Cultist Rizzi Act 6. Info: Lizard who wants to leave the cult. Even though this quest appears to have the worst setup (you start surrounded by hostiles), it's considerably easier than the other lizard escort quests because they GIVE HIM MORE THAN 12 HP and he doesn't try to KILL UNDEAD WITH HIS BARE HANDS. The other lizards could take a lesson. Note that he can still take damage/die. Invincible: No Hits: Tends to run away more often, not sure if he attacks Location: Lizardland Alchemist Litos Act 6. Info: Some guy surrounded by cultists, have to save him and kill the cultists. Invincible: Yes, or he takes very little damage. A pretty short trip anyway Hits: Not sure Location: Lizardland Werewolf Dorothee Act 6. Info: Wants to kill Hydras. Will probably be killed 20 paces out of town by werewolves. She has more HP than the lizardmen though. Invincible: No Hits: Yes Location: Lizardland Tribal Elders Haggath and Bn'Thoz Act 6 Info: You're supposed to assassinate these two. Dark side only. Invincible: Yes, until you take em to the spot Hits: Not sure, it's a short trip Location: Kessil'Tha [300.7] Act 7 Escorts Kernforce Act 7 Info: A high elf "mage", she tries to punch everything to death. Dies very easily. I don't recommend this quest. Invincible: No Hits: Yes, technically Location: Turbak (?) Decrepit Harpy Act 7. Info: Need to escort her to Valley of Oblivion or something. screams really loudly and annoyingly every 2 seconds. Invincible: Yes Hits: No Location: Between Tharum/Badawi Gelminy Act 7. Info: Female treasure hunter. Funny bug - in the last act, if you're light side, she'll shoot at the Prince's soldier's anyway. They don't fight back. Invincible: Yes Hits: Yes (bow) Location: Turbak Soldier Lighthart Act 7. Info: Dude looking for his sword. Invincible: Yes Hits: No Location: S of Khorum, north of Archeologists portal. He's by the cliff visible on the world map. Alima Act 7 Info: Lost girl. Bring her to Turbak Invincible: Yes Hits: No Location: In front of the giant scorpion's dungeon. Agent Thylius/Bodyguards Act 7. Info: Investigating illegal arena. Light side only. Invincibility: Thylius doesn't take damage but his guards do. Hits: Yes (his body guards do, don't remember if he does) Location: Badawi Grata/Despaira/Sistan Act 7 Info: Lost high elves who want to go home. Best way to do this one is just to tele to teadrop hamlet. Invincibility: It appears that Despaira (the little girl) is invincible but the other two are not. I'm not completely sure on this; I had some arabs chase them around for awhile but they never got a hit in, so I know they can draw aggro but am not totally sure they can be hit. Hits: No Location: Desert far north Commander El Duff Act 7 Info: Corrupt leader of Badawi (Dark side only) Invincibility: No Hits: Yes Location: Badawi Mercenary x2 Act 7 Info: bring these guys and get some gladiator prisoners. Dark side only. Mission doesn't fail if they die Invincibility: No Hits: Yes Location: Badawi Prospective gladiator x3 Act 7 Info: Bring these guys to the arena (dark side only) Note that if even one of them dies, you fail the quest (the quest log lies) Invincibility: No, they suck at fighting Hits: Yes Location: South of Teardrop Hamlet Lathor Act 7 Info: Rival salesman. Bring him outside to assassinate him. Dark side only Invincibility: Yes Hits: No, he draws aggro though, which is annoying Location: Badawi outskirts The travelling salesman Act 7. Info: Died before I noticed someone was there. Stupid ****. Possibly LS Only Invincible: No Hits: Not sure Location: Near Badawi outskirts Mediator Simir & Lamb Act 7 Info: Take him somewhere blah blah Invincible: No Hits: No Location: South of Badawi Mercenary/Pack mule (2 instances) Both Act 7 Info: have to escort to different places. Has very little life, so run really fast. Invincible: No Hits: The mercenaries do Location: Khorum Fatma's wife, kid Act 7 Info: You go across the street to tell em dinner's ready Invincible: Don't know, it's within town Hits: Don't know Location: Khorum Ayna/Esra Act 7. Info: Little kids looking for oasis. Possibly LS only. Invincible: Yes, unless you drag em into T-energy. Lol. Hits: No Location: Khorum Commander El-Darrags + Bodyguards Act 7. Info: Wants to kill tusken raiders or something. Invincible: He doesn't die but his bodyguards can. Hits: Yes Location: El-Darrag Missing Ogre Act 7 Info: Wants to go to the beach Invincible: No Hits: Yes Location: East of Turbak The Customer Act 7 Info: Guy going on a tour of the desert. Whee. Invincible: No, he's ok at staying out of trouble though Hits: No Location: Turbak Coast Horses x3 Act 7 Info: Stolen Horses Invincible: Yes Hits: No Location: North of Turbak (Along the coast) Ayshe Act 7 Info: Prisoner running away, kill the guards to free her. Doesn't look like she belongs in the area... Invincible: Yes Hits: No Location: Camp SE of Tharum [300.8] Act 8 Escorts Dr Kwinn Act 8. Info: You're supposed to escort her to some sick guy. Invincible: Yes Hits: No Location: Na'Fian Guardian of the Forest Act 8. Info: Female human, Wants you to kill poachers. Light side only Invincible: Yes Hits: Attacks with a bow/sword Location: Between Khorum/Archaeologist Camp [300.9] Act 9 Escorts Agent Aurora Act 9. Info: Dryad, Wants to recover an Aztec medallion or something. LS only Invincible: No, dies pretty easily Hits: Yes (bow) Location: Aerendyr Xandras + Lots of smugglers Act 9 Info: Has the medallion, going to a hiding place, Dark side only These guys are great lol. They heal when at critical HP. It's like having your own little army. Invincibility: Heal themselves when critical Hits: Yes Location: West of Aerendyr, beach Experienced Huntress Eleira Act 9 Info: Dryad being attacked by T-mutants. You have to save her (might be DS only) Invincibility: Yes? Hits: Yes? Location: NE of Aerendyr Dryad Shaman Meras Act 9. Info: Wants to Plant some trees. Game seems to have an issue with her (?) gender. Invincible: Yes Hits: No Location: Dyr-Laigh THE monster Act 9. Info: You'll know when you see her. It's easy to click on accidentally and initiate dialogue when in combat. Invincible: Yes Hits: No, unfortunately Location: East of Dyr-Laigh Dryad Warriors Act 9. Info: From "Bloody Rituals". Invincible: No, they can take some damage though. Quest doesn't end if they die. Hits: Yes Location: Dyr-Laigh Kidnapped Family Act 9. Info: From 2nd half of "Bloody Rituals." Invincible: Yes Hits: No Location: North of Dyr-Laigh [400] IV: Contact, copyright info If you've got any contributions, comments, criticisms etc, shoot me an email at chocomog4000[at]yahoo[dot]com. Also, if you want to host this guide on your site or something also shoot me an email, I'll almost certainly give permission. The following sites have permission to use this FAQ: gamefaqs.com (the most current version will always be on GameFAQs gamesradar.com cheatplanet.com Copyright 2009 Kevin Kao. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.</p>