iZ ,iii. .B aMMM@ MMMMMMMMMMMMMMMMMM0 ,MMMMB MMMMMMM. :MMMMMMMMMM@@WW@MMMMMX,MMMX XM WMM@WWMMMMMW; M@WBBBBBWWWWWWWMMMMMMB7MiaM MMMWB8Z8WMMMMMMMMMWWWW@@@000000000ZBWW 80 rM MMMMWB0ZZa2Z80B080B0008a2aaZ00BWB0B0MMMMa0M8 MMMMMMMWB8ZaZaSSXXSS22Z00WWWBWWBBBBBBMM@WMMMM rMMMMMMMM@WWW@@@@W00BWB0BBBBB0BB08800BMW0WMMM MMMMMMMMMMMMMMMMMMMMMMMM@WBWWW@MMMMM0@@BWWMMMM MMMMMMMMMMMMMMMMM@B0080BBBWWMM MMMWMBWWMB 7MMMMMMMMMMMMM@WBBBBBBBBBWM 2MM@@BW@M M@@B8Z0BWWWWBBWWMM MMWWBWM8 . MMM088000BWWWWWWWWMM r M@@WBMM rMMWX .S@MMMMMB000BWWWBBB0BWWW@MM B M 0MW@BMM MMMMMMMMMMMMMMMMMMBZZZZ8080BBBBWWWWWMMMMMM MMi MW@@M: : MMMWB0ZZa2222S222a2ZZ880BWWWWW@W@WWM, .ZM8 . MMMMM .,; SM ... ;MMMWWBBWWWW@WWWWWWWW@WWWWWWWWWBW@M 2ZM2r , MM 2 Z : WMMMM@WBB00BBBBBBBBWBWWWWWWWWWW@M;XXSSX8ZaZ80WMMMMMM ;r 2MMMMMMMMM@@@@@MMMMMMMMMMMM@WWMB7X777Xa0aZZ@M 7 :7 ZMMMMMMMMMMMMMMMMMMMM@@M@MMMMMMMMMBaa8MMM @Mr ,,,i7 WWBWWWMMMMMMMMMS M@@MMMMMWWWWMMMMMi2 M Z8i ,:ir M@W@MMMM: MM@@MWWWB8aZ88MaMM . MMMMX ;X,ir: MM@MMMM SMMMM@@WMMW0BW0MBBMM2S M2;aMS,XB7; MMMMM MM@WWW0@MWB00@WMM0MMWX XMMraZ@M;iM MMM WMMBWW0WMBB0@@@WMWZ0@MMMMMMMMMMMMSMZ .MMM0WBWM@0B0@MMWB@MMMMMMMa 7MM r, : 2MMMMBWMMMM0B0MMM@W@BWW8WS i MMMMMMM MWW@MMMMMWMMMMW@@@M8MM MMMW@M2 M@MMMM ZMMM M@W@@W20M MMMMMMMMMMWMMMa MM. WMBW@@WZWM M.7MMMMMMZWMM MM MMMWWWMM0WM 82 ;2aX0MM ;MMMM0WMMM8WM B2SXX2XrMi ,MMMM M@MM M8MM 2iS02aXS2aWMSWMMMM 0MMM M8MM Xi7Z28ZM:SMMMM: MMMM MMBM ;.XM@MWM 7Sr MMMMX M0WM i@2 MM MMMM8 MM2MM ,8: ZB M0MM .MMMMB MM2M7 XWW;SW7aW XMMMMM ZMBZM WMM, WMM@MM MM8@M MMMWMM iMB8MW MMMMMMBWM MM00M ZMMM@WWWMMM M@0@M XWMMMMMMMMMB MM00MM M SMMMMMMW : MM00M rMM8 XZSZ8MM0B0MM@ iaMMMMMMMMMMMMM7BMMMWW@MMMMMM MMM8ZMMMMMMMMMMMMWMWBBMMS;X8WM ZM@888,8MMMMMMMMMiMMMMMMM@MM8MM M@888BX8828WMMMMX rBMMM22, XMM MMMW0008@@WW0aZBMMr ZMMSr:, 7MMMW80WWWW@MMZ0MMMMMMMMMX2, .i;r: MMMMMMMMMM0@M@WMMMW0MW ...,,i;, i;r;: .aBMMM@MMMMMM .. ...,i:. BMS2MMMM@@@@Ma ,. . ....:i MW8ZXS@MMM@@MM ..,,. .. 7MM ,M8008Z22WMMMMM .,, ,. 7MB@M; MMMMW088Za2BMMMM . :, .. MMMMM i0MMMMMMMMMM@ aMWMM ,XWMr MMMMMMMWZX7.ZMMMM. 7MMMMMMMMMMMMMMS :S: ~*~*~*~*~*~*~*~*~*~*~*~ Sonic the Hedgehog 2006 (Xbox 360, PS3) Town Missions Guide/Walkthrough Version 1.1: 2/2/07 (Happy Groundhog Day!) By Angnix (Angela Petersen) angnix@gmail.com ~*~*~*~*~*~*~*~*~*~*~*~ ~*~*~*~*~*~*~*~*~*~*~*~ FAQs (Frequently Asked Questions) ~*~*~*~*~*~*~*~*~*~*~*~ I'm putting this right in the front of the guide because there are just certain questions that keep coming up again and again and again about this game I want to make clear at the beginning. Remember, there is more guide after this section!!! Q. Do I have to complete all of the Town Missions in Episode Mode? A. No, but some of them have to be, talk to people in town to get a clue on where to go next. Q. How do I find Town Missions or the other Town Areas after I complete each Episode? A. Go back to Episode Select and you will be in one of the Town Areas. Each of the three Town Area has two Gates that lead to the other Town Areas, but when you go back two of the gates are closed. For Sonic and Shadow, you can go to Forest and New City from Castle Town, but the gate between Forest and New City is closed. For Silver, you can go to Castle Town and New City from Forest, but the gate between Castle Town and New City is closed. Q. I don't see a Town Mission where you say it is! A. This is info I haven't added to the guide yet... some of them only appear at certain points in the episode, or look more carefully. Basically, not all Town Missions are available from the start. Q. Can I replay a Town Mission after I beat it? A. Of course, once you beat it, go to Trail Select and you will find it listed. You can then play it again and get a higher rank. ~*~*~*~*~*~*~*~*~*~*~*~ Special Thanks: ~*~*~*~*~*~*~*~*~*~*~*~ Eddie: Cool Apple Festival Glitch Shadow: Pointing out a small error in Silver's Town Mission #9. ~*~*~*~*~*~*~*~*~*~*~*~ Legal Notes: ~*~*~*~*~*~*~*~*~*~*~*~ This guide cannot be placed on any site without my permission. Sonic and all related characters copyright Sonic Team/Sega. Sites with permission to post any of my FAQS: www.GameFAQS.com www.Neoseeker.com www.cheathappens.com faqs.ign.com www.cheats.de www.supercheats.com www.wogaming.com 1up.com www.gamerstemple.com http://www.gameplayworld.com http://www.cheatcc.com www.spong.com GamerHelp.com GameSlander.com ~*~*~*~*~*~*~*~*~*~*~*~ VERSION 1.1 IS HERE!!! ~*~*~*~*~*~*~*~*~*~*~*~ A guide to the Missions is sorely needed, plus I've personally S- ranked them all, so I can tell you how to S-rank them too! I have played the game quite a bit more since version 0.5 and found things, for example those horribly points-loaded little red and white barriers (for some reason I was seeing them as orange earlier) are found in more missions than I thought, and I found out more specific point info, I left out some points sources for many missions, plus described more of the missions and added a lot more S-rank tips. All in all, it's a pretty good update. I might Walkthrough a couple more in the future, but actually this is pretty complete the way it is. New to Version 1.1: Most importantly added Question section at the very beginning and other little updated, updated for PS3 a little bit, reformatted to break up large blocks of text, and skimmed over again. Please tell me if I refer to an Xbox 360 button, I tried to remove these all to make the guide more general. Enjoy! ~*~*~*~*~*~*~*~*~*~*~*~ Version History: ~*~*~*~*~*~*~*~*~*~*~*~ 0.5: 12/10/06 1.0: 12/27/06 Added lots of S-rank info Extensive Info updates 1.01: 12/30/06 Fixed Ring Bonuses 1.02: 1/10/07 Addition of Silver Mission #1 Glitch 1.03: 1/13/07 Error if Silver Town Mission #9 Fixed. 1.1: 2/2/07 Ring Bonus info fixed yet again... Updated for PS3 Reformatted for easier reading ~*~*~*~*~*~*~*~*~*~*~*~ Table of Contents: ~*~*~*~*~*~*~*~*~*~*~*~ 1. Introduction, Points, Ranking and Tips 2. List of Town Missions 3. Sonic's Town Missions 4. Silver's Town Missions 5. Shadow's Town Missions 6. Questions? ~*~*~*~*~*~*~*~*~*~*~*~ 1. Introduction, Points, Ranking and Tips: ~*~*~*~*~*~*~*~*~*~*~*~ Town Missions are mostly found by talking to people in Town Areas with Blue Exclamation Points. Not all of them are required to make it through the Episodes, but if you don't find them all you can go back to Episode Mode and find them later. Some of the gates are closed when you go back to Episode Select Mode, but you can still get to all areas with all three characters: For Sonic and Shadow, you can go to Forest and New City from Castle Town, but the gate between Forest and New City is closed. For Silver, you can go to Castle Town and New City from Forest, but the gate between Castle Town and New City is closed. After finding and completing the missions in Episode Mode, the person you talked to will disappear, but you can replay the mission by going to Trail Select Mode. Points ~*~*~*~*~*~*~*~*~*~*~*~ Points in Missions are earned for killing enemies in enemy missions, finding or doing things in the Mission (i.e. putting Apples in the barrels for Silver's first mission and grabbing Orange Rings), Rings and destroying certain objects, but many missions are entirely time based, especially for Puzzle Missions. Enemies: 1 hit to defeat- 100 Points 2 hits to defeat- 120 Points 3 hits to defeat- 300 Points 4 or 5 hits to defeat- 1000 Points Multiple enemy at one time Bonus- 600 for 3, 500 more for each enemy over 3 Rings: 10 Points for picking one up, 100 Points for each Ring at the end. 1up, Gauge up, Speed Shoes and Invincibility Item Boxes: 200 Points Rainbow Hoops: 1000 Points, Increasing bonus for more hoops: 2600, 4600, 8000, 12000 etc... Other Things: Varies, here are some of the more common ones: Orange Rings: 100 Points Bronze Medals and Disks: 1000 Points Red and White Barricade Destroyed: 500 Points Destroyed Box/Barrel, damaged Oil Drum: 20 Points Other things that are more mission specific give you points too, those are listed under the Source of Points section of each Mission. Time Bonus (completing entire mission): I have seen inconsistencies between Missions in this area, usually a time under 1 minute is a guaranteed S-rank but this does vary. Ranking ~*~*~*~*~*~*~*~*~*~*~*~ You are awarded a Rank for completing a Town Mission based upon Points, and if you complete the Town Mission in Episode Select Mode you are also awarded Rings, but as I said above you can only complete a mission once in Episode Select Mode. Note: I still keep finding exceptions in this game to the standard Ranking/Ring Bonus info... but the vast majority of Town Missions are ranked on the scale below, I know that for sure. Most Town Missions: S rank- 30,000 points, 1,000 Ring Bonus A rank- 27,500 points, 500 Ring Bonus B rank- 25,000 points, 300 Ring Bonus C rank- 22,500 points, 200 Ring Bonus D rank- 0 points, 100 Ring Bonus Some Town Missions: S rank- 30,000 points, 2,000 Ring Bonus A rank- 27,500 points, 1,000 Ring Bonus B rank- 25,000 points, 800 Ring Bonus C rank- 22,500 points, 500 Ring Bonus D rank- 0 points, 300 Ring Bonus Sonic Town Mission #16: S rank- 40,000 points, 3,000 Ring Bonus A rank- 37,500 points, 2,000 Ring Bonus B rank- 35,000 points, 1,000 Ring Bonus C rank- 32,500 points, 800 Ring Bonus D rank- 0 points, 500 Ring Bonus Shadow Town Mission #6: S rank- 40,000 points, 1,000 Ring Bonus A rank- 37,500 points, 500 Ring Bonus B rank- 35,000 points, 300 Ring Bonus C rank- 32,500 points, 200 Ring Bonus D rank- 0 points, 100 Ring Bonus Shadow Town Mission #8: S rank- 50,000 points, 1,000 Ring Bonus A rank- 45,000 points, 500 Ring Bonus B rank- 25,000 points, 300 Ring Bonus C rank- 5,000 points, 200 Ring Bonus D rank- 0 points, 100 Ring Bonus Tips: ~*~*~*~*~*~*~*~*~*~*~*~ Town Missions come in a few basic types. Killing enemies, finding things, puzzles, and going through Orange Rings. Some missions combine more than one of these elements. Killing enemies is straight-forward sometimes, but often you find yourself racing against the clock, or protecting someone else so they are not hurt. For enemies Missions, you need to use the most efficient way to kill lots of enemies at one time. Many groups of enemies have a "leader", kill the enemy that is different and the enemies around it also die and you get a lot of bonus points. Some S-ranks depend on you killing a leader first. You can also get bonus points if you kill several enemies at once with a Fire Box. If there are several multi-hit enemies near a Fire Box, cut down their life to one hit left, then bust the box to kill them all to earn a multi-enemy bonus. Finding things is basically finding a certain number of objects in a certain period of time and vary from finding Bronze Medals to finding a lost dog. These missions are easy to S-rank if you know where to find everything. Puzzles are things you have to think about and range from solving a number problem to remembering the correct order of going through things, these missions are the easiest to S-rank when you know the answers. Pause the game instead of just standing there when you think so you don't lose Time Bonus Points. Some Missions it can be unclear where to go next, keep an eye on your radar map to see where more things have appeared. Sonic's Custom Moves can help a lot. Use the Red Gem(slows down time) or even the Blue or Purple Gems(run faster) for time-based missions. The Yellow Gem, Thunderguard, helps in the enemy missions but is disabled in Ring grabbing missions. But by and large the Red gem is the most help, it is recommended for use in pretty much all Sonic S- rank attempts to make things a little easier. Silver can go faster by using Teleport Dash a lot. ~*~*~*~*~*~*~*~*~*~*~*~ 2. List of Town Missions: ~*~*~*~*~*~*~*~*~*~*~*~ Sonic: ~*~*~*~*~*~*~*~*~*~*~*~ Mission 1: The winder of a shoemaker Mission 2: Shadows of Eggman's Mechs Mission 3: Find Pele, The Beloved Dog Mission 4: The Soleanna Boys' Challenge Mission 5: Who is the Captain? Mission 6: The Hotel's Festival of Rings Mission 7: Destroy all Enemies in the New City! Mission 8: The Legend of the Three Musketeers (Sonic, Tails and Knuckles) Mission 9: Chase the Fleeing Car! Mission 10: Acrobatic Circus Scout Mission 11: Battle at the Warehouse! Mission 12: Open the Cave Gate! Mission 13: Mels, the Soleanna Running Legend Mission 14: VS Sonic Man Mission 15: Aristo's Challenge Mission 16: Take the Lady-in-Waiting to Town! Mission 17: The 100 Forgotten Rings Mission 18: The Test of Intelligence Mission 19: The Test of Courage Mission 20: The Test of Love Silver: ~*~*~*~*~*~*~*~*~*~*~*~ Mission 1: Soleanna's Apple Festival Mission 2: The Training Grounds Mission 3: The Stolen Bronze Medals Mission 4: The Airplane Tournament Mission 5: Protect the Coastline! Mission 6: The Soleanna Water Target Tournament! Mission 7: Catch the Soleanna Boys! Mission 8: Protect the Gate to the Castle Town Mission 9: Protect the Barrels in the Warehouse District! Mission 10: Raid Evil Monster Mission 11: Get into the station! Mission 12: Defeat the Pursuers and Escort Elise! (Amy) Mission 13: Lost Company Property Mission 14: Protect Anna, She Knows the Secret! Mission 15: Sonic Man Returns! Mission 16: The Test of Friendship Mission 17: The Test of Memory Mission 18: The Test of Heart Shadow: ~*~*~*~*~*~*~*~*~*~*~*~ Mission 1: Defeat the Enemies on the Shopping Street Mission 2: The Mathematician's Training Mission 3: Emergency Order: Capture the Thieves' Cars! Mission 4: Request from the Rimlight Employee Mission 5: Buggy Ring Race Mission 6: The Mystery of the Ghost Mission 7: Motorcycle License Test Mission 8: Protect the Professor's Car Mission 9: Car Festival Mission 10: Agent Test Intelligence Mission 11: Agent Test Strength Mission 12: Lord Regis' Daughter, Sabrina Mission 13: Stolen Rimlight Information Mission 14: Save the Archaeologist! Mission 15: Destroy the Enemies Invading from the Desert! ~*~*~*~*~*~*~*~*~*~*~*~ 3. Sonic's Town Missions: ~*~*~*~*~*~*~*~*~*~*~*~ (All missions are easier if you use the Red Gem to slow down the clock for more of a Time Bonus, if you want to that is) Mission 1: The winder of a shoemaker ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, in Castle Town by the shop. Difficulty: Easy Points Sources: Time Bonus, Orange Rings What to do: Run, jump and use springs to get through all of the Orange Rings within 2 minutes. The Orange Rings are easy to find. S-rank: You get a total of 2600 points from the Orange Rings for an S- rank, under 30 seconds is 30000 points, so to S-rank this you need under 45 seconds generally. Mission 2: Shadows of Eggman's Mechs ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Lady near the Gate to New City and the Alter of Flame. Difficulty: Easy Points Sources: Time Bonus, Enemies, Rings, Boxes/barrels What to do: Kill all the robots. At one point, you need to hit a spring to the next section, but first you need to make sure you kill everything around before going forward or more robots won't appear, but it's easy if you look and see if there are any dots left on the map. S-rank: You need to be pretty fast, but more importantly you need to pick off all the leaders of the groups of white robots to kill them all at once and to receive Bonus Points, at the end there are two leaders off to the side. Grabbing and keeping Rings is pretty important to. Mission 3: Find Pele, The Beloved Dog ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Boy near the bridge between the Alter of Flame and the entrance to Aquatic Base. Difficulty: Easy. Points Sources: Time Bonus What to do: Head forward and across the bridge, then turn left, go straight and across the other bridge. When you see the dog, touch the dog, then he will start to follow you and just head back where you came from. Keep an eye on the dog on the radar and keep moving forward but not too fast because if you go too fast and the dog can't keep up it will turn around again. Try running forward and stopping every once in a while. The dog when close enough to the boy will sit next to him, then talk to the boy one more time. S-rank: Less than one minute Mission 4: The Soleanna Boys' Challenge ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Child standing in the large plaza near the Alter of Flame. (location of Sonic vs. Silver Boss fight) Difficulty: Medium-hard at first, easy when you know where the kids are Points Sources: Time Bonus Tip: Red Gem helps A LOT. What to do: There are 6 kids hidden in the city of Soleanna, catch them within 5 minutes! It can be hard at first because you have no clue where they are at, but here is one route you can take to catch them all in time: Kid 1: Turn to your right and head through the small alleyway and across the bridge. Then turn to the left and look for a kid running between the buildings. After grabbing him go back the direction you came. Kid 2: In the large plaza, there are two bridges to the left, take the farther one away. After crossing that bridge cross the larger bridge immediately after that one slightly to the left, look for a kid running around as soon as you cross this bridge. Kid 3: From Kid 2, turn left, cross the bridge, turn right and you will be in front of the Gate to New City and a fountain, look for a kid running near the fountain. Kid 4: From Kid 3, head toward the Wave Ocean area, then turn to the right and head toward the Shop Area, but instead of going to the Shop keep going straight and you will find the kid just before you get to the Bell Tower. Kid 5: Turn a round and then turn left at the Shop and head across that bridge. Now go mostly straight and a little to the left to the very large bridge that has the Round Building next to it (where the entrance to Aquatic Base is in Sonic's Episode), look for a kid running somewhere on this bridge. Kid 6: Across this bridge, head straight until you find the fountain (the Priest Fountain you have to find in Shadow's Episode), turn right and you will find the last kid in front of the Bell Tower. (silly note, look closely, a Tom Boy.) S-rank: Less than one minute. Mission 5: Who is the Captain? ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Story Mode, talk to the Lieutenant in front of the gate to New City. Difficulty: Easy Points Sources: Time Bonus What to do: There are five lieutenants, but one is really a Captain! Two are lying and you have to figure out which two are to find the Captain! Here is the puzzle dialogue: Pietro: The guy that you first talk to, he says he's not the Captain Alessio: (standing in front of the gate) "I told you the captain is in front of the fountain." Fabio: (standing in the road talking to a guy) "The captain? That's Guido" Guido: (standing in front of bridge near Wave Ocean: "The captain is one of the men you've already spoken to" Giorgio: (standing in front of the bridge near the Alter): "What Alessio said is true" It's a logic puzzle, you figure it out by first noting all of the guys except Pietro are talking about only one other guy: Alessio: The guy in front of the fountain is Pietro Fabio: Clearly says it's Guido Guido: He ALWAYS says this, even if you haven't talked to anyone but him or Pietro, so he's talking about Pietro Giorgio: Alessio is talking about Pietro. As you can see, three of the men are talking about Pietro, so it's easy to see that the only way there can be two liars is if Pietro and Guido are lying, and indeed Pietro is the Captain and the correct answer. S-rank: Go into the mission and just talk to the same guy two more times. Mission 6: The Hotel's Festival of Rings ~*~*~*~*~*~*~*~*~*~*~*~ Location: City, Man standing next to building, near White Acropolis, find him by heading toward the Train Station from the entrance to White Acropolis. Difficulty: Easy-Medium Points Sources: Time Bonus, Rings, Broken Boxes What to do: You need to collect most of the Rings in 5 minutes and make it the end where you light dash rings in front of the bell tower, jump off a series of walls and grab three Ring item boxes. Basically you need to collect all the Rings and break a lot of boxes in the area for more Rings to appear or to make springs available. The boxes with the starts on top of the numbered boxes must be broken to reveal more Rings ahead, but the Rings inside those boxes disappear eventually and it's not necessary to pick up all of them, for a faster time just break boxes. But you do need to get all Ring Item Boxes and all Rings in lines on the ground, including one single ring all by itself on the ground. I might walkthrough this later on. Tip: The rings are immune to the Yellow Gem's Thunderguard, but you can still use the Red Gem to slow time, and even the Purple Gem in certain places to skip sections... but if you do this you won't have enough of a Ring Bonus for an S-rank. S-rank: Go through the course fast for good time and Ring Bonus. Mission 7: Destroy all Enemies in the New City! ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Frantic Man standing next to building, look in the area between the Shop and the Train Station. Difficulty: Easy-medium Points Sources: Time Bonus, Rings, Enemies, Disks What to do: Destroy robots so three disks appear, then collect the disks. S-rank: You need to be quick about destroying enemies, bust the fire boxes first. The small white robots don't have a leader, but if you get them to swarm you, then break the fire box. Later on there will be three camo crabmeats, destroy one of them for a multi-enemy bonus, plus you need to pick up and keep Rings. Mission 8: The Legend of the Three Musketeers (Sonic, Tails and Knuckles) ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Man in red shirt standing near the Shop. Difficulty: Easy-medium Points Sources: Time Bonus, Orange Rings, Broken Rocks, Rings, Red and White Barricades. What to do: All Orange Rings with Tails in less than 1 minute 30 seconds, break all rocks with Knuckles in less than 1 minute 30 seconds, Run to the goal (Near the gate to the Forest) in 1 minute 30 seconds. S-rank: Don't worry about getting a very good time with Tails and Knuckles, it depends a little more on Sonic. - It's hard to fly with Tails and grab the Rings, but be persistent and don't give up, just fly up and grab them as fast as you can. - With Knuckles you just need to crack the rocks, not completely destroy them. He glides faster than he runs. Also don't forget the little barricades that surround the rock piles, they are worth 500 points each, take time to get them all. - With Sonic there are multiple paths and Rings and things you can grab, but you need to head for the Forest Gate where the goal is. Of course, you can use Gems in the Sonic part too. Mission 9: Chase the Fleeing Car! ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Frantic Lady standing next to building, look in the area between the Shop and the Train Station. Difficulty: Easy Points Sources: Time Bonus What to do: Use Kicks to destroy the car in less than 2 minutes. S-rank: Less than 30 seconds. Very easy to run up to the car and destroy it with kicks, the trick is to run up to the side of the car or in front of the car before attacking. Seriously, you shouldn't even need a Gem here to destroy it in time, just remember that Homing Attack doesn't work. Mission 10: Acrobatic Circus Scout ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Lady in Blue Outfit, standing next to a building, look in between the Warehouse district and the Train Station. Difficulty: Easy-medium Points Sources: Time Bonus, Orange Rings What to do: Go through all the Orange Rings in less than 2 minutes. S-rank: Less than a minute. Tight to make the S-rank time, the power of the Red Gem is your friend. Make sure to turn around after grabbing one group of Orange Rings, once more appear behind you you need to get before moving on. Those little barricades are in this mission, but cruelly the game won't let you destroy them, so ignore them. Mission 11: Battle at the Warehouse! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, go into the Warehouse District. Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies, Boxes/Oil Drums What to do: Destroy all the enemies in the area within 4 minutes. They can be sneaky, so look to see where red dots are on the map to find the next group of enemies. S-rank: Try destroying everything in less than 1 minute 30 seconds. Can be kind of tight, the most important point source other than enemies is keeping Rings. Remember to smash the fire boxes when you can. None of the enemy groups have a leader, so just attack away. When you get one group of enemies the other will not always appear in front of you, but you can see them on your radar. Red and Yellow Gem help a lot. Mission 12: Open the Cave Gate! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, go near the entrance to White Acropolis. Support Characters: Tails and Knuckles follow Difficulty: Easy Points Sources: Time Bonus, Rings, Enemies, Boxes/Oil Drums What to do: Kill all the enemies so the lasers go down in front of the cave. S-rank: Pure enemy smashing in about less than 30 seconds, the Rings help too. Mission 13: Mels, the Soleanna Running Legend ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Soleanna Guard close to the gate to New City. Difficulty: Easy-medium Points Sources: Time Bonus, Orange Rings What to do: Go through all the Orange Rings in 5 minutes. S-rank: Less than 1 minute 20 seconds. Pretty straight-forward, but you probably won't S-rank it if you mess up the first part where you are falling straight down through rings onto a bridge unless you are using Red Gem or if you fall off any building. Mission 14: VS Sonic Man ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Blue-haired man standing in front of the Fountain of the Priest Difficulty: Easy-medium Points Sources: Time Bonus What to do: Beat Sonic Man to the goal at the Trail Station. S-rank: It's pretty easy to get an S-rank by just running, but for a large score use the Gems to your advantage. There are barricades in this one, but you can't destroy them, so ignore them. Mission 15: Aristo's Challenge ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Blue-shirted man standing in the large plaze near the Alter of Flame and the gate to the Forest. Difficulty: Easy if you know the answers, Medium to guess Points Sources: Time Bonus What to do: Guess how many boxes there are each time. Hint: Pause the game when thinking instead of just leaving the timer running. Explanation: Basically you can't just count the boxes you see, but also the boxes that other boxes are sitting on. It can be hard to judge based upon the angle of the boxes and how easy it is for you to see this, especially later on. Answers: 4,7,9,9,9 Answer Explanations: Puzzle 1: The box on top is sitting on top of another hidden box, 4 boxes. Puzzle 2: The two boxes on top are sitting on top of two hidden boxes, 7 boxes. Puzzle 3: The highest box is not sitting on top of the other visible boxes, but is instead on top of two invisible boxes in back of them, plus the two more invisible boxes, 9 boxes. Puzzle 4: 2 hidden boxes, 9 boxes. Puzzle 5: The boxes in back are farther left then they first appear to be, there is another hidden box that is barely implied just to the right of the tall stack of boxes, 9 boxes. (The main reason why I modeled the boxes in 3D was to figure out where the 9th box was in this puzzle for sure) S-rank: Smash the correct answers without looking at the boxes for very long. Mission 16: Take the Lady-in-Waiting to Town! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Forest, lady standing next to the Shop. Difficulty: Medium Points Sources: Time Bonus, Enemies, Rings What to do: Defeat the enemies while making sure the lady isn't killed. S-rank: 40,000 Points required to S-rank. I used the Red Gem to S-rank this, I went ahead and defeated all the enemies I could, but at one point I had to go back because more enemies appeared near the lady. Mission 17: The 100 Forgotten Rings ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Middle-aged man standing next to the water, to find him when facing the gate to the Forest turn left and go over the small bridge toward a Bell Tower then look to the right next to the water. Difficulty: Easy-medium Points Sources: Time Bonus, Rings, Rainbow Hoops What to do: Grab 100 Rings. To get Ring 100, break open the Blue Box next to the man to shock him and make him drop a Ring. The course can be a bit confusing sometimes cause it's not clear where the next group of Rings are, here are a couple tricky spots: The first time you can't see any more Rings ahead is on an orangish roof. Jump to your left to land on a brown-roofed building, then to your right to land on a dark grey building, the next group of rings are on top of the building in front of you that has balconies. - At one point you land on an orange roof with Wave Ocean's cave in sight. Instead of walking around on this roof, hit the spring you see directly in front of you to continue on. - After the Rainbow Hoops, make sure to slow down to grab a small circle of Rings! Then head straight ahead to another rooftop. - These Rings are immune to Light Dash and Yellow Gem S-rank: Under 2 minutes 50 seconds. Yellow Gem might be useless, but Red Gem isn't. Mission 18: The Test of Intelligence ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, in front of the three pillars in the Forest Area. Difficulty: Easy if you know what portals to go through Points Sources: Time Bonus What to do: Remember the correct order of portals. Answers: 1: Take the middle portal. 2: Middle portal again. 3: Highest portal. 4: Portal closest to you. Then make sure you hit the spring and jump off the walls to the goal. S-rank: Very quickly choose correct portals. The part that gets me the most is not hitting that stupid spring at the end. Mission 19: The Test of Courage ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, in front of the three pillars in the Forest Area. Difficulty: Medium-hard Points Sources: Time Bonus, Enemies, Boxes What to do: Kill all of the enemies without Rings. The faster you move around, the less the enemies can aim correctly. Make sure to keep an eye on your radar screen for new enemies and their exact locations to help keep you safe. There is one group of enemies that appear on top of a tree, get there by hitting the spring that appears on the roots of the tree with the camo crabs. On the top of that tree, hit the spring you see on the branch to get to the next area after you kill all the enemies. - Kill the last red laser walker very quickly before it gets you good. S-rank: Less than a minute. The problem here is getting hit more than a problem of time. Yellow Gem can help protect you some and Red Gem will not only give you a better Time Bonus but will slow down the enemy's movements and ammo, making it more likely you will get through. There are a few camo crabs, kill them to safely kill more enemies around, in fact for the very first group of white enemies, there are a couple camos in the background, kill one of those first for an easy 1100. Mission 20: The Test of Love ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, in front of the three pillars in the Forest Area. Difficulty: Very Easy Points Sources: Time Bonus What to do: Go through the portal next to Elise or Amy, it doesn't matter which one you pick. Probably a lot harder for Sonic than you, heh! S-rank: Head straight for a portal. ~*~*~*~*~*~*~*~*~*~*~*~ 4. Silver's Town Missions: ~*~*~*~*~*~*~*~*~*~*~*~ Mission 1: Soleanna's Apple Festival ~*~*~*~*~*~*~*~*~*~*~*~ Location: Forest, Man in Blue Shirt standing next to a tree near the bridge to New City. Difficulty: Medium Points Sources: Time Bonus, Apples-100 Points for each one in a barrel, Red and White Barricades What to do: Get about 50 or more apples into the barrels. Hint: Levitate them, then position them near the barrels, then jump to get them high enough, then press Right Trigger to drop the apples in. Don't destroy the apples with Psychoshock. Then you can use Telekenesis near the barrels to pick up the apples that didn't fall in, don't worry, you won't pick up apples that have made it into the barrels already. Note: Even though the ranking appears the same as the other Missions on the Results Screen, there is a minimum amount of Apples you need to get into the barrels which seems to be around 50. S-rank: Normal Way: For 5 minutes of effort, you will get a Time Bonus of 12500, so to get the required 30000 points, you will need to have at least 17500 other points, which is 175 Apples. You can S-rank this on Apples alone since there are 234 of them, but there is another point source I just found, there are a few of those little Red and White barricades at the edges of the area, destroy those for a lot of points to make the mission a lot easier. Glitched Way: Get at least 50 Apples in the barrels to complete the mission objective, then kill yourself by jumping off the side of the bridge. Only apples count, you can get this many points from barricades, but only the points from Apples seem to count. You die loosing all your Apple Points, but since the objective is met the mission still ranks you. The game glitches and says you did the mission in under a second and rewards you more than enough Time Bonus points for an S-rank. Mission 2: The Training Grounds ~*~*~*~*~*~*~*~*~*~*~*~ Location: Forest, Soleanna Guard standing in field next to the caves. Difficulty: Easy Points Sources: Time Bonus, Item Boxes, Orange Rings What to do: Go through all the Orange Rings and break all the Gauge up Item Boxes in 1 minute 30 seconds. Breaking the Item Boxes is just as important as getting Orange Rings to get more to appear. S-rank: Pretty close to the time limit actually... This one tests your basic levitating skills, make sure to levitate soon after bouncing off the spring, and to carefully turn on and off your levitation to sink only slightly lower to grab the series of Rings. Mission 3: The Stolen Bronze Medals ~*~*~*~*~*~*~*~*~*~*~*~ Location: Town, boy standing in the area between the Alter of Flame and the entrance to Aquatic Base. Difficulty: Medium Points Sources: Time Bonus, Rings, Item Box, Bronze Medals- 1000 points each. What to do: Find all 10 Bronze Medals. There are some tricky spots, I decided to partially walkthrough this: After getting the first medal, if you turn to your right you will see a gray rooftop, and a distant and very high orange rooftop with a line of Rings leading to it. You need to jump off near the peak of the rooftop instead of the edge to jump high enough to levitate to the orange rooftop, this one is kind of evil because it's over water. - After getting the second medal, you need to jump off the top of the peaked rooftop the medal is on to make it to another orange higher roof with a spring on it. - After the sixth bronze medal in the second bell tower, look down and to the left for a line of descending Rings, fall in their general path to land in the correct spot then turn to your right to continue the route. - After the seventh bronze medal and you hit the spring, make sure to levitate at the correct moment to follow a floating line of Rings to the next rooftop. - After the ninth medal on the roof of the building with the bell on it, you need to levitate quickly after hitting the spring, to reach a Gauge Up Item Box and a descending trail of Ring Item Boxes to land on the last medal. S-rank: Less than 2 minutes 45 seconds with most Rings. You need to know the course well. Mission 4: The Airplane Tournament ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Man standing on the roof of a building near the entrance to Wave Ocean. Difficulty: Medium Points Sources: Time Bonus, Item Boxes, Orange Rings What to do: Go through all the Orange Rings and break all the Gauge Up Item Boxes in 2 minutes 30 seconds. S-rank: Less than 1 minute 20 seconds. You need to get all the Orange Rings and Item Boxes without falling off the buildings to make it, this takes pure levitation skill. (Silly Note: On the results screen, there is a guy, possibly the ghost that appears in Sonic's Three Musketeers Mission, on the rooftop with the other ghost making a very funny, ghostly motion in the background.) Mission 5: Protect the Coastline! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Frantic Soleanna Guard standing next to the Bell Tower near the Shop. Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies, Boxes/Oil Drums What to do: Defeat all the enemies in 4 minutes. S-rank: Less than 1 minute 20 seconds. Harder because all of the enemies are offshore out of reach of paralysis, so you have to throw objects at all of them. Keeping the three Rings can be a little hard. There are a lot of objects around and you need them for the first group of enemies, but for the later groups it's easiest to use the missiles they shoot at you, and even catch a lot of missiles, only fire enough back to kill that group of robots, then use the remaining missiles to quickly kill some of the robots in the next group that appears. Mission 6: The Soleanna Water Target Tournament! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Gondolier standing next to the water, near the bridge that has the entrance to Aquatic Base. Difficulty: Easy-medium Points Sources: Time Bonus, Targets- 300 points, Broken Barrels/oil drums What to do: Throw items at all the targets in 1 minute 30 seconds. Some of the targets are in small alleyways and stuff, look around well. Doesn't matter what you throw at the targets, but you can carry more little things such as apples and soccer balls at one time. S-rank: Brake all the targets in less than 50 seconds. Mission 7: Catch the Soleanna Boys! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Boy standing next to the Bell Tower that is close to the Gate to the Forest and the Fountain of the Priest. Difficulty: Medium-hard if you don't know where the boys are. Points Sources: Time Bonus What to do: Find and catch 6 children in 5 minutes. This one is sometimes harder than Sonic's if you go the wrong direction, the boys run over a much wider area and sometimes even duck under bridges. Here is a route I tested out several times, take it and you should see the boys pop up where I say they will and if you go straight to each one you should get an S-rank: - Kid 1: Turn to your left and head across the bridge, then turn to your right. You should see the boy up ahead in front of another bridge. Now turn around and head back across the bridge to where you started. Kid 2: Turn right and head toward the Gate to the Forest, you should see a kid running around on the bridge or nearby before you reach the gate or occasionally in the plaza area to the right of the bridge. Kid 3: Near the gate turn right and cross the bridge into the large plaza area (where the Sonic vs. Silver Boss Fight was). In this plaza turn left into the small alleyway and bridge that leads to a small cluster of buildings. The building in front of you is a big yellow one, go to the other side of the building and look for a kid running around back there or nearby, then head out back into the plaza. Kid 4: Turn left and head across the bridge, then another bridge so you are heading for the Gate to New City. Look for a kid running around a little beyond the gate or in this general area, near the bridge that is near Wave Ocean. Kid 5: Near the entrance to Wave Ocean turn right and head in the direction of the Shop. You will see a kid run out of a small area to the left, he will run toward the fountain and the Shop usually. Kid 6: At the Shop turn right and head across the bridge, then look toward the bridge that has the large round building off of it (entrance to Aquatic Base in Sonic's story) A boy should be running either in front of this bridge or on it. Mission 8: Protect the Gate to the Castle Town ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode. Talk to Lord Regis near the gate to the Forest in Castle Town. Difficulty: Easy-medium Points Sources: Time Bonus, Rings, Enemies What to do: Defeat all the enemies in 5 minutes. S-rank: About less than a minute without Rings or an enemy bonus. Use Paralyze Shock a lot of you have that powerup, then throw the paralyzed enemies and surrounding objects into the remaining enemies. Save the fire boxes to throw at the third large group of enemies that appear to maybe get a enemy bonus. Mission 9: Protect the Barrels in the Warehouse District! ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Frantic Lady in the Warehouse District. Difficulty: Hard Points Sources: Time Bonus, Rings, Enemies What to do: Make sure the enemies don't destroy the red barrels by catching their bullets. Basically, you can't move the barrels out of the way, and the enemies start firing immediately, so it's best to stand in front of the barrels so that if a bullet makes it through Silver body will stop it..., catch a lot of bullets, then when the enemies take a quick break throw them all back at them. You need to hurry up and run in front of the second set of red barrels after defeating the first group of enemies. During the second round, you need to wait a couple seconds after catching the first bullet for the other robots to fire. If you are holding bullets and you let go of the R Trigger, you need to press the R Trigger again to just drop the ones you have so you have a chance to catch the new ones. S-rank: Less than a minute. Mission 10: Raid: Evil Monster ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Frantic Lady where you turn to go into the Train Station. Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies, Item Boxes, Red and White Barricades What to do: Kill all the enemies while protecting the lady. S-rank: I saw this on the GameFAQs.com messageboards and it's true, breaking the little red and white barricades earns you extra points, but I did S-rank this myself on enemy points, rings and time alone. There are semi-hidden Item Boxes sitting around. Also some of the worms are leaders of groups, so especially attack them for extra points. Mission 11: Get into the station! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode. Buy Heart of Wind at the Shop then head toward the Train Station in New City. Difficulty: Easy Points Sources: Time Bonus What to do: Hide from the guards behind the barrels and make it into the Train Station. S-rank: I like to run off to the right side, I find hiding is not very necessary. Run in back of the guard in the corner leaning against oil drums. Walk behind the last guy pacing back and fourth in front of the station, even though I swear sometimes he looks straight at me and doesn't do a thing... Mission 12: Defeat the Pursuers and Escort Elise! (Amy) ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode. You will go to this mission after completing Egg Genesis Boss. Difficulty: Easy Points Sources: Time Bonus, Rings, Enemies, Item Boxes, Red and White Barricades. What to do: This mission is done by Amy. Defeat all the enemies. S-rank: Taking a spring to the roof to drop spiky balls on the enemies takes up a little time, so does getting a 1up that you will see when you get on the roof behind you. Instead just use the stun boxes first. Also destroy some of the barricades for extra points, and grab and keep all the Rings you find. Mission 13: Lost Company Property ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Man standing next the Warehouses and the Ocean. Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies, Red and White Barricades, Boxes/Barrels What to do: Kill all the monsters. The trick here is actually finding all the monsters, they appear in certain places in the Warehouse District, but not in a particular order. The most hidden ones are between the warehouses, there are two alleyways that are blocked off by little barricades, go in these alleys till you reach about the middle of them and monsters will appear in front of an behind you, don't forget to pick up and smash the barricades! It's best to smash them into a wall. There are so many things in the level that I find throwing things at rock giant is a quicker way to take care of them than paralyzing and throwing them. S-rank: About 3 minutes or less depending on number of Rings you pick up. Mission 14: Protect Anna, She Knows the Secret! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode. Talk to the guy in front of you after completing Aquatic Base. Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies What to do: Defeat all the enemies making sure they don't kill the lady-in-waiting. Enemies will directly attack the lady-in-waiting, so you might want to stay beside her to protect her or keep an eye on her. The enemies hovering above the water are toughest and need objects thrown at them. S-rank: Somewhere around 2 minutes 45 seconds. Mission 15: Sonic Man Returns! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, Blue-haired man standing in front of the Fountain of the Priest Difficulty: Easy-medium Points Sources: Time Bonus What to do: Beat Sonic Man to the goal at the gate to New City. S-rank: There is more than one route, but it doesn't really matter, Silver can't normally run fast enough for an S-rank. So you must you his Teleport Dash ability as much as you can by quickly double tapping the Jump button while you run. It makes enough difference that you will get an S-rank. Mission 16: The Test of Friendship ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, in front of the three pillars in the Forest Area. Difficulty: Easy-Medium Points Sources: Time Bonus, Rings, Enemies, Boxes What to do: Kill all the enemies within 5 minutes to free Blaze. S-rank: About less than 1 minute 20 seconds. This one is pretty tight, I suggest paralysis for the larger enemies and thrown objects for all the flying ones. Mission 17: The Test of Memory ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, in front of the three pillars in the Forest Area. Difficulty: Easy if you know the correct answers Points Sources: Time Bonus What to do: Go through the correct warp holes based upon the questions. Answers: Mission, go to the right. Princess Elise, go right. Teamwork, go left. For reference, here is the puzzle dialogue: "First Question: What comes to mind with the words "future," "inferno," and "ruined city?" If you think "Mission" go right If you think "Escape" go left" "Next Question: What comes to mind with the words "Flames of Disaster," "seal," and "ten years ago?" For "Princess Elise" go right For "Blaze" go left" "Last Question: What comes in mind with the words "blue hedgehog?" For "Hatred" go right For "Teamwork" go left" S-rank: Don't talk to the guy at all and go through the proper portals. Mission 18: The Test of Heart ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode, in front of the three pillars in the Forest Area. Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies What to do: Defeat all the enemies without objects nearby. You can catch bullets and also paralyze with psychoshock and toss the enemies around. S-rank: The most important thing is to destroy the leader gold rhino and the leader white hornets for a lot of bonus points, and to keep a lot of Rings. ~*~*~*~*~*~*~*~*~*~*~*~ 5. Shadow's Town Missions: ~*~*~*~*~*~*~*~*~*~*~*~ Mission 1: Defeat the Enemies on the Shopping Street ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Frantic Lady standing next to building near the entrance of the Train Station. Difficulty: Easy Points Sources: Time Bonus, Rings, Enemies, Item Box, Boxes What to do: Defeat all of the monsters. S-rank: Well under a minute. Very short mission, but this is a tight S-rank. You need to attack enemies quickly, pick up all Rings and keep them and get the Invincibility item box. Don't go nuts with smashing boxes, the very few points they get you aren't worth it. - Sadly, the little barricades are immune to attack in this mission. Mission 2: The Mathematician's Training ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Man standing near the entrance of the Warehouse District. Difficulty: Medium-hard if you don't pay attention, Easy if you know the answers. Points Sources: Time Bonus What to do: At first you need to just memorize numbers, but later on the guy will have you do other things, read everything he says! Answers: 3842683,6894923,3,1,5,5 I just wrote down the jist of what the guy says for each one. Puzzle 1: Memorize these numbers, 3842683. You only have these numbers to choose from, smash them in the correct order. Puzzle 2: Memorize these numbers, 6894923. The man tries to confuse you by giving a different set of numbers. Puzzle 3: Memorize these numbers, 5896455. But then the man says to smash the number NOT in the sequence. A lot of people stop reading what the man says after he tried to confuse you with the second puzzle, but that's the wrong thing to do. Out of the choices you have, 3 is the only one not in the sequence. Puzzle 4: This time the man gives you more numbers, 58994652564. He again asks you to smash the number not in the sequence, which out of the choices is 1. Puzzle 5: He slowly lists out numbers this time, 53626, then asks you to add the 2nd and 4th numbers, 3+2=5. Puzzle 6: He gives out numbers slowly again, 8246139, and asks you to subtract the fifth number from the fourth number, 6-1=5. Mission 3: Emergency Order: Capture the Thieves' Cars! ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, GUN agent standing near the gate to Castle Town. Difficulty: Medium Points Sources: Time Bonus, Red and White Barricades What to do: Shoot 5 cars in less than 5 minutes Use Boost a lot by tapping the Jump button to catch up with the fastest car. You have to tap the button very quickly to make it work. S-rank: About less than 1 minute 20 seconds Be careful, the barricades are worth points, but if you smash into them it slows you down and hurts your buggy, so it's not very worth it. Mission 4: Request from the Rimlight Employee ~*~*~*~*~*~*~*~*~*~*~*~ Location: Forest, Man in Suit standing next to the bridge to New City (the one that was broken earlier next to the shop) Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies What to do: Destroy all of the monsters in 1 minute 30 seconds. S-rank: Small group of enemies, you will at the end be able to use Chaos Boost, but it's not worth the time lost to go all the way to using Chaos Blast on the last monsters. Keeping all Rings is a very important source of points. Mission 5: Buggy Ring Race ~*~*~*~*~*~*~*~*~*~*~*~ Location: Forest, Man standing in field next to the caves. Difficulty: Easy Points Sources: Time Bonus, Orange Rings, Boxes What to do: Drive the Buggy through all the Orange Rings in 1 minute 30 seconds. S-rank: Under 30 seconds. More Orange Rings appear after getting the first ones, make sure you get all the Orange Rings in the field before going behind the rock, you might have to slow down a little in the field in order to turn and get them all. Use Boost to get the Rings at the end that are more spread out to save time. Mission 6: The Mystery of the Ghost ~*~*~*~*~*~*~*~*~*~*~*~ Location: Forest, Man in Orange Shirt standing next to a tree near the bridge to New City (the one that was broken earlier next to the shop) Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies, Boxes/Barrels What to do: Defeat all of the robots. S-rank: 40,000 points required to S-rank. This one is tough enough to require a Walkthrough: First group of enemies is a bunch of camouflaged crabs, you just need to kill one to kill them all. Next is 5 one-hit robots on top of barrels, it's quickest to use Tornado. - Next is 5 red Crabs on the side of a tree. It's kind of hard to get them for some reason without loosing your Rings, which are important, but you just jump on the tree root then use Homing Attack to kill all 5. - Now go around to the other side of the tree and use the spring, there is a large walker-type robot enemy up there, and three flying robots in the air shooting Vulcan Cannon at you. I would suggest getting rid of the big one first, then using Homing Attack on the aerial ones, but make sure you don't fall down from the tree before you kill them all, you will lose precious time having to spring back up there. Also make sure to Homing Attack the Ring Item Box. - When you fall down off the tree, you will come to a small group of enemies, there is a camouflaged crab in front of them, take it out to take everything else out and get a 600 point bonus. (Note: this is awful, but sometimes they kill themselves somehow and you lose all those points) - Next is just a large group of various enemies, at this point you can activate Chaos Boost to use Chaos Snap to take them out quicker. - Final group of enemies, instead of attacking the main group, there is one camouflaged crab off to the right side, kill it to kill everything left and get a 2600 point bonus. Mission 7: Motorcycle License Test ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Man standing next the Warehouses and the Ocean. Difficulty: Medium Points Sources: Time Bonus, Red and White Barricades, Bronze Medals, Boxes, What to do: 3 minutes for each section, use the Motorcycle to get to the Goal Ring, Shoot 5 Boxes, Drive between Traffic Cones, Find 5 Bronze Medals and head to the Goal Ring again. The Goal Ring is in front of the Train Station both times. Bronze Medal Walkthrough: The first two are straight ahead, make sure to turn before you drive into the water! Now turn to your left. There are two huge light blue thingies with wheels (what are they?), in between the two if you turn to the left you will see the next two Bronze Medals. For the last one, go around the dark blue container to the right and you will see it straight ahead. S-rank: Head to the goal, running into fire boxes will get you points, but will hurt your motorcycle, so don't hit too many of them. - During the destroying boxes part, shoot out the red and white barricades also, there are a lot of them worth a lot of points, but don't take too much extra time destroying them, time is very important here. - Don't worry about hitting traffic cones, go through this part as fast as you can, you just need to drive roughly between them. The barricades beyond the last pair of cones are breakable. - During the second Head to the Goal, some of the barricades are breakable. Mission 8: Protect the Professor's Car ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Frantic Man where you turn to go into the Train Station. Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies, Item Box, Rainbow Hoops, Barricades, Boxes What to do: Defeat all of the monsters in 5 minutes. You need to kill groups of enemies to take down Laser Gates very quickly, or the car will drive into one and your mission will be over. S-rank: 50,000 Points required to S-rank. Many of the later groups of enemies have a leader, you need to kill the leader to get lots of bonus points, this one really isn't hard at all if you always kill the leader first, using Chaos Boost later if you want to, you should S- rank it if the car makes it. - Don't take the time to bust a lot of barricades even though they are worth a lot of points, or the car might mot make it, bust them very quickly with kicks, then move on. Mission 9: Car Festival ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Man standing in middle of street between the Warehouse District and the Train Station. Difficulty: Hard Points Sources: Time Bonus, Red and White Barricades What to do: Come in first place against the cars with the Buggy in 5 minutes. You need to use Boost A LOT. S-rank: About less than 1 minute 50 seconds Don't bother the barricades, they will slow you down too much if you hit them, but if you hit them and recover, good for you. Mission 10: Agent Test Intelligence ~*~*~*~*~*~*~*~*~*~*~*~ Location: New City, Lady standing in a corner of a building near the Ocean and the Warehouse District, look near the two steel boxes. Difficulty: Medium, Easy if you know the answers. Points Sources: Time Bonus What to do: There is a grid of numbered boxes and one blank box, figure out what number belongs there and smash the corresponding box! Hints: Pause the game when thinking instead of just leaving the timer running. The first puzzle is simply a pattern, but the other two involve Math. Answers: 5,7,0 S-rank: Smash the correct answers immediately Puzzle 1: ----------------- | 8 | 3 | 4 | | | | | |-----------------| | 1 | * | 9 | | | | | |-----------------| | 6 | 7 | 2 | | | | | ----------------- Answer Choices- 2,8,5,1 Explanation: There are different numbers on each box, 5 is the only number not present, so it is the correct answer. Puzzle 2: ----------------------------- | 1 | 3 | 0 | 4 | 2 | | | | | | | |-----------------------------| | 3 | * | 2 | 5 | 7 | | | | | | | |-----------------------------| | 2 | 4 | 2 | 1 | 5 | | | | | | | ----------------------------- Answer Choices- 8,6,1,7 Explanation: The numbers in the middle row are the sum of the number above and below it. The blank in question is in-between 3 and 4, so the answer is 7. Puzzle 3: ----------------------- | 3 | 4 | 7 | 1 | | | | | | |-----------------------| | 6 | 2 | 1 | 6 | | | | | | |-----------------------| | * | 6 | 1 | 9 | | | | | | |-----------------------| | 7 | 2 | 2 | 3 | | | | | | ----------------------- Answer Choices- 2,8,0,4 Explanation: I will admit, took me longer to figure this one out than the other ones... Anyway, it's a summation again, but more complex, there are 4 squares of 4 numbers that equal 15. The top left square is 3+4+6+2=15, the top right square is 7+1+1+6=15, the bottom right square is 1+9+2+3=15. So for the bottom left square we have *+6+7+2=15 which comes to the obvious even without Algebra conclusion that *=0. Mission 11: Agent Test Strength ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, GUN Agent standing in the large plaza near the Alter of Flame. (location of Sonic vs. Silver Boss fight) Difficulty: Easy-medium Points Sources: Time Bonus, Orange Rings What to do: Go through all the Orange Rings in 1 minute 30 seconds. The Orange Rings that appear over the Alter of Flame you get to with a semi-hidden spring in front of the alter. S-rank: Less than one minute Mission 12: Lord Regis' Daughter, Sabrina ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, GUN Agent standing next to the water, near the bridge that has the entrance to Aquatic Base. Difficulty: Medium-hard, easier when you know where the key and presents are. Points Sources: Time Bonus, Presents, Rings, Enemies What to do: 5 minutes for each section. Find the key under a bell tower and bring it back to the girl, Find 5 presents and bring them back to the girl, kill the robots while making sure they don't kill the girl. Items Walkthrough: Key: The Key is under the bell tower near the Shop. Turn to the right, go across the large bridge, go mostly straight (slightly left), then at the Shop turn right to the Bell Tower, then go back to the girl. Presents: Present #1: Turn to the right, go across the large bridge, then take the first left after the bridge to cross a small bridge. Now after crossing this bridge turn to the right and head through that narrow alley which has a present in it. Present #2: After that present, take the next right, then go across the bridge to the right and you will see the present in front of the Shop. Present #3: From the Shop head left and go toward Wave Ocean. After crossing the bridge in front of Wave Ocean you will see the present. Present #4: Go straight, then cross the next two bridges you come to so you end up at the large plaza in front of the Alter of Flame. After getting to the plaza turn slightly right and you will see the present. Present #5: Head straight, then take a left at the Gate to the Forest and keep going, the last present is in front of the bell tower near the Fountain of the Priest. You need to go back to the girl now, take a left at the fountain, then cross the bridge and take a small right before you get to the large bridge where Aquatic Base is. Mission 13: Stolen Rimlight Information ~*~*~*~*~*~*~*~*~*~*~*~ Location: Castle Town, GUN Agent standing in the area between the Alter of Flame and the entrance to Aquatic Base. Difficulty: Easy-medium Points Sources: Time Bonus, Rings, Enemies, Disks, Boxes What to do: Defeat all the enemies to make 3 disks appear and grab the disks. S-rank: Under one minute 30 seconds with Rings. This is a straight-forward kill the enemies, grab the disk, grab some Rings and move on mission. Mission 14: Save the Archaeologist! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Episode Mode. After Aquatic Base. Difficulty: Easy-medium Points Sources: Time Bonus, Rings, Enemies What to do: Make sure the enemies don't kill the archeologist while destroying them. S-rank: Less than 50 seconds with Rings. Mission 15: Destroy the Enemies Invading from the Desert! ~*~*~*~*~*~*~*~*~*~*~*~ Location: Required Mission in Story Mode. After Wave Ocean. Support Characters: Rouge and Omega follow Difficulty: Medium Points Sources: Time Bonus, Rings, Enemies, Boxes/Barrels What to do: Destroy the monsters before they kill a person. S-rank: Focus on Worms at first, since they are leaders of a couple of groups that are worth a lot of points. Use Chaos Boost toward the end to go faster. ~*~*~*~*~*~*~*~*~*~*~*~ 6. Questions?: ~*~*~*~*~*~*~*~*~*~*~*~ Got Questions? E-mail me, angnix@gmail.com I will answer them if they are not stupid. I will only answer questions relating to the FAQS, do not e-mail me and try to start a personal relationship or something, I will not respond to such e-mails. I don't have an Xbox Live account yet. ### +-X+X#, ##. ### ######- ### =#,=#######; .###+, ;###+ .# ##.##. .x###= X##= ### +# x# ## # =## ; ##x X- # ##. ###### .# ###### ##; # #- #. ## x#+ ## ## +## -##x# ## ## ##XX , =##=####; . .x## ,## =###### ## - . =# # = = +# ## ## ## # #+ ;=, X###+ ,# . # # ;,. =###;x .. ### , ## #- ## #- X# # ###- # # .###+ =# X -# # ,# ,#X =# ## ##- ###x# -####; #+ ;# + ##. +## # .# ,#.,,-# -## +### #X.xX###. . ,# X ## ;# # # =# ## -# #.#####, ###x#x##x#X ,# .# ## =# ### -# #-# =# .## , #. .# # # +# .# # # +# x##+ # .#=# - =#= #;##+ ;#.; x#; # # ## #. ## # #, ##= - #== ##. =###-. # #=# # ## ## ## # +# +#+ +Xx +## = +## # # +# #. # #++ #-,#+#X. #- .## ## -#x #x #+ =# # -######+=##### + ## -# ## ## =x+ - ## x##+ =# # .#+ +x+x#### ####= ,# =## ##=x ##x =# X +#X##x#+## ;xx=+=;### #=-X## ##### ## ###### ##+## ,#- # #+++===-+#=## x= #=X##-#+ .# #. # #####, # ### # ;#x=++=xX# + xXx =. ## # ### ## # ## ## xx##+#==++xX###=# # +### =# xxx # #+X##x#- x=+++==-+x###;=x## =##,# +# ,# xx +### .. +X #. #x # .# #### ###X## # X### #; ## # , ## .,# # #x # # ## .## ## # #; .#-# # ;#x.-= # ##- # =#X #X####; ##= # ,## ## ## ## ## ## #x##-### #+ ;# #### #x### # #### x; # .x =x ## # # ,x #, #x ## # =#=x#X (c) Angnix (Angela Petersen) 2006, 2007