********************************************************************** MEGA MAN 9 ********************************************************************** Xbox 360 (LIVE Arcade) Full Walkthrough By Brandon Guerrie (Brandon3000xxx) brandon_guerrie@yahoo.com ====================================================================== COPYRIGHT ====================================================================== This guide is owned by myself and gamefaqs, no plagarism or reproduction of this guide is allowed. If you would like to have it posted on another site, ask me by e-mailing me first. Thank you. COPYRIGHT 2008 ====================================================================== <./.> VERSION HISTORY ====================================================================== Version 1.0 10/05/08: Table of contents, version history, just finished up the basics to get it started. Version 2.0 10/06/08: Finsished up to Magma Stage. Version 3.0 10/07/08: Finished Faq. Version 3.2 10/20/08 Added to the Tips/Stategies section. Added the secret mode section and additional time attack tips, as well as fixed some mistakes. ====================================================================== T A B L E of C O N T E N T S ====================================================================== Game Controls.........................................[1] Gameplay Tactics......................................[2] Complete Boss Chart...................................[3] Walkthrough...........................................[4] Galaxy Man Stage...........{A} Jewel Man Stage............{B} Plug Man Stage.............{C} Tornado Man Stage..........{D} Magma Man Stage............{E} Hornet Man Stage...........{F} Splash Women Stage.........{G} Concrete Man Stage.........{H} Wily's Castle Stage 1......{I} Wily's Castle Stage 2......{J} Wily's Castle Stage 3......{K} Wily's Castle Stage 4......{L} Roll's Shop..........................................[5] Challenges Checklist.................................[6] Xbox 360 Achievments.................................[7] Time Attack Mode.....................................[8] Tips/ Strategies.....................................[9] Author's Note........................................[10] Secrets Modes........................................[11] ====================================================================== [1] GAME CONTROLS ====================================================================== Controls are pretty much the same as the previous game, however this is the first Mega Man game to grace the Xbox 360. They are still basic and easy to learn. Left Stick: Move (Up, Down, Left, Right). D-Pad: Move (Up, Down, Left, Right). Select: Opens Menu (weapons, items, etc.) Start: Pause menu. X or B: Fire's weapon. A: Jump. ====================================================================== [2] GAMEPLAY TACTICS ====================================================================== If your an old school gamer like me, then you know the good tricks of the trade of the Mega Man games (well, old games for that matter). Here are some general strategies to use to "beat the system" and other tips. -------------------- COME ON, HIT ME! -------------------- If your having trouble with a certain jump and keep landing on the spikes, you can always run into a nearby enemy if there is one, which leaves you "invincible" for a few seconds, giving you a chance to walk on some spikes or through enemies as well. -------------- START OVER -------------- If you reach a Boss with hardly any health left, just die on purpose, and you will spawn back at the boss' entrace with a full life bar (this also depends on how much lives you have left, if you only have one, don't use this technique or you will have to start over). ----------------------------- CUSTOMER IS ALWAYS RIGHT ----------------------------- Roll's shop has some very helpful items (look at the Roll's Shop sec- tion for a complete item list) that you can purchase with bolts you collect through the eight boss levels. Stock up on lups and Energy Tanks, it makes this game much easier, especially if this is your first time playing through. ------------------- CONTINUE... ------------------- When your run out of lives you get the game over screen, and a choice to go back to stage select screen or continue the stage. If you are far in the game (particular the last four levels), continuing will put you on the level you last played, but if you go back to the stage menu, you will have too start over from square one. Also, continues give you a second chance, however no matter what you will restart the entire level. You will start with "02" lives, which is actually three, since zero counts. Your weapons' energy will be all maxed, but your E-tanks and so forth will be gone if you used them. --------------------- GOOD OL' RUSH --------------------- Mega Man's dog Rush is quite handy, making the harder levels later in the game much easier to get through. If you can't get passed a certain part of the level or do not have the greatest jumping skills, use Rush to safely get across. You start out with the classic R.Coil, which allows you to jump on the dog and use the spring for a very high elevation jump. A little later in the game you will acquire the R. Jet that allows rush to "fly" in directions, making pits and spikes a thing of the past. Just remember, Rush can be used only in certain circumstances, but opportunities come quite often in this game. ------------------------------------------------------------- DOWN WITH THE WEAKNESS (IF YOUR NEW AT MEGA MAN GAMES) ------------------------------------------------------------- This is a Mega Man game. Each boss you defeat you acquire a weapon from them, that reflects some of their power. You use the weapons against other bosses since each one has a weakness to a particular one. You can start in any order you want, but using the correct guns will make the road to victory a lot easier. Check out the next section for each boss' weakness. ====================================================================== [3] COMPLETE BOSS CHART ====================================================================== Here are all eight of the bosses in Mega Man 9, with their weakness as well as which item you recieve from them. This is not in any special order. For the other bosses in the last four levels, check the walk- through. ______________________________________________________________________ BOSS | WEAKNESS | WEAPON OBTAINED | ---------------------------------------------------------------------- Galaxy Man | Concrete Shot | Black Hole Bomb | ---------------------------------------------------------------------- Concrete Man | Laser Trident | Concrete Shot | ---------------------------------------------------------------------- Jewel Man | Black Hole Bomb | Jewel Satellite | ---------------------------------------------------------------------- Hornet Man | Magma Bazooka | Hornet Chaser | ---------------------------------------------------------------------- Plug Man | Jewel Satellite | Plug Ball | ---------------------------------------------------------------------- Tornado Man | Plug Ball | Tornado Blow | ---------------------------------------------------------------------- Magma Man | Tornado Blow | Magma Bazooka | ---------------------------------------------------------------------- Splash Women | Hornet Chaser | Laser Trident | ______________________________________________________________________ ====================================================================== [4] WALKTHROUGH ====================================================================== This is the order that I took my first time through. I had the least trouble on the Galaxy stage as well as the boss. Once again, it's up to you what route you want to take, and I am sure everyone has their own taste and opinions of which order is the best. It's your call. Important Note: The levels in this game are more about practice and perfection rather than just reading a guide and expect to walk right through them. I try my best here to get you through the puzzles and traps, but the best way to actually succeed is to practice and play each one. Trust me, they may be some what short but a lot of them can be very diff- icult. Learning each stage is the key to win. =---=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=- {A} GALAXY MAN STAGE ========-=-=-=----------=============================================- <> Fight your way through the small flying saucers, then climb both ladders above. Watch out for the famous "Mettaur" (the old helmet enemies), then grab the small bolt to the right. Drop down the hole, avoid the spikes and and get across to the right (the helmet may hit you here, but just make sure you make it across). <> Make it passed more spikes by using the ladder and platforms, just be cautious of the flying saucers. Eliminate the helmets, then ascend the ladder in the top right corner. <> Here you will approach two wierd pink objects, which are actually portals that let you teleport from one to the other. Jump into the right one so you exit out of the left one, giving you enough elevation to reach the ladder above to the next room. <> In the next area be very careful not to be grab by the helicopter bots, since they will pick you up and throw you right into the spikes. The best way to avoid them is to "fake" them out, simply by walking just far enough so they descend, then backing up so they miss. There much like the "hand" in the Zelda series, just much more annoying. If they do grab you, you can still jump even when you are in their grasps. <> After grabbing the large health and moving right, you will see a pit to drop down to the far right. Before you drop, make sure you hug the left side as you fall, since there is a spike pit directly below. Fight off the helmet, and drop down the next hole, this time hugging the right side to avoid the next patch of spikes. <> Move along fighting off some enemies and climbing the ladders. Con- tinue right to the next room with four pink portals this time around. Here's the solution: ______________________________________________________________________ B D ______(platform) A C 1: Jump into the firts portal (A). 2: Arrive in the second portal (B). 3: Hop into the third portal (C) to arrive in the last portal (D). 4: Here you will just have to exit the last portal to the left to land on the platform below. ______________________________________________________________________ <> Here be faced with the green eye enemies that multiply into three once you shoot them. Avoid them if possible, and climb the ladders above. Beware of the yellow eyes here (which multiply into four), and if you want you can use R. Coil here to reach the free life. Climb the ladder to the top left. <> Dodge the enemies with sheilds (shoot them from behind), as well as the eye creatures. Take the ladders above to proceed to the next area. Be extra careful of the helicopter bots with claws, they can throw you in the wall of spikes. Shoot the helmets, and climb the ladder at the end. <> It's best to avoid the bots here, then use the ladders to get to the next room (don't miss the small bolt in the corner). Do not even bother with grabbing the health or weapon energy unless you really need it, simply because you will be picked up and thrown in some spikes with out any hope. Move right into the area with all the por- tals above a large hole. Take a sec to use the portals to get the large bolt (which are worth twenty), then use this as guidance below. ______________________________________________________________________ A H _______(platform) G B C D E F 1: Go to A to get into B. 2: Go to C to get into E. 3: Take F to arrive at H. 4: Hop into D to take you to G. 5: Use G to reach the platform. ______________________________________________________________________ <> Enter the doors to face Galaxy Man. """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" BOSS! GALAXY MAN Weakness: Concrete Shot He will teleport around the room and shoot a purple beam that slow downs your overall movement . Whether you have the Concrete Shot or not, this fight can be easily be won with the Mega Buster. Shoot at him when he is on the ground, just be aware you need to jump when he charges at you in the middle of the fight. Make sure to keep moving, because he may teleport right on you. """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ======================----------------=============================-== {B} JEWEL MAN STAGE ==========--------------=======================-=-=-==-==-==-=-=-===== <> Jump down the passage and fight off all the bad bots here. Drop down the next hole at the end, and fight off the three spiders here. Continue down and fight some more. As you move right you will see a large platform held by a chain. Jump on it, and run back and forth to to swing it left and right. Use this technique to get across all of them, and keep a safe approach to the last one since with the spike wall. Enter the door. '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' MID-BOSS: ROCK Watch for the rocks from ceiling that come down (move left and right to dodge them), then wait for him to drop down to hit the ground. You will have to be in mid-air when he falls, or he will stun you, leaving you helpless. Shoot him as much as possible, then jump over him as he moves towards and back up to the ceiling. Repeat this process. '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' <> Make your way through the door and drop down the hole. Fight some daimond shaped bots, continue down the next hole. Battle some more, and take extra care when crossing the gaps here, bots will pop out of the holes here and either hit or shoot you, threatening you to fall to your death. It's best to shoot them then go for the jump. Swing on the platform to navigate across, then fall down the hole at the end of the hall. <> The trickiest part of the level, this may take several tries to succeed. The goal here is to swing the platform either left or right while avoiding the spikes on the sides. When there is enough room, you have to jump down below in the center. <> When you reach the area below, shoot all your enemies that infest in here. The giant helmet that bounces off a spring guards the boss door. Keep shooting him at a distance as fast as you can. Enter Jewel Man's chamber. """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" BOSS! Jewel Man Weakness: Black Hole Bomb Jewel Man will have a ring of diamonds circling around him, and event- ually he will fire them at you. Using the B. Bomb here makes this fight nothing but cake. Just "double tap" the fire button to have your shot form into purple beam, and he will walk right into it. You can also use the weapon as a somewhat "sheild", forming it around you and damaging him as he walks into you. You will still take some damage, but his health won't have a chance once you hit him enough. """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" =================--------------------================================= {C} PLUG MAN STAGE ======================----------------------=====-----=-============== <> This is one of the toughest levels, but once you learn your way around it, you won't have too much trouble. Shoot the bots that come out of the pipes, then jump over the gap to the ledge (look out for the spikes below). Watch your step for the circle bots that swing alo- ng the ledges, they will knock you off. <> Once you made it passed the spikes with good timing, take the lad- der up (the only way to grab the large bolt is if you have Hornet Cha- ser). Make your way up the next ladder getting passed more of the circle bots, then take out the helmets and gun cannon. <> Next you will be faced with a number of blocks that dissappear and reappear above a pit of spikes. This is all about timing, and to reach the next block in the right place at the right time. Look here below to help you get through this in order. _____________________________________________________________________ [B] [C] _______ (ledge) [A] [D] ^^^^^^^^^^^^^^^^^^^^^^^ (spikes) 1: Jump on B, then to C. 2: From C, jump to D, and then to the ledge. Be careful of the helmet at the end, it's best to jump right in front of him. _____________________________________________________________________ <> The next room consists of the same blocks, just a little harder this time around. ______________________________________________________________________ [G] [B] | | [J] _______(ledge) [C] [D] | | [A] | | [K] --- [E] [F] [H][I] ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ (spikes) 1: Jump on block A when it forms, then quickly jump to B, C, and D. 2: Sit on D, and let yourself fall as it dissapears right onto E. 3: From here, jump on F, H, I, K, and then to the ledge. ______________________________________________________________________ <> You have three more block patterns left, so here's the next one. ______________________________________________________________________ [B] Boltx20 [D] [E]_________ [F] [G]_________ [A] [C] ^^^^^^^^^^^^^^^^^