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FIRE PRO WRESTLING RETURNS CHARACTER GUIDE: CURRY MAN
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for Sony PlayStation 2 (U.S.)
Version 1.2
by Bill Wood (billwood661@ca.rr.com)
Last modified: 12/27/07

Fire Pro Wrestling Returns (c) 2005 Spike (c) 2007 Agetec

NOTE: This guide views and prints best with a monospace typeface.
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==VERSION HISTORY==
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1.2 - Minor corrections.

1.1 - Minor corrections.

1.0 - Initial release of the guide.

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==TABLE OF CONTENTS==
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SECTION 1: HISTORY OF CURRY MAN
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: STRATEGY
SECTION 5: CLOSING

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==SECTION 1: HISTORY OF CURRY MAN==
===================================
Christopher Daniels--a name that is quite familiar to fans of both Ring of
Honor and TNA--enjoyed fame in the Land of the Rising Sun as Curry Man, a
wrestler with one of the more bizarre masks in pro wrestling (no small
feat there!). If you haven't seen it, try to imagine a bright yellow mask
with sharp teeth and a plate of curry sitting on the top... strange to say
the least! (Apparently this costume was inspired by a mascot for a company
in Japan that sells Japanese-style curry.)

All zanyness aside, Daniels (real name: Daniel Christopher Covell) did
manage to earn a good degree of success in Japan while wrestling as Curry
Man, going as far as to win New Japan's IWGP Junior Heavyweight Tag Team
Championship with fellow countryman American Dragon (Bryan Danielson).
And no matter what mask Daniels may have been hiding under during his time
overseas, nothing can hide the fact that he is an extremely talented
wrestler with an occasional flair for the theatrical (and the spicy!).

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==SECTION 2: SKILL AND PARAMETER STATS==
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SKILL
-----
Real Name......................Curry Man
                   (Christopher Daniels)
FPR Name......................Curry Mask
Organization...................Freelance*
FPR Organization..............View Japan
FPR Group.....................View Japan
Size...............................Small
Class.............................Junior
Height............................180 cm
Weight.............................85 kg
Gender..............................Male
Birthdate........................Unknown
Country............................India**
Rank...................................C
Charisma...............................C
Stance.........................Technical
Fight Style.....................Luchador
Return..........................Luchador
Critical........................Finisher
Special.............................none
Recovery...................Medium (Good)
Recovery (when bleeding)............Slow
Breathing..........................Above
Breathing (when bleeding)..........Below
Spirit..............................Poor
Spirit (when bleeding)............Medium
Neck Endurance.......................Low
Arm Endurance.....................Normal
Waist Endurance...................Normal
Foot Endurance....................Normal
Movement Speed...............Medium Fast
Up and Down Speed...................Fast
Ascent Style.........................Run
Favorite Weapon.....................None

 * = Curry Man should technically be a freelancer, although he worked
     mainly for New Japan and Michinoku Pro during his time in Japan.
     And of course, if you're recreating Daniels' "Fallen Angel" alias,
     he belongs in whatever American promotion (Ring of Honor, TNA) you
     feel is adequate.

** = Strange that Fire Pro Returns should list Daniels' fictional country
     here when they usually list a wrestler's real country of origin.

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch.............3     Punch.............5
Kick..............2     Kick..............4
Throw.............5     Throw.............5
Joint.............2     Joint.............5
Stretch...........6     Stretch...........5
Power.............4     Flying............8
Agility...........7     Body..............3
Arm...............3     Lariat............3
Technical.........6     Technical.........7
Rough.............6     Rough.............7
MMA Overall.......2     MMA Overall.......3
Entertain.........3     Entertain.........6
-------------------     -------------------
OFF. SUB-TOTAL...49     DEF. SUB-TOTAL...61

TOTAL SKILL POINTS (on a scale from 0-380): 133

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==SECTION 3: MOVELIST==
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Specialty moves are marked with [S]. Finisher is marked with [F].

KEY:

([]) = Square button
(X)  = X button
(O)  = Circle button

STRIKES
-------
Standing ([])....................................Punch
Standing (X)......................................Kick
Standing (B) + d-pad.....................American Hook
Standing (B).................................Drop Kick
Standing ([]) + (X).................Flying Rolling Pin
Running ([])....................................Lariat
Running (X)..........................Zero Fighter Kick 
Running (O).........................Flying Rolling Pin
Running Counter ([])......................Sleeper Hold
Running Counter (X)..........................Tilt Slam
Running Counter (O)..............Mexican Peace Crusher
Running to corner....................Jumping Knee Butt 
Co-op Irish whip to corner...........Spinning Dropkick
Corner-to-center attack...........................none

GRAPPLES
--------
Grapple ([]).............................Backhand Chop
Grapple ([]) + Up............................Body Slam
Grapple ([]) + Left/Right..................Flying Mare
Grapple ([]) + Down..........................Face Claw
Grapple (X).........................Leg Grab Enzuigiri
Grapple (X) + Up...................Delayed Brainbuster 
Grapple (X) + Left/Right................Belly-to-Belly
Grapple (X) + Down..........................Piledriver
Grapple (O)...........................GANNOSUKE CLUTCH [S]
Grapple (O) + Up.................Mexican Peace Crusher
Grapple (O) + Left/Right......................Exploder
Grapple (O) + Down.........................Rock Bottom
Grapple ([]) + (X)..........................SPICY DROP [F]
Back Grapple ([]).........................Sledgehammer
Back Grapple (X)..........................Face Crusher
Back Grapple (O)..........................Sleeper Hold
Back Grapple (O) + Up/Down..........RAPID FACE CRUSHER [S]
                                 (a.k.a. "Last Rites")
Back Grapple (O) + Left/Right........Leg Lift Backdrop
Back Grapple ([]) + (X)....................Cobra Twist
Back Grapple Counter ([])...................Groin Kick
Back Grapple Counter (X)...................Back Switch

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X)..............Sleeper Hold
Opponent Face Up at Head (O)..............Choke Attack
Opponent Face Up at Feet (X).....Back Hook-Leg Pinfall
Opponent Face Up at Feet (O)............Groin Stomping
Opponent Face Down at Head (X)....Torture Camel Clutch
Opponent Face Down at Head (O)................Leg Drop
Opponent Face Down at Feet (X)......Hooked-Leg Pinfall
Opponent Face Down at Feet (O).........Stomping (Back)
Running at Downed Opponent (O)......Jumping Elbow Drop

MMA MOVES
---------
Guard Attack ([])........................Knuckle Arrow
Guard Attack (X)...........................Boston Crab
Guard Attack (O)........................Jackknife Hold
Guard Counter..........................Front Neck Lock
Mount/Facelock Attack ([])..................Body Punch
Mount/Facelock Attack (X)..............Front Neck Lock
Mount/Facelock Attack (O)...................Piledriver
Mount/Facelock Counter......................Hammerlock
Back Mount Attack ([])...................Knuckle Arrow
Back Mount Attack (X)............................Elbow
Back Mount Attack (O)......................Gedo Clutch
Back Mount Counter....................Rolling Pin Fall

POST AND APRON MOVES
--------------------
Post ([]).......................Diving Guillotine Drop
Post (X)...............................MOONSAULT PRESS [S]
Post (O)..................................Missile Kick
Post ([]) + (X).....................Diving Body Attack
Running Dive ([]).....................Moonsault Attack
Running Dive (X).......................Moonsault Press
Corner Grapple (O) + Up..............Corner Punch Rush
Corner Grapple (O) + Left/Right.....ARABIAN STAR PRESS [S]
Corner Grapple (O) + Down............Top Rope Backdrop
Corner (Top Rope) Counter [F].....Crushing Brainbuster
Corner (Top Rope) Counter [B]................Fall Back
Inside Apron Grapple...............Brainbuster to Ring
Outside Apron Grapple..................Flying Stun Gun
Run to outside............................Suicide Dive
Dive out ring..............................La Quebrada
Dive in ring......................Flying X Body Attack
Cage Dive.........................................none

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Front Double Team...................Double Brainbuster
Back Double Team.......................Double Backdrop
Corner Double Team.................Highjack Piledriver
Front Triple Team...................Triple Hammer Blow
Back Triple Team....................Triple Hammer Blow
Corner Triple Team....................Triple Powerbomb

PERFORMANCE
-----------
Entry Performance........................Head Pointing
Analog Stick Left..................Knee Down and Point
Analog Stick Right...................Neck Cutting Pose
Analog Stick Up.............................Cool Dance
Analog Stick Down........................Head Pointing

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==SECTION 4: STRATEGY==
=======================

GENERAL STRATEGY
Comparing him to his previous incarnation in Fire Pro D, Curry Man has
gained a few noticeable improvements in Fire Pro Returns, probably due to
his increased profile during his stint in New Japan. Many of his defensive
stats received a nice boost, and his improved post climbing speed makes
him more of a threat from the top rope than ever before. And whereas Curry
Man was strictly below average in FPD, he's become considerably more of
a threat to his fellow members in the FPR junior division.

Above all, you want to put on a good show with Curry Man, win or lose. You
should concentrate on having an entertaining match at all times, which
means taking a lot of risks off the top rope and dives outside the ring.
And sticking close to the corner is never a bad idea, where Daniels is
always a threat to run up the post and pull off a high-flying move.

STRIKES
Curry Man has the basic punch and kick in his arsenal, plus the American
Hook. And while these are all decent weapons, his weak Offensive Punch and
Kick stats (3 and 2 respectively) don't really warrant him using a lot of
strikes. They're good for distancing the opponent, but don't expect them
to do a whole lot of damage.

The Flying Rolling Pin -- his ([] + X) strike -- isn't really a strike at
all, but it looks cool if you can nail it during a match (the timing can
be difficult). And of course, it's always exciting to pull out the
surprise pin attempt out of nowhere!

GRAPPLES
Curry Man has quite a few awesome wrestling techniques in his medium and
strong grapple sets, including the Exploder, the Piledriver, as well as
the ever-popular Belly-to-Belly Suplex. And if you find using Curry Man a
challenge, perhaps there's some consolation in knowing that his Spicy Drop
is one of Fire Pro's coolest finishers. It's always great to work your way
up to this move and see Daniels go for the big lift, especially against a
larger adversary.

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==SECTION 5: CLOSING==
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In closing, I would like to thank Jason Blackhart for statistical
information and Dave Fairbairn and Lackluster Flame for moveset
clarification.

Fire Pro Wrestling Returns Character Guide: Curry Man
(c)2007 Bill Wood