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Capcom “absolutely not” trying to kill the Mega Man brand

After the cancellation of Mega Man Legends 3 and the Blue Bomber’s exclusion from Ultimate Marvel vs. Capcom 3, many have been wondering if Capcom had completely given up on their popular robotic hero. It seemed like they were going out of their way to leave him out of things, hoping that gamers would simply forget their love for the classic character and move on. Some wondered if, to put it bluntly, Capcom was in the process of “killing” Mega Man - a fear echoed by many fans. According to Capcom’s Christian Svensson, this isn’t even remotely the case.

During a Q&A, Svensson directly addressed the concern that the publisher was dropping support for the character. “Oh, absolutely not,” he said, explaining that Mega Man is still a very important brand for Capcom, and one that they will absolutely continue to support in the future. “I wish I had something I could hold and display for you that that’s the case, but I don’t right now. But super, super important to us; I do want to express that.”



It’s good to finally hear official word on this, though we’re still not completely convinced that Mega Man isn’t rotting in a gutter somewhere. Capcom’s mysterious cancellation of Mega Man Legends 3 doesn’t sit well with us, and blaming fans for not participating in their forums is one of the weakest excuse we’ve ever heard to can a title. If it was a bad game it was a bad game, but saying that it’s your fault isn’t really fair. If they were honestly worried about fan interest they could have made it more obvious—but they didn’t. They just killed it, and made it very clear that they had absolutely no intention on bringing it back, fan petitions be damned. Then again, maybe the absolute outrage has proven to Capcom how important Mega Man is, and convinced them to throw the Blue Bomber one more Energy Pellet.

Aug 10, 2011

Source: Siliconera

23 comments

  • IceBlueKirby - August 13, 2011 9:09 p.m.

    The guy doesn't sound all too sure of what he's saying, so I'm not really convinced. Then again, I'd rather Mega Man die than them put out more Battle Network-esque crap, so maybe I shouldn't be too concerned.
  • avantguardian - August 12, 2011 5:57 a.m.

    @hobbes2099: it is shameful...i've said it before, and i'll say it again: 2D HD megaman (11?). budget priced ($15 would be nice, but 30-40 is more reasonable). this would work. legends and universe? let's face it, these were never going to be more than niche titles.
  • nemesisuprising - August 12, 2011 12:30 a.m.

    they cant kill him yet! no, of course not, they haven't even raped him of his integrity! soon he'll be cross dressing, teaching us how to cook, and giving us pointers of proper food etiquette!
  • SanctusScorpius - August 11, 2011 8:05 p.m.

    Keep this in mind, Capcom said it was okay for people to stand back and watch if you didn't want to participate in the whole MML3 thing in a promotional video. So the excuse of 'lack of participation' or whatever doesn't really hold up.
  • UsernameLoser - August 11, 2011 5:04 p.m.

    @therawski You just described MegaMan Powered Up for PSP.
  • MySistersMenstruationTastesFunny - August 11, 2011 2:48 p.m.

    This needs more PROTOMEN lyrics.
  • WTeen8 - August 11, 2011 2:14 p.m.

    I never thought they were killing Mega Man, so 2 games were cancelled, big whoop. Doesn't mean the series is dead. Also with those groups to bring back the game, just because someone likes a page on facebook, doesn't mean they'll actually buy the game. Also according to some of you, fan-support was barely there, up until recently when it was already canned. Also universe must just of been bad. They probably couldn't get it to resemble Mega man 1 and 2 enough. (or 3, 4, 5, 6, 9, or 10.) Personally, I never cared about MML3. Although his exclusion of MvC3 is shocking, especially considering how Megaman Volnutt was just in TvC last year. Maybe they're planning to have people pay $15 to play as him when UMvC3 comes out. Hackers will probably rip that stuff right out (on disc dlc presumably) Oh Capcom, bad decisions....
  • jmcgrotty - August 11, 2011 11:10 a.m.

    As others said, the subtitle was great. I disagree with the point of view that Capcom is trying to have here. Were they trying to kill Mega Man? Probably not. Doesn't mean they didn't kill Mega Man accidentally, with their actions and past decisions. To people who talk about petitions, it's a fruitless gesture. Not a single online petition has ever affected anything (That I know of). Maybe when you sign the petition, it gives you a joy-joy happy feeling to know you are trying to affect change, but that's going to be the only result. (Note: I could very well be wrong about no petitions ever working. I've just never heard of one myself.)
  • Yeager1122 - August 11, 2011 5:39 a.m.

    Im alright with the old games for now maybe would want something new in a couple of years.
  • hobbes2099 - August 11, 2011 4:19 a.m.

    I wasn't aware that I may have inadvertently quoted TalkRadar as I don't listen to podcasts. @avantguardian: Then you probably weren't any of those that took to the internet to display outrage at the cancellation of MML3. Those are the ones that I feel were apathetic to MML3's development. I, too, claim Mega Man 2 as my all-time favorite game. The way that Capcom has treated what was once its most recognizable icon is shameful. However, the recent trend of making retro Mega Man games was, in a rare turn by the company, brilliant.
  • Mexiflan - August 11, 2011 4:10 a.m.

    The subtitle made me laugh too fucking hard.
  • avantguardian - August 11, 2011 3:57 a.m.

    @hobbes2099 & philiptomlinson: you guys are talking about the 3DS here. taking megaman away entirely from the core console market was/is just bad judgment on the part of capcom imo. i love megaman (megaman 2 = favorite game of ALL time!), i have 1-10, legends 1 & 2. i do not, however( nor will i ever, but that's a different topic) use facebook, or own a portable gaming system (aside from my ipod). i am far from alone in regards to this. blaming the cancellation of games on me or others due to our lack of inclusion in certain esoteric media is misplaced and naive. no disrespect.
  • AuthorityFigure - August 11, 2011 12:43 a.m.

    I don't mind if they retire MegaMan for a generation or two. It seems to have hit saturation point anyhow.
  • DannyIcefire - August 10, 2011 11:40 p.m.

    See the problem with a fan driven game development is that it is a fan driven game development. That will always fail unless the fan base is a bunch of people who understand what is needed to develop a game, and how to do it. MML 3 was doomed to fail on that simple note. I would have loved to participate in the development, but I know all I can do is try to force plot lines. It's not like there was a lot of mechanics that needed to be made up for that game: Run, shoot, upgrade, collect parts, explore labyrinths. It's also not like they couldn't make a game that would be published solely as a digital download that they could charge $15-$20 for. Anyways the point is capcom decided to can the game, and leave Mega Man out of MvC 3. They are not thinking this is a viable property for them anymore because they don't think 11,000-20,000 people is enough of a market when they have other properties that draw more people in. Business is business, and don't expect to see Mega Man in anything other than attempts to capture the Mega Man 2 feel. If something should pop up to prove my statement wrong then I will be happy to no end, but I know this is how it will be: nothing new, nothing innovative.
  • 510BrotherPanda - August 10, 2011 11:01 p.m.

    As long as it isn't just that Star Force Zerker B.S. stuff...
  • philiptomlinson - August 10, 2011 10:33 p.m.

    Be fair now, fan support for MML3 was terrible, and the fan petition on facebook barely climbed over the 11,000 mark. The 'fans' made it clear that they didn't care, and Capcom responded in the only sensible way. We only have ourselves to blame. As for Universe, I was never quite sure about it in the first place, other than as a funny little distraction. As long as they keep making the classic series and perhaps stop making all these bloody card games and grid-based nonsense, Mega Man should be fine.
  • TheComedian823 - August 10, 2011 10:30 p.m.

    @hobbes2099 wasn't that a huge qoute from a talkradar episode? regardless, People were mad because they saw no fruition from their (and in some cases, other peoples) suggestions.
  • therawski - August 10, 2011 10:28 p.m.

    @smashpro1 OH THAT'S what that was about, I heard it mentioned like once, I thought it was going to be an MMO, for some reason I find that equally appealing and revolting, but an MMO might work. Capcom is falling into the bin of bad decision making like the rest.
  • hobbes2099 - August 10, 2011 10:21 p.m.

    Okay...let's get something clear. Mega Man Legends 3 was pitched from the get-go as a community enhanced project. Capcom clearly stated that they wanted input from the community in regards to the title. When that input didn't materialize, they canned the project due to fan indifference. To be fair, some of that fan input was to be derived from playing Mega Man Legends 3 Prototype, but all the same, people didn't really seem to care. Then the project gets cancelled and people started coming out of the woodwork like so many roaches. A petition to revive the project was drafted and quickly swelled to many thousands of signatures. Fan support seemed to be in Mega Man Volnutt's corner. My questions to these people: where the hell were you when Capcom wanted your support? Do you not realize that by your apathy, you caused the death of the project as much as Capcom? As for the cancellation of Mega Man Universe, however, that's unforgivable.
  • TheComedian823 - August 10, 2011 10:16 p.m.

    The crowd had gathered there to watch him fall, to watch their hopes destroyed. They watched them beat him, they watched them break him, they watched his last defense deployed. There was not a man among them who would let himself be heard. But from the crowd, from the collective fear, arose these broken words: We are the dead We are the dead

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