• drake-wayne - June 13, 2012 8:02 p.m.

    Can't wait! No second chance! I love these games, mostly the guns. I just got a M4 like in the game and they have a bunch of other guns from different games.
  • LegendOfTheZombies - June 13, 2012 1:42 p.m.

    Ok. First of all some of these ideas are really good but then some of yalls makes no sense. There are endless possibilities on zombies but there are limitless some of these ideas make no sense in zombies. Who would really wanna camp and defend a family?? If treyarch is smart they will stick to survival with the zombie campaign and 8 player co-op. Yes I have people that have already confirmed that there will be campaign and 8 players so it's no use saying I want a zombies campaign and 8 players. Treyarch you need to get rid of the old players and get a new badass 8 player (including Samantha) gang that's as random and as cool as the old one. I like the wunderwaffe but for me it's only used in defense like mustang and Sally. I want a gun to shred zombies to freaking pieces! In other words, Big gun, big ammo, Big elemental or destructive effect.
  • thereaper147 - July 12, 2012 7:03 a.m.

    it would be really amazing if we could just shred the zombies with a chainsaw there aren't enough melee weapons and the whole camping thing ruins the survival aspect throw in a flame thrower a little C4 and high tech weaponry like a laser commando and larger maps the game would be awesome
  • GreenRussian - June 13, 2012 12:48 p.m.

    I would like to see a 8 players 4 zombies vs 4 survivors mode where zombies have like 3000 hp and humans simply 100 hpand if you are shooting zombies they grt pushed the infection mode in the great f2p game Combat Arms, please look at it
  • matthew-molin - June 13, 2012 12:10 p.m.

    i would honestly like to be able to pick through all the old weapon sets on all the maps like full customization all the old maps more players the works but im also of the belief that zombies warrants a stand alone or at least a separate disc
  • db1331 - June 13, 2012 5:17 a.m.

    I want checkpoints. If you're going to make a modest run at zombie mode, say to level 30-something, it takes at least 3 hours. After you get good enough at the game, the beginning stages are just tedious. It doesn't even get interesting until around level 12. If someone has previously gotten to say, level 25, give them the option to start up there again, and some money to get a decent gun. I love the game mode, but it's seriously an all night affair.
  • laura-liston - June 13, 2012 2:26 a.m.

    Whoever wrote this post should really be in charge of making zombies, because now I will be thoroughly disappointed if ALL of this isn't included in the new Zombie mode. I guess I'd be okay with half of this list appearing, but seriously, your ideas are really good!
  • avantguardian - June 13, 2012 1:02 a.m.

    in reference to a couple of the suggestions, a "walking dead"-type mode in which half the group must venture out for supplies, and the other half must stay and defend npc family and friends, could be amazing. the strategic implications of choosing to send the best players out (for better stuff) or keep them at home (to better protect the loved ones), would add a nice bit of tension to things. throw some probably overly ambitious stuff in like permanent death for npcs, a persistent world, and the ability to utilize some of the supplies you get to improve your ever expanding home base (think left 4 minecraft), and you'd have pure gold. all that said, i'm not actually a fan of cod zombies, so anything they could do to spice it up would be welcome.
  • DizZeLegend - June 13, 2012 1:08 a.m.

    I like that idea, but it should be like how Fear 3 tried to pull of zombies. Half the group goes out to get supplies for the base such as ammo and weapons while the rest fix the barricades and ready the defenses. The game had a good idea, just didn't implement it well. this would work FLAWLESSLY in my opinion if black ops 2 tried this.
  • roryking1981 - June 12, 2012 9:52 p.m.

    how about team death match with zombies thrown in? Also can we tone down the damage zombies can take, or give us limb detection to shoot off certain bits? Theres no way a zombie should stroll through multiple head shots.
  • zombi3grim - June 12, 2012 9:40 p.m.

    All of these. Yes, all of your suggestions, ESPECIALLY the killstreaks. My god, it would be so awsome to call in support to obliterate some fucking zombies!
  • Pwnage19 - June 12, 2012 5:53 p.m.

    One of the Treyarch developers said there will be a mode that's like 4v4 while fighting zombies simultaneously.
  • RedHarlow - June 12, 2012 5:22 p.m.

    I thought the insane asylum zombie map was great because the teams were split up and had to fight their way and get enough points to get in contact with each other. Something similar would be cool with 4 and 4 on opposite sides of a map.
  • ObliqueZombie - June 12, 2012 4:34 p.m.

    If I'm not mistaken, and I probably am, a new "mode" for zombies was teased. At the very least, they said they'd do more with it, so maybe a "mini-campaign" would be in the midst. I'd be SO down with that. I've always had a bit of a soft spot for Treyarch, and that may have something to do with their want to stray from the beaten path--however small that path is. But honestly, all I want is this: make zombies easier. Not laughably easy, but enough so that I don't die at wave four on Moon, lose everything, and be reduced to a spawn-die-spawn rhythm. I mean hell, by wave three, the zombies already take twice the damage.
  • forestfire55 - June 12, 2012 4:33 p.m.

    I think a campaign with tank, taki, rigtofin, and the doctor, would ve perfect. Maby moving from place to place like a campaign and farther explaining the zombie universe. And i think a conclusion to zombies is in order too, seeing that this may be the last treyarch cod.
  • hbman122 - June 12, 2012 4:22 p.m.

    I thought 8 player co-op was already confirmed?

Showing 1-16 of 16 comments

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